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{{Game_Infobox
[[File:SFLogo.png|center|230px]]
|image = [[File:SFLogo.png|250px]]
'''''SaGa Frontier'''''​ (サガ フロンティア, SaGa Furontia) is a role-playing video game developed by Square (now Square Enix) for the PlayStation and released in Japan on July 11, 1997. The game was later published by Sony Computer Entertainment (SCEA) in North America on March 25, 1998. It is the seventh game in the ''[[SaGa (series)|SaGa]]'' series and the first to be released on the PlayStation.
|jname = サガ フロンティア
|romaji = SaGa Furontia
|developer = Square
|publisher = Square
|artist = Kōji Tsuda
Tomomi Kobayashi
|composer = Kenji Ito
|platform = PlayStation, PlayStation Network
|release = '''PlayStation'''
{{vgrelease|JP|July 11, 1997}}<br>
{{vgrelease|NA|March 25, 1998}}<br>
'''PlayStation Network'''<br>
{{vgrelease|JP|November 26, 2008}}
|genre = Role-playing
|modes = Single-player
}}
'''''SaGa Frontier'''''​ is a role-playing video game developed by [[Square]] (now [[Square Enix]]) for the PlayStation and released in Japan on July 11, 1997. The game was later published by Sony Computer Entertainment (SCEA) in North America on March 25, 1998. It is the seventh game in the ''[[SaGa (series)|SaGa]]'' series and the first to be released on the PlayStation.


''SaGa Frontier'' enjoyed commercial success, having sold over one million copies worldwide. The game was generally well-received in Japan and has been re-released under a few best-seller labels, as well as the PlayStation Store. However, it received largely mixed and average reviews in North America, mostly due to its ambitious Free Scenario System.
''SaGa Frontier'' enjoyed commercial success, having sold over one million copies worldwide. The game was generally well-received in Japan and has been re-released under a few best-seller labels, as well as the PlayStation Store. However, it received largely mixed and average reviews in North America, mostly due to its ambitious Free Scenario System.
A remastered version of the game titled ''[[SaGa Frontier Remastered]]'' was released on April 15, 2021 with additional content in Japan and North America for the [[PlayStation 4]], [[Nintendo Switch]], and [[Steam]].


==Plot==
==Plot==
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*[[Asellus]] - A wandering half-Mystic in search of her identity.
*[[Asellus]] - A wandering half-Mystic in search of her identity.
*[[Blue]] - A magician destined to kill his brother.
*[[Blue]] - A magician destined to kill his brother.
*[[Emelia]] - A woman seeking to avenge her murdered fiance.
*[[Emelia]] - A woman seeking to avenge her murdered fiance.
*[[Lute]] - A wandering minstrel from Yorkland.
*[[Lute]] - A wandering minstrel from Yorkland.
*[[Red]] - A super hero fighting against evil.
*[[Red]] - A super hero fighting against evil.
*[[Riki]] - A Monster seeking the rings of salvation.
*[[Riki]] - A Monster seeking the rings of salvation.
*[[T260G]] - A robot that forgot its mission.
*[[T260G]] - A robot that forgot its mission.


In addition, there are several sub characters that can be picked up during each scenario. Many main characters also appear during each scenario with the exception of Blue and Red, who are only playable during their respective scenarios.
In addition, there are several sub characters that can be picked up during each scenario. Many main characters also appear during each others scenario with the exception of Blue and Red, who are only playable during their respective scenarios.


===Sub-Characters===
===Sub-Characters===
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|[[TimeLord]]
|[[TimeLord]]
|[[Suzaku (SaGa Frontier Player Character)|Suzaku]]
|[[Suzaku (SaGa Frontier Player Character)|Suzaku]]
|[[Rabbit (SaGa Frontier)|Rabbit ]]
|[[Rabbit]]
|-
|-
|[[Fei-on]]
|[[Fei-on]]
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|[[King Sei]]
|[[King Sei]]
|-
|-
|[[Liza (SaGa Frontier)|Liza]]
|[[Liza]]
|[[Princess Rei]]
|[[Princess Rei|Rei]]
|-
|-
|[[Rouge]]
|[[Rouge]]
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|}
|}


===NPCs===
===NPC's===


*[[Taco]]
*[[Taco]]
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*[[RB3]]
*[[RB3]]
*[[Genocide Heart]]
*[[Genocide Heart]]
*[[Monarch of Hell|Hell's Lord]]
*[[Hell's Lord]]
*[[Caballero]]
*[[Caballero]]
*[[Nomad (SaGa Frontier character|Nomad]]
*[[Nomad (SaGa Frontier character|Nomad]]
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*[[Rings of Power]]/[[Master Ring]]
*[[Rings of Power]]/[[Master Ring]]
*[[Dr. Klein]]
*[[Dr. Klein]]
*[[Metal Black (M Black)|Metal Black]]
*[[Metal Black]]
*[[Shuzer]]
*[[Shuzer]]
*[[Berva]]
*[[Berva]]
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*[[Yaruto]]
*[[Yaruto]]
*[[Diva]]
*[[Diva]]
*[[Mondo (Saga Frontier)|Mondo]]
*[[Mondo]]
*[[Spriggan]]
*[[Spriggan]]


