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All characters doing the Arcane Quest can get the Grail Card. In the Brewery District, the player must talk to each brewery manager and sample their liquor in order to learn the location of the card. Drinking all the liquor samples causes the party to become drunk once they enter the Swamp section. On the map, the lead character cannot walk or hold still properly, making it very likely to run into the monsters hidden everywhere. In battle, the party's intoxication causes everyone to be affected by a different status ailment (it's random what ailment everyone gets, but due to the random factor involved, it's possible for some characters not to get any ailments at all). Once the party reaches the small shrine in the back, they acquire the Grail Card and are cured of their intoxication. 
All characters doing the Arcane Quest can get the Grail Card. In the Brewery District, the player must talk to each brewery manager and sample their liquor in order to learn the location of the card. Drinking all the liquor samples causes the party to become drunk once they enter the Swamp section. On the map, the lead character cannot walk or hold still properly, making it very likely to run into the monsters hidden everywhere. In battle, the party's intoxication causes everyone to be affected by a different status ailment (it's random what ailment everyone gets, but due to the random factor involved, it's possible for some characters not to get any ailments at all). Once the party reaches the small shrine in the back, they acquire the Grail Card and are cured of their intoxication. 
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