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SaGa 2: Hihou Densetsu/Items
This list of items in Final Fantasy Legend II shows all of the items, including weapons and armor, and their various attributes.
Other robot stat modifier - For weapons and shields, this column also indicates which stat can be trained if a human or mutant uses the weapon or shield.
Damage multiplier / fixed damage / healing - "x fixed" means that the item attempts to deal x damage minus the target's defense (if applicable). "x/y healing" means the item heals x HP outside battle and y HP inside battle.
x% y block/reflect - After the item is used, each attempt of an attack of type y by the opposing party will have an x% probability of being blocked/reflected.
Item table[edit]
Item type | Name | Uses | Price | Robot HP modifier | Other robot stat modifier | Damage multiplier / fixed damage / healing | Target | Other effects and attributes |
---|---|---|---|---|---|---|---|---|
Axe | Hammer | 50 | 50 | 9 | Str +2 | Str x6 | One enemy | |
Sword | Long | 50 | 400 | 18 | Str +4 | Str x7 | One enemy | |
Axe | Axe | 50 | 1400 | 27 | Str +6 | Str x8 | One enemy | |
Sword | Battle | 50 | 3200 | 36 | Str +8 | Str x9 | One enemy | |
Sword | Katana | 50 | 6800 | 45 | Str +10 | Str x10 | One enemy | |
Sword | Gold | 50 | 11000 | 63 | Str +14 | Str x11 | One enemy | |
Sword | Coral | 40 | 26000 | 99 | Str +22 | Str x13 | One enemy | Effective against insects |
Axe | Ogre | 40 | 26000 | 99 | Str +22 | Str x13 | One enemy | Effective against spirits |
Sword | Dragon | 40 | 36000 | 117 | Str +26 | Str x14 | One enemy | Effective against big reptiles |
Sword | Sun | 40 | 50000 | 144 | Str +32 | Str x15 | One enemy | Effective against undead |
Sword | Flame | 40 | 17000 | 81 | Str +18 | Str x12 | One enemy | Fire elemental |
Sword | Ice | 40 | 17000 | 81 | Str +18 | Str x12 | One enemy | Ice elemental |
Axe | Thunder | 40 | 17000 | 81 | Str +18 | Str x12 | One enemy | Thunder elemental |
Sword | Defend | 40 | 36000 | 117 | Def +26 | Str x14 | One enemy | 80% Melee block |
Axe | Rune | 40 | 36000 | 45 | 0 | Str x12 | One enemy | 100% magic reflect |
Sword | Rapier | 50 | 400 | 18 | Agl +4 | Agl x7 | One enemy | |
Sword | Sabre | 50 | 3200 | 36 | Agl +8 | Agl x9 | One enemy | |
Knife | Catclaw | 50 | 26000 | 99 | Agl +22 | Agl x13 | One enemy | |
Sword | Vampic | 30 | 50 | 9 | 0 | Mana x6 | One enemy | Absorbs 25% of damage dealt; ineffective against O-Para; effects are reversed against undead |
Sword | Glass | 1 | 50000 | 144 | Str +32 | 1000+ fixed | One enemy | Ignores defense and O-Weapon |
Sword | Revenge | 40 | 6800 | 45 | Str +10 | 0 | Self | Counters attacks with MStr x5 or 2x damage taken + MStr, where MStr is Str / 2 if the user is poisoned and Str otherwise |
Bow | Bow | 50 | 50 | 9 | Agl +2 | 50 fixed | One enemy | Ranged attack; 60% hit rate |
Bow | Gold | 50 | 6800 | 45 | Agl +10 | 320 fixed | One enemy | Ranged attack; 164% hit rate |
Shield | Bronze | 50 | 50 | 9 | Def +2 | 0 | Allies | 50% melee and petrification block |
Shield | Silver | 50 | 1400 | 27 | Def +6 | 0 | Allies | 60% melee and petrification block |
Shield | Gold | 50 | 6800 | 45 | Def +10 | 0 | Allies | 70% melee and petrification block |
Shield | Flame | 30 | 17000 | 81 | Def +18 | 0 | Allies | 80% melee and petrification block; O-Ice barrier |
Shield | Ice | 30 | 17000 | 81 | Def +18 | 0 | Allies | 80% melee and petrification block; O-Fire barrier |
Shield | Dragon | 30 | 36000 | 117 | Def +26 | 0 | Allies | 90% melee and petrification block; O-Fire, O-Ice, O-Thunder, O-Poison barriers |
Potion | Cure | 4 | 50 | 9 | 0 | 40/20 healing | One ally | |
Potion | X-Cure | 4 | 300 | 9 | 0 | 150/50 healing | One ally | |
Potion | Curse | 4 | 300 | 9 | 0 | 0 | One ally | Heals Curs status |
Potion | EyeDrop | 4 | 200 | 9 | 0 | 0 | One ally | Heals Blnd status |
Misc | Abacus | 30 | 5000 | 9 | 0 | Str x10 | One enemy | |
Sword | XCalibr | Unlimited | 50000 | 144 | Str +32 | max(Str, 70) x15 | Enemy group | Ranged attack; never misses |
Bow | Samurai | 30 | 36000 | 117 | Agl +26 | 1000 fixed | Enemy group | Ranged attack; never misses |
Magic | Cure | 30 | 6800 | 45 | Mana +0 | (Caster's mana + target's mana) x4 | One ally | |
Magic | Prayer | 30 | 6800 | 45 | Mana +0 | Mana x13 | One enemy | Damages undead only |
Magic | Fire | 30 | 6800 | 45 | Mana +0 | Mana x10 | Enemy group | Fire elemental |
Magic | Ice | 30 | 6800 | 45 | Mana +0 | Mana x10 | Enemy group | Ice elemental |
Magic | Thunder | 30 | 6800 | 45 | Mana +0 | Mana x10 | Enemy group | Thunder elemental |
Magic | Fog | 30 | 6800 | 45 | Mana +0 | Mana x10 | Enemy group | Poison elemental |
Magic | Sleep | 30 | 6800 | 45 | Mana +0 | 0 | Enemy group | Induces Sleep status |