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==Gameplay==
==Gameplay==
[[File:SFII_Group.jpg|thumb|250px|Finney Royal Family; from top center (clockwise): Gustave XII, Sophie, Marie, Philippe, Gustave XIII.]]''SaGa Frontier 2'' features two-dimensional character sprites on hand-drawn backgrounds. Players advance through the game by completing story-based missions and interacting with non-player characters to move the plot forward. At the start of the game, the player is given the option of assuming the role of one of two heroes, each with their own individual stories and objectives. Like previous titles in the ''SaGa'' series, the game's plot progresses in a mostly non-linear fashion, with a heavier emphasis on exploration and battling than adhering strictly to the narrative. While the player is restricted by the basic flow of the story, they are free to travel to many parts of the game world whenever they choose, and must traverse harsh dungeon environments and defeat enemies to affect their current place in the story.
[[File:SFII_Group.jpg|thumb|250px|Finney Royal Family; from top center (clockwise): Gustave XII, Sophie, Marie, Philippe, Gustave XIII.]]''SaGa Frontier 2'' features two-dimensional character sprites on hand-drawn backgrounds. Players advance through the game by completing story-based missions and interacting with non-player characters to move the plot forward. At the start of the game, the player is given the option of assuming the role of one of two heroes, each with their own individual stories and objectives. Like previous titles in the ''SaGa'' series, the game's plot progresses in a mostly non-linear fashion, with a heavier emphasis on exploration and battling than adhering strictly to the narrative. While the player is restricted by the basic flow of the story, they are free to travel to many parts of the game world whenever they choose, and must transverse harsh dungeon environments and defeat enemies to affect their current place in the story.


Battles in ''SaGa Frontier 2'' utilize a turn-based approach where the player must input specific commands for each character at the beginning of each combat round, with each action taking place in accordance with a character's speed rating. In any given round, player may choose to attack an enemy with an equipped weapon, as well as use magic spells to cause harm to their opponent or aid their allies. By continually attacking an enemy with weapons, characters randomly learn special weapon skills called [[Arts]] that can deal more damage, as well as combine with other party member's attack to form combo attacks. Combat scenarios are divided into three separate types, with are either selectable by the player or dictated automatically by the plot - Duel, which allows one-on-one combat; Team, where up to four characters may take part against an entire enemy group; or Strategic, which can contain a large number of characters in a strategy-like scenario. Each character may equip up to two different kinds of weapons, and may become more specialized in a particular field of combat by assigning them "[[Roles]]", which increase their proficiency with certain weapon and spell combinations as well as give them additional abilities. By winning battles, characters may increase their statistics based on their actions in combat, thus becoming more powerful.
Battles in ''SaGa Frontier 2'' utilize a turn-based approach where the player must input specific commands for each character at the beginning of each combat round, with each action taking place in accordance with a character's speed rating. In any given round, player may choose to attack an enemy with an equipped weapon, as well as use magic spells to cause harm to their opponent or aid their allies. By continually attacking an enemy with weapons, characters randomly learn special weapon skills called [[Arts]] that can deal more damage, as well as combine with other party member's attack to form combo attacks. Combat scenarios are divided into three separate types, with are either selectable by the player or dictated automatically by the plot - Duel, which allows one-on-one combat; Team, where up to four characters may take part against an entire enemy group; or Strategic, which can contain a large number of characters in a strategy-like scenario. Each character may equip up to two different kinds of weapons, and may become more specialized in a particular field of combat by assigning them "[[Roles]]", which increase their proficiency with certain weapon and spell combinations as well as give them additional abilities. By winning battles, characters may increase their statistics based on their actions in combat, thus becoming more powerful.

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