Welcome to the SaGa Wiki! We have moved off Fandom very recently, so things are still being set up around here. Please note that some images did not successfully transfer, and will need to be manually reuploaded or replaced.


Note: Keep in mind that once you have an account, you must wait one day and make 5 edits to become autoconfirmed. This allows you to skip questions while editing, to create new articles, and to upload images.

Editing SaGa Frontier 2 Arts

From SaGa Wiki
Jump to navigationJump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
[[File:Art_commands.jpg|thumb|250px|Patrick inputting Battle Commands]]'''Arts''' are the collective term for attacks and spells in ''[http://saga.wikia.com/wiki/SaGa_Frontier_2 SaGa Frontier 2]''. Arts are learnt through the constant use of weapons and Anima (spells), or by manually inputting battle commands in a Duel. Any Art that has been used can be equipped to any character you currently have in your party, dependent on their weapons/equipment.
[[File:Art_commands.jpg|thumb|250px|Patrick inputting Art commands]]Arts are the collective term for attacks and spells in [http://saga.wikia.com/wiki/SaGa_Frontier_2 SaGa Frontier 2]. Arts are learnt through the constant use of weapons and Anima (spells), or by manually inputting battle commands in a Duel. Any Art that has been used can be equipped to any character you currently have in your party, dependant on their weapons/equipment.


Each Art has its own "spark" level which determines how difficult it is to learn, and how strong the enemy has to be before you learn it. In general, the harder or more powerful the Art, the stronger the enemy needs to be in order to learn it. A character's Skill Level in a given weapon/Anima does not affect how easy it is to learn. Skill Levels only affect how powerful an Art is, and how likely it is to Spark new Arts or cause Status Effects.
Each Art has it's own 'spark' level which determines how difficult it is to learn, and how strong the enemy has to be before you learn it. In general, the harder or more powerful the Art the stronger the enemy needs to be in order to learn it. A character's Skill Level in a given weapon/Anima does not affect how easy it is to learn. Skill Levels only affect how powerful an Art is, and how likely it is to Spark new Arts or cause Status Effects.


Arts are broken down into three separate categories: '''Weapon Arts, Spell Arts''' and '''Hybrid Arts'''.


Arts are broken down into 3 separate categories: Weapon Arts, Spell Arts and Hybrid Arts.
==Weapon Arts==
==Weapon Arts==


The most common type of Art, Weapon Arts require only the use of a weapon. Weapon Arts are arranged by Weapon Type and consume WP when used.
The most common type of Art, Weapon Arts require only the use of a weapon. Weapon Arts are arranged by Weapon Type and consume WP when used.


==='''Martial'''===
'''Martial:'''


{| border="1" cellpadding="1" cellspacing="1" style="width: 618px; height: 591px;"
{| border="1" cellpadding="1" cellspacing="1" style="width: 618px; height: 591px;"
Line 158: Line 159:
''Note: Ogre Run and Dragon Revolution cannot be learnt in a Duel. They can only be learnt at the end of a battle.''
''Note: Ogre Run and Dragon Revolution cannot be learnt in a Duel. They can only be learnt at the end of a battle.''


==='''Sword'''===
'''Sword:'''
{| border="1" cellpadding="1" cellspacing="1" style="height: 746px; width: 618px;"
{| border="1" cellpadding="1" cellspacing="1" style="height: 746px; width: 618px;"
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Name'''
Line 170: Line 171:
| style="text-align: center;"| -
| style="text-align: center;"| -
| style="text-align: center;"| -
| style="text-align: center;"| -
| style="text-align: center;"|React to attack, negate damage
| style="text-align: center;"|React to attack, negate enemy damage
|-
|-
| style="text-align: center;"|Slash
| style="text-align: center;"|Slash
Line 205: Line 206:
| style="text-align: center;"|Feint - Cleave - Slash
| style="text-align: center;"|Feint - Cleave - Slash
| style="text-align: center;"|3
| style="text-align: center;"|3
| style="text-align: center;"|
| style="text-align: center;"|3
34
| style="text-align: center;"|
| style="text-align: center;"|
|-
|-
Line 261: Line 261:
| style="text-align: center;"|7
| style="text-align: center;"|7
| style="text-align: center;"|55
| style="text-align: center;"|55
| style="text-align: center;"|All opponents
| style="text-align: center;"|Damage all enemies
|-
|-
| style="text-align: center;"|Heaven & Hell
| style="text-align: center;"|Heaven & Hell
Line 306: Line 306:
|}
|}


==='''Axe'''===
'''Axe:'''
{| border="1" cellpadding="1" cellspacing="1" style="width: 618px;"
{| border="1" cellpadding="1" cellspacing="1" style="width: 618px;"
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Name'''
Line 333: Line 333:
|-
|-
| style="text-align: center;"|Hyper Hammer
| style="text-align: center;"|Hyper Hammer
| style="text-align: center;"|Charge - Slash
| style="text-align: center;"|Charge - Backslash
| style="text-align: center;"|3
| style="text-align: center;"|3
| style="text-align: center;"|24
| style="text-align: center;"|24
Line 411: Line 411:
|}
|}


