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SaGa Frontier Magic/Yin-Yang
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Light Magic[edit]
Name | JP | Range | Element | Add. Effect | Notes |
Sun Ray | 1 | E-1 | Heat | Integrates the sunlight and casts on enemy; critical hit for undead. | |
Starlight Heal | 2 | A-1 | Recovers HP and Venom; more recovery for more INT and CHA. | ||
Flash Fire | 4 | E-all | Heat | Darkness | Approx. 1.7 times stronger than Sun Ray. |
Flash Flood | 5 | E-all | Water | Unconscious | Sometimes sweeps non-water elemental enemies. |
Light Sword | 7 | Self | Creates sword and enables use of sword skill, but not katana skill. | ||
Light Sword (after action) | 0 | E-1 | Can attack as a normal sword; Deflect works even without sword skill. | ||
Mega Windblast | 9 | E-all | Heat / Cold / Electric | Attacks with radioactive storm. Approx. 3.7 times stronger than Sun Ray. |
Shadow Magic[edit]
Name | JP | Range | Element | Add. Effect | Notes |
Power Grab | 1 | E-1 | Energy | Drains enemy's HP and weakens STR. | |
Hide Behind | 1 | E-1 | Astonishes enemy to turn back by creating user's shadow. | ||
Shadow Net | 3 | E-all | Paralysis | Restrains enemy with Dark Net; not effective against stronger enemies. | |
Dark Sphere | 4 | E-1 | Energy | Casts gravitational sphere. Approx. 2.1 times stronger than Sun Ray. | |
Shadow Servant | 9 | Self | Creates duplicate of caster that repeats caster's movement; no WP or JP loss. Remains until caster takes damage. |
- Silence is unable to obtain the Gift for Shadow magic.