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Techs (Romancing SaGa 2)

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Techs are abilities that characters learn and use during battle, that can deal more damage than a regular attack, inflict additional effects, or even guard against enemy attacks. Their are eight types of techs, one for each of the weapon types and another for martial arts, which is barehanded. Some techs may only be used by a certain weapon, and other techs may be used by multiple weapon types.

More info on sparking techs can be found at Tech Sparking and Tech Spark Types.

List of Techs[edit]

Swords[edit]

Name Cost Range Additional Effects Weapon
Knee Split 0 Near Attacks and sometimes stuns foe
Swarm All enemies Worm Slayer
Prominence 4 Near A fire-based attack. Blazing Sword
Airwave 5 Near Damage increase the higher the enemy's HP.
Divide 5 Long Inflicts instant death Splasher
Mach Blade 5 Long
Mirage Blade 7 All enemies

Spears[edit]

Name Cost Range Additional Effects Weapon
Windmill 2 Self Guards against a single enemy attack
Charge 3 Near
Sharp Thrust 5 Near/Target Range
Thunder Volt 5 All enemis Attacks with lightning Blue Quartz Spear
Petrify Rush 6 Near Sometimes petrifies foes
Triumvirate 9 Near

Greatswords[edit]

Name Cost Range Additional Effects Weapon
Blunt Strike 0 Near Attempts to inflict paralysis
Moonfall Slash 1 Long Exorciser, Katana, Legendary Plover
Jolting Slash 3 Near A lightning-based attack. Legendary Plover
Pesticide Blade 3 Near Effective against bugs Vorpal Blade
Smash 3 Near Deals high damage but is easily evaded
Moonlight 4 Single Ally Restores HP. Strength increases with level. Moonlite
Empty Blade 5 Near
Killing Blade 5 Near Attacks and sometimes inflicts instant death on humans Vorpal Blade
Vertical Strike 5 Near Sometimes stuns enemy
Waterfowl Blade 6 Near/Vertical
Stream Blade 7 Near
Swallow Reversal 9 Near
Scattered Petals 12 Near An ice-based attack
Life Blade 15 All enemies Forces all enemies to retreat at the end of the turn.

Short Swords[edit]

Name Cost Range Additional Effects Weapon
Feint 0 Near Attempts to stun foe
Shock Rush 1 Near Attempts to inflict paralysis
Matador 2 Self Attempts to counterattack
Marrionette 6 Near Changes an enemy's attack target
Snake Shot 6 Long/Vertical Sometimes inflicts instant death on frogs.
Mega Thrust 8 Near

Axes[edit]

Name Cost Range Additional Effects Weapon
Boomerang 1 Long A lightning-based attack. Toamarine Axe
Feather Seal 1 Self Makes the user invisible. Lady Hawk
Tomahawk 1 Long
Yo-yo 3 Long Becomes stronger with level.
Time Lapse 4 Near
Echo Blade 8 Near foe
Dimension Break 9 All Enemies Deals damage and occasionally causes instant death
Reverse Delta 9 Near
Phantom Chivalry 10 Self Summons a phantom illusion of the character. Amethyst Axe

Bows[edit]

Name Cost Range Additional Effects Weapon
Stunner 1 Long Attempts to inflict paralysis
Id Break 3 Long Attacks and may inflict confusion
Rain of Arrows 4 All enemies
Execution Arrows 7 All enemies Inflicts instant death Grim Reaper
Shade Arrows 8 Long Sometimes inflicts instant death
Barrage Shot 10 All enemies
Izuna 10 Long

Clubs[edit]

Name Cost Range Additional Effects Weapon
Returning Thrust 0 Near
Hunter's Fury 1 Near Effective against beastmen Silver Hammer
Staff Strike 1 All Allies Heals all allies but destroys the equipped weapon Liberty Staff
Blessing 2 Single Ally Boosts strength and magic Liberty Staff
Halt 3 All enemies Attempts to inflict paralysis on all enemies. Quarterstaff
Grand Buster 3 All enemies Very effective against earth faeries, won't hit flying enemies. Comroon Hammer
Headstrike 3 Near Sometimes inflicts sleep
Fissure Strike 5 Near/Target Range Sometimes stuns enemies.
Full Flat 6 Near Sometimes inflicts instant death

Martial Arts[edit]

Name Cost Range Additional Effects
Kick 0 Near
Paralysis 2 Long Attempts to inflict paralysis
Sobat 2 Near
Dual Gunner 6 Near
Meia Lua Compasso 6 Long
Guanyin 12 Near