Welcome to the SaGa Wiki! We have moved off Fandom very recently, so things are still being set up around here. Please note that some images did not successfully transfer, and will need to be manually reuploaded or replaced.


Note: Keep in mind that once you have an account, you must wait one day and make 5 edits to become autoconfirmed. This allows you to skip questions while editing, to create new articles, and to upload images.

Romancing SaGa 3

From SaGa Wiki
Revision as of 15:32, July 28, 2009 by gkIcysugarspike (talk)
Jump to navigationJump to search

Romancing SaGa 3 is a Squaresoft RPG, released in 1995 in Japan for the Super Famicom.

History of the Game

The fan-based English translation project for Romancing SaGa 3 was completed in the Summer of 2000. SaGa Frontier for the PSX is the sequel to Romancing SaGa 3. Romancing SaGa 3 is also known as SaGa 6, and SaGa Frontier is also known as SaGa 7. The on-going characteristic of the SaGa series is emphasis on replay value. In the beginning, players get to choose which character will be the main character. Each character has their own storyline. In the game, not only do players get to go through the character's quests, but also have the option of going through a great deal of side quests.


Battle System

Players get to choose what a character will specialize in, and whether or not to strengthen their physical or magic power. If a player constantly has a character attack, then their strength will grow along with their TP (tech points). If a player constantly has a character attack with a specific weapon, then they will learn special attacks that use only that weapon. Special physical attacks use up TP. If a player constantly has a character use magic, then their magic power will grow along with their MP (magic points). If a player constantly has a character attack with a specific element of magic, then their magic power with that element will grow, and magic attacks (obviously) use up MP. Characters that you have more focus on physical attacks have a tendency to get higher maximum HP than characters that you have more focus on magic attacks. Items need to be individually equipped with characters in order to use them in battle. Each character has eight slots in their inventory: four for weapons, shields, and items and four for armor and accessories.