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*[[IRPO]]
*[[IRPO]]
*[[Black X]]
*[[BlackX|Black X]]
*[[Gradius]]
*[[Gradius]]
*[[Trinity]]
*[[Trinity]]
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==Development==
==Development==
''SaGa Frontier'' was developed by the then-Square Production Team 2 (referred to as 2nd Division in the game) with Akitoshi Kawazu as director and producer, Koichi Ishii as planning chief, Kenji Ito as composer, and [[Tomomi Kobayashi]] as illustrator. Square Production Team 2 included Kyoji Koizumi, Miwa Shoda, Kazuko Shibuya, and Minoru Akao among others. Originally, the game entered development as the next entry into the Mana series around the time [[Romancing SaGa 3]] released, but it was ultimately scrapped due to the development team not being able to settle on any particular idea. The game officially began development on January 22nd, 1996, at a development camp at [https://www.le-nessa.com/ Le Nessa Akagawa], located in Izu, Japan. The first three days of the camp were dedicated to building the worlds and the protagonists with only the planning staff, and the final two days were to work on attacks, game data, and game mechanics with the rest of the team. The planning staff consisted of Kawazu (Fuse, Miko-san), Ishii (Emelia), Hiroyuki Kuwata (Red), Akihiko Matsui (T260G), Shoda (Asellus), Yuko Sakamoto (Blue), and Koizumi (Riki, Fuse), with the planner for Lute's Scenario being unknown. Each planner created their own original character and region, but they also assisted with the other heroes throughout development.  
''SaGa Frontier'' was developed by the then-Square Production Team 2 (referred to as 2nd Division in the game) with Akitoshi Kawazu as director and producer, Koichi Ishii as planning chief, Kenji Ito as composer, and [[Tomomi Kobayashi]] as illustrator. Square Production Team 2 included Kyoji Koizumi, Miwa Shoda, Kazuko Shibuya, and Minoru Akao among others. Originally, the title of this game was "Romancing SaGa 4" during early development. In that stage of development, two more heroes' quests were also being planned, in addition to the existing seven lead characters. One of them was Fuse, the IRPO agent who may be enlisted as a playable character in the actual release. In his quest, Fuse was supposed to be able to take part in other characters' scenarios, and the ultimate goal of his quest might be determined by what the player did in the course of gameplay. The "ninth" protagonist was to be the daughter of a channellers family who is engaging in a controversy as to who of them shall inherit the property of their former patriarch. This scenario seems to be dropped during the early development because of being too comedic.


Originally, the working title of this game was "Romancing SaGa 4" during early development. It was also referred to as Eternal Romance, Romancing Legend, Legend of SaGa, Legend of World, Eternal Frontier, Emerald Frontier, Dream Frontier, and Frontier SaGa throughout the first six months of development. The game was officially unveiled to the world as SaGa Frontier on August 2nd, 1997, in issue 398 of Weekly Famitsu, with a release date of March, 1997. The game officially entered full production one month before said issue was published. At that point in time, two more Scenarios were also being developed in addition to the existing seven. One of them was Fuse, the IRPO agent who may be enlisted as a playable character in the actual release. Fuse was supposed to be able to take part in other characters' Scenarios and his ultimate goal might be determined by what the player did in the course of gameplay. This was dropped around April, 1997, when Kawazu was forced to delay the release of the game to July, 1997. A planned but ultimately scrapped ninth protagonist, referred to as Itako and Miko-san by the development team, belonged to a family of spirit mediums who would fight over the inheritance of their former patriarch. This Scenario seemed to have been dropped during early development, most likely before November of 1996, due to being too comedic, and the character of Itako/Miko-san was repurposed to be what is now [[Princess Rei]].
Due to time constraints, some plot points of Asellus' story were removed. During those events, Asellus was supposed to visit Dr. Nusakan's clinic, Bio Research Lab, Lambda Base, and Furdo's Workshop so that she would find her true identity and determine whether she would decide to live as a human being or as a mystic. These quests were also intended to affect her scenario's ending.
 
