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Difference between revisions of "Roles"

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gkProtector Wind (talk)
gkProtector Wind (talk)
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Getaway : -/- : Increases success of “Flee” and “Escape” by 20% : [http://saga.wikia.com/wiki/Roberto Roberto]
Getaway : -/- : Increases success of “Flee” and “Escape” by 20% : [http://saga.wikia.com/wiki/Roberto Roberto]


Heavy Atk : Self : Increase efficiency of Arts/Spells 12% : William, Watts
Heavy Atk : Self : Increase efficiency of Arts/Spells 12% : [http://saga.wikia.com/wiki/William William], [http://saga.wikia.com/wiki/Watts Watts]


Heavy Spell : Self :Increases Spell power 25% : Narcisse
Heavy Spell : Self :Increases Spell power 25% : [http://saga.wikia.com/wiki/Narcisse Narcisse]


Intimidate : -/- : Increases success of “Drive away”, “Leave” and “Let go” by 20% : Tyler
Intimidate : -/- : Increases success of “Drive away”, “Leave” and “Let go” by 20% : [http://saga.wikia.com/wiki/Tyler Tyler]


Leader : All allies : Increase speed 10% : Gustave (age 28)
Leader : All allies : Increase speed 10% : [http://saga.wikia.com/wiki/Gustave_XIII Gustave XIII] (age 28)


Marksman : Self : Increases efficiency of Bow Arts/Spells 37% : Labelle
Marksman : Self : Increases efficiency of Bow Arts/Spells 37% : [http://saga.wikia.com/wiki/Labelle Labelle]


Perplexion : All enemies : Lowers enemy Spell power 20% : Ginny Knights
Perplexion : All enemies : Lowers enemy Spell power 20% : [http://saga.wikia.com/wiki/Ginny_Knights Ginny_Knights]


Preemptive : All enemies : Decreases enemy chance of first strike (and after failed negotiations) : Julia
Preemptive : All enemies : Decreases enemy chance of first strike (and after failed negotiations) : [http://saga.wikia.com/wiki/Julia Julia]


Protean : Self : Increase SP Regen 1 : Cielmer
Protean : Self : Increase SP Regen 1 : [http://saga.wikia.com/wiki/Cielmer Cielmer]


Recover : Self : Increases effect of healing spells 25% : Nina
Recover : Self : Increases effect of healing spells 25% : [http://saga.wikia.com/wiki/Nina Nina]


Scout : -/- : Combat order maintained : Wil Knights
Scout : -/- : Combat order maintained : [http://saga.wikia.com/wiki/Wil_Knights Wil Knights]


Solo Action : Self : Increase chance of learning, Decreases Combos: Automatic
Solo Action : Self : Increase chance of learning, Decreases Combos: Automatic/Default Role


Spell Atk : Self: Increase Spell power 50%, Lower armor defence 20% : Gustaf
Spell Atk : Self: Increase Spell power 50%, Lower armor defence 20% : [http://saga.wikia.com/wiki/Gustaf Gustaf]


Support : Other allies : Increases efficiency of Arts/Spells 12% : Kelvin
Support : Other allies : Increases efficiency of Arts/Spells 12% : [http://saga.wikia.com/wiki/Kelvin Kelvin]


Versatile : Self : lowers enemy evasion 75% : Rich Knights
Versatile : Self : lowers enemy evasion 75% : [http://saga.wikia.com/wiki/Rich_Knights Rich Knights]


WALL : Self : Increases armor defence 20% : Patrick
WALL : Self : Increases armor defence 20% : [http://saga.wikia.com/wiki/Patrick Patrick]


War God : Self : Increase efficiency of Arts/Spells 50%, WP/SP NOT regenerated
War God : Self : Increase efficiency of Arts/Spells 50%, WP/SP NOT regenerated

Revision as of 15:30, August 25, 2010

Roles are a special gameplay element in SaGa Frontier 2.

The following lists all the Roles available in the game. (They are arranged by; Role Title : Who it affects : Role description : Who unlocks it)


Ace : Self : Increases Combo Attack with previous person’s action : Cordelia

Bandwagon : Self : Increases Combo Attack with next person’s action : Eleanor

Blitz: Self : Increases efficiency of Arts/Spells 25%, Lower shield efficiency and evasion rate 75% : Meythia

Cannonball : Self : Increase speed 25% (Acts first in battle) : Gustave XIII (age 15)

Commander : Other allies : Increase efficiency of Arts/Spells 9%, Increase evasion and defence of shields by 50% : Nebelstern

Counter : Self: Increases probability of “Counter” and “Reaction Shot” by 20% : Diana

Decoy : Self : Character becomes focus of most enemy attacks : Sargon

Defence : Other allies : Increases denfence of armour by 10% : Raymond

Diplomat : -/- : Increases success of “Call a truce” and “Mercy please!” by 20% : Greta

Diversion : All enemies : Lower’s enemy Combo Attack probability : Primiera

Dodge : Self : Doubles evasion : Ventarbre

Getaway : -/- : Increases success of “Flee” and “Escape” by 20% : Roberto

Heavy Atk : Self : Increase efficiency of Arts/Spells 12% : William, Watts

Heavy Spell : Self :Increases Spell power 25% : Narcisse

Intimidate : -/- : Increases success of “Drive away”, “Leave” and “Let go” by 20% : Tyler

Leader : All allies : Increase speed 10% : Gustave XIII (age 28)

Marksman : Self : Increases efficiency of Bow Arts/Spells 37% : Labelle

Perplexion : All enemies : Lowers enemy Spell power 20% : Ginny_Knights

Preemptive : All enemies : Decreases enemy chance of first strike (and after failed negotiations) : Julia

Protean : Self : Increase SP Regen 1 : Cielmer

Recover : Self : Increases effect of healing spells 25% : Nina

Scout : -/- : Combat order maintained : Wil Knights

Solo Action : Self : Increase chance of learning, Decreases Combos: Automatic/Default Role

Spell Atk : Self: Increase Spell power 50%, Lower armor defence 20% : Gustaf

Support : Other allies : Increases efficiency of Arts/Spells 12% : Kelvin

Versatile : Self : lowers enemy evasion 75% : Rich Knights

WALL : Self : Increases armor defence 20% : Patrick

War God : Self : Increase efficiency of Arts/Spells 50%, WP/SP NOT regenerated