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1235 - Wil's Departure
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Revision as of 10:43, March 26, 2011 by gkProtector Wind (talk) (Created page with "'''Wil's Departure (1235)''' is the first scenario of Wil Knights side of the story in SaGa Frontier 2. ==Timeline== None -> Wil's Departure -> Desert Megalith, Gustave 1...")
Wil's Departure (1235) is the first scenario of Wil Knights side of the story in SaGa Frontier 2.
Timeline
None -> Wil's Departure -> Desert Megalith, Gustave 15 Years Old (Gustave)*, Reunion (Gustave)*
- If there are less than 3 hitherto completed scenarios on the world map
Objective
Search the ruins around Westia for a Quell and become a famous digger.
Characters
- Wil Knights - Main character
- Cordelia - Recruit from the Inn
- Narcisse - Recruit from the Inn
- Tyler - Joins when you descend to the lower section of the Hahn Nova Ruins
Notable Items
- Kris Knife - ??? Quell sword, Comet Fall Art (8 SP) - Atk 4, WP/SP recover bonus 1, Increase defence to Heat, Cold, Light and electric
- Pocket Dragon - Stone Quell
- Amber Maleate - Tree + Beast Quell, Woodstock (5 SP)
- Bone
- 1000 Crowns
- Rock Axe
Notes
- It is possible to train indefinitely at the Hahn Nova Ruins. By not collecting any of the 3 Quell items needed to complete the scenario you can return to Westia at any point to shop and rest in the Inn.
- The Blue Skeleton located in the Amber Maleate room is a fairly strong monster able to Spark several Arts