Due to time constraints, some plot points of several Scenarios were removed, the most famous of which belong to Asellus. During those events, Asellus was supposed to visit Dr. Nusakan's clinic, Bio Research Lab, Trinity Lambda Base, and Furdo's Workshop so that she would find her true identity and determine whether she would decide to live as a Human or as a Mystic. These quests were also intended to affect her Scenario's ending. These quests are still present within the original release of the game, but in a nonfunctional state. Emelia's Scenario was intended to end with a final showdown against [[Joker]] along with three more endings, one of which involved [[Roufas]] turning into Joker. Red's Scenario was intended to have a unique region called Santario, where the Hero Council and other Hero characters were located. The majority of Lute's Scenario was scrapped towards the end of the game's development, the majority of these events pertaining to [[Nelson]], the [[IRPO]], and [[Trinity]]. Blue's Scenario also had minor plot points pertaining to his history with [[Magic Kingdom]] removed, specifically the Region's Nursery.


===Audio===
===Audio===
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[[Image:SaGaFrontierGuide.png|right|border|160px]]
[[Image:SaGaFrontierGuide.png|right|border|160px]]
See also: [http://en.wikipedia.org/wiki/Music_of_the_SaGa_series Music of the SaGa series]
See also: [http://en.wikipedia.org/wiki/Music_of_the_SaGa_series Music of the SaGa series]
The musical score for ''SaGa Frontier'' was composed and arranged by Kenji Ito, who provided music for many previous entries in the ''SaGa'' franchise. ''SaGa Frontier Original Sound Track'' comprises 75 tracks spanning three compact discs. It was released in Japan on July 21, 1997, by DigiCube and was later reprinted by Square Enix on February 1, 2006. On disc 3 of the soundtrack, there is a hidden track in the pregap, which can only be heard when rewinding the CD from the beginning; this was originally supposed to be Riki's theme. There also are alternate titles for those pieces of music which can be seen in the songlist in the in-game "2nd Division". Itō states that he wanted to create an arranged album for the game as well, although one has yet to be released.
The musical score for ''SaGa Frontier'' was composed and arranged by Kenji Ito, who provided music for many previous entries in the ''SaGa'' franchise. ''SaGa Frontier Original Sound Track'' comprises 75 tracks spanning three compact discs. It was released in Japan on April 21, 1999 by DigiCube and was later reprinted by Square Enix on February 1, 2006. On disc 3 of the soundtrack, there is a hidden track, in the pregap, which can only be heard when rewinding the CD from the beginning; this was originally supposed to be Riki's theme. There also are alternate titles for those pieces of music which can be seen in the songlist in the in-game "2nd Division". Itō states that he wanted to create an arranged album for the game as well, although one has yet to be released.


===Merchandise===
===Merchandise===
Two guidebooks for ''SaGa Frontier'' have been published in Japan by ASCII: ''The Essence of SaGa Frontier'' and ''The Complete of SaGa Frontier''. DigiCube released two guides of its own, titled ''SaGa Frontier Guide Book'' and ''SaGa Frontier Hyper Text''. Another companion book titled ''SaGa Frontier How To Walk In Regions'' was published by Kodansha. Famitsu published its own guides as well; ''SaGa Frontier Official Player's Guide'' and the Famitsu Bros-exclusive ''SaGa Frontier: Guidebook for Adventurers''. BradyGames released its own ''Saga Frontier: Official Strategy Guide'' in North America in 1998. When the game was re-issued in Japan in 2000 as part of the Square Millennium Collection, it included a collectible teacup set and a t-shirt depicting the character Blue.
Two guidebooks for ''SaGa Frontier'' have been published in Japan by ASCII: ''The Essence of SaGa Frontier'' and ''The Complete of SaGa Frontier''. Another companion book titled ''SaGa Frontier How To Walk In Regions'' was published by Kodansha. BradyGames released its own ''Saga Frontier: Official Strategy Guide'' in North America in 1998. When the game was re-issued in Japan in 2000 as part of the Square Millennium Collection, it included a collectible teacup set and a t-shirt depicting the character Blue.


==Reception==
==Reception==
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==Gallery==
==Gallery==
===Images===
===Images===
<center><gallery widths="120">
<center><gallery widths="120">
Image:SFJapan.png|Japan
Image:SFJapan.png|Japan
Image:SaGaFrontierBox.png|NA Box
Image:SaGaFrontierBox.png|NA Box
</gallery></center>
</gallery></center>
 
==External Link==
==External Links==
*[http://www.fantasyanime.com/saga/sagafront.htm FantasyAnime's ''SaGa Frontier'' shrine]
*[http://www.fantasyanime.com/saga/sagafront.htm FantasyAnime's ''SaGa Frontier'' shrine]
*[http://globe90.tripod.com/ The SF Files]
*[http://globe90.tripod.com/ The SF Files]
*[http://www.angelfire.com/ab4/200/SAGA/SF.html Artwork]
*[http://www.angelfire.com/ab4/200/SAGA/SF.html Artwork]
==Navigation==
{{SFNav}}
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[[Category:Games]]
[[Category:Games by Square Enix]]
[[Category:SaGa Frontier|*]]

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