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Difference between revisions of "1249 - Construction of Hahn Nova"

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15th scenario of [[Gustave XIII]] in ''[[SaGa Frontier 2]]''.
'''Construction of Hahn Nova (1249)''' is the # 15th scenario of [[Gustave XIII]] in ''[[SaGa Frontier 2]]''.
 
<p style="text-align: center;">''"Gustave constructs a new city"''</p>
==Timeline==
Preceeded: [[1248 - Gustave's Reunion|Gustave's Reunion]]
 
Unlocks: [[1250 - The Firebrand Tragedy|The Firebrand Tragedy]], [[1251 - At the Mines (Collapse)|At the Mines (Collapse)]] (Wil)*
 
''(* If "[[1244 - At the Mines|At the Mines (1244)]]" (Wil) has been completed and there are less than 3 hitherto completed scenarios on the world map)''
==Objective==
The architect commissioned to plan the new capital is nervous and uptight; [[Gustave XIII|Gustave]] intends to examine his plans for the city. The architect explains the intended layout of the districts with the help of a map.
 
The Palace, already completed, is fronted by the Commons. Three outlying districts still need to be completed. You can select either a Blacksmith distrcit, Shopping district or Entertainment district.
 
Select one of the 3 regions and choose which type of district you would like it to become (you can choose the same district more than once). When all 3 districts are finalised the scenario is completed and the architect can breathe a sigh of relief.
==Notes==
*This scenario plays out as a mostly cinematic progression of event, with little input from the player.
*The decisions you make here will be reflected in the scenario "[[1305 - To Gustave's Stronghold|To Gustave's Stronghold (1305)]]" (Wil)
*You can choose to make each district whatever you want, using any district more than once if you desire.
*The Blacksmith and Shopping districts (obviously) add shops and items for sale, whilst the Entertainment district serves little purpose other than variety.
[[Category:SaGa Frontier 2 quests]]
[[Category:SaGa Frontier 2 quests]]

Revision as of 17:06, July 10, 2011

Construction of Hahn Nova (1249) is the # 15th scenario of Gustave XIII in SaGa Frontier 2.

"Gustave constructs a new city"

Timeline

Preceeded: Gustave's Reunion

Unlocks: The Firebrand Tragedy, At the Mines (Collapse) (Wil)*

(* If "At the Mines (1244)" (Wil) has been completed and there are less than 3 hitherto completed scenarios on the world map)

Objective

The architect commissioned to plan the new capital is nervous and uptight; Gustave intends to examine his plans for the city. The architect explains the intended layout of the districts with the help of a map.

The Palace, already completed, is fronted by the Commons. Three outlying districts still need to be completed. You can select either a Blacksmith distrcit, Shopping district or Entertainment district.

Select one of the 3 regions and choose which type of district you would like it to become (you can choose the same district more than once). When all 3 districts are finalised the scenario is completed and the architect can breathe a sigh of relief.

Notes

  • This scenario plays out as a mostly cinematic progression of event, with little input from the player.
  • The decisions you make here will be reflected in the scenario "To Gustave's Stronghold (1305)" (Wil)
  • You can choose to make each district whatever you want, using any district more than once if you desire.
  • The Blacksmith and Shopping districts (obviously) add shops and items for sale, whilst the Entertainment district serves little purpose other than variety.