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Roles
Roles are a special gameplay element in SaGa Frontier 2. A "Role" can be assigned to any one character at a time (with the exception of Solo Action) and it effects various stats or abilities in battle. The following lists the 28 Roles available in the game. (They are arranged by; Role Title : Who it affects : Role description : Who unlocks it)
Ace : Self : Increases Combo Attack with previous person’s action : Cordelia
Bandwagon : Self : Increases Combo Attack with next person’s action : Eleanor
Blitz: Self : Increases efficiency of Arts/Spells 25%, Lower shield efficiency and evasion rate 75% : Meythia
Cannonball : Self : Increase speed 25% (Acts first in battle) : Gustave XIII (age 15)
Commander : Other allies : Increase efficiency of Arts/Spells 9%, Increase evasion and defence of shields by 50% : Nebelstern
Counter : Self: Increases probability of “Counter” and “Reaction Shot” by 20% : Diana
Decoy : Self : Character becomes focus of most enemy attacks : Sargon
Defence : Other allies : Increases denfence of armour by 10% : Raymond
Diplomat : -/- : Increases success of “Call a truce” and “Mercy please!” by 20% : Greta
Diversion : All enemies : Lower’s enemy Combo Attack probability : Primiera
Dodge : Self : Doubles evasion : Ventarbre
Getaway : -/- : Increases success of “Flee” and “Escape” by 20% : Roberto
Heavy Atk : Self : Increase efficiency of Arts/Spells 12% : William, Watts
Heavy Spell : Self :Increases Spell power 25% : Narcisse
Intimidate : -/- : Increases success of “Drive away”, “Leave” and “Let go” by 20% : Tyler
Leader : All allies : Increase speed 10% : Gustave XIII (age 28)
Marksman : Self : Increases efficiency of Bow Arts/Spells 37% : Labelle
Perplexion : All enemies : Lowers enemy Spell power 20% : Ginny Knights
Preemptive : All enemies : Decreases enemy chance of first strike (and after failed negotiations) : Julia
Protean : Self : Increase SP Regen 1 : Cielmer
Recover : Self : Increases effect of healing spells 25% : Nina
Scout : -/- : Combat order maintained : Wil Knights
Solo Action : Self : Increase chance of learning, Decreases Combos: Automatic/Default Role
Spell Atk : Self: Increase Spell power 50%, Lower armor defence 20% : Gustaf
Support : Other allies : Increases efficiency of Arts/Spells 12% : Kelvin
Versatile : Self : lowers enemy evasion 75% : Rich Knights
WALL : Self : Increases armor defence 20% : Patrick
War God : Self : Increase efficiency of Arts/Spells 50%, WP/SP NOT regenerated