==='''Bow'''===
'''Bow:'''
{| border="1" cellpadding="1" cellspacing="1" style="width: 618px;"
{| border="1" cellpadding="1" cellspacing="1" style="width: 618px;"
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Name'''
Line 453: Line 453:
| style="text-align: center;"|4
| style="text-align: center;"|4
| style="text-align: center;"|32
| style="text-align: center;"|32
| style="text-align: center;"|All opponents, delayed effect
| style="text-align: center;"|Damage all enemies, delayed effect
|-
|-
| style="text-align: center;"|Mind Break
| style="text-align: center;"|Mind Break
Line 498: Line 498:
|}
|}


==='''Spear'''===
'''Spear:'''
{| border="1" cellpadding="1" cellspacing="1" style="width: 618px;"
{| border="1" cellpadding="1" cellspacing="1" style="width: 618px;"
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Name'''
Line 609: Line 609:
|}
|}


==='''Staff'''===
'''Staff:'''
{| border="1" cellpadding="1" cellspacing="1" style="width: 618px;"
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Command'''
| style="text-align: center; background-color: grey;"|'''WP'''
| style="text-align: center; background-color: grey;"|'''Power'''
| style="text-align: center; background-color: grey;"|'''Notes'''
|-
| style="text-align: center;"|Block
| style="text-align: center;"| --
| style="text-align: center;"| -
| style="text-align: center;"| -
| style="text-align: center;"|React to attack, negate damage
|-
| style="text-align: center;"|Beat
| style="text-align: center;"|Beat
| style="text-align: center;"|1
| style="text-align: center;"|8
| style="text-align: center;"|Basic staff attack
|-
| style="text-align: center;"|Roll Beat
| style="text-align: center;"|Swing - Swing
| style="text-align: center;"|2
| style="text-align: center;"|10
| style="text-align: center;"|Cannot be evaded, user Psyche Up
|-
| style="text-align: center;"|Heart Beat
| style="text-align: center;"|Focus - Beat
| style="text-align: center;"|3
| style="text-align: center;"|14
| style="text-align: center;"| + Cripple
|-
| style="text-align: center;"|Lobster Slayer
| style="text-align: center;"|Swing - Feint - Swing
| style="text-align: center;"|4
| style="text-align: center;"|28
| style="text-align: center;"|Bonus vs. Crabs
|-
| style="text-align: center;"|Bone Crush
| style="text-align: center;"|Focus - Charge - Beat
| style="text-align: center;"|4
| style="text-align: center;"|31
| style="text-align: center;"|Bonus vs. Skeletons, Morale Down
|-
| style="text-align: center;"|Head Splitter
| style="text-align: center;"|Focus - Focus - Beat
| style="text-align: center;"|4
| style="text-align: center;"|34
| style="text-align: center;"|Psyche Down
|-
| style="text-align: center;"|Gong Beat
| style="text-align: center;"|Ready - Charge - Swing
| style="text-align: center;"|6
| style="text-align: center;"|42
| style="text-align: center;"|
|-
| style="text-align: center;"|Painful Beat
| style="text-align: center;"|Ready - Focus - Beat
| style="text-align: center;"|5
| style="text-align: center;"|45
| style="text-align: center;"|
|-
| style="text-align: center;"|Rock Crush
| style="text-align: center;"|Charge - Beat - Beat - Beat
| style="text-align: center;"|7
| style="text-align: center;"|50
| style="text-align: center;"|Bonus vs. Rock monsters
|-
| style="text-align: center;"|Turtle Killer
| style="text-align: center;"|Charge - Focus - Focus - Beat
| style="text-align: center;"|10
| style="text-align: center;"|61
| style="text-align: center;"|Cannot be evaded, Defence Down
|-
| style="text-align: center;"|Grand Slam
| style="text-align: center;"| --
| style="text-align: center;"|8
| style="text-align: center;"|74
| style="text-align: center;"|All opponents, Cannot be evaded, delayed effect
|-
| style="text-align: center;"|Time & Tide
| style="text-align: center;"|Feint - Focus - Beat''' - '''Beat
| style="text-align: center;"|14
| style="text-align: center;"|77
| style="text-align: center;"|Cannot be evaded, Deathblow
|}
 
 


==Spell Arts==
==Spell Arts==


Spell Arts are, as the name implies, the magical form of Arts and require the use of various forms of Anima and SP. Spell Arts are arranged by Anima type and can be either offensive, defensive or recovery.
Spell Arts are, as the name implies, the magical form of Arts and require the use of various forms of Anima and SP. Spell Arts are arranged by Anima type and can be either offensive, defensive or recovery.
===Tree===
{| border="1" cellpadding="1" cellspacing="1" style="width: 760px; height: 934px;"
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px;"
| style="text-align: center; background-color:grey;"|'''Type'''
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color:grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Commands'''
| style="text-align: center; background-color:grey;"|'''Commands'''
| style="text-align: center; background-color: grey;"|'''SP'''
| style="text-align: center; background-color:grey;"|'''SP'''
| style="text-align: center; background-color: grey;"|'''Power'''
| style="text-align: center; background-color:grey;"|'''Power'''
| style="text-align: center; background-color: grey;"|'''Notes'''
| style="text-align: center; background-color:grey;"|'''Notes'''
|-
|-
| style="text-align: center;"|'''Tree'''
| style="text-align: center;"|Bushfire
| style="text-align: center;"|Bushfire
| style="text-align: center;"|Tree + Flame
| style="text-align: center;"|Tree + Flame
Line 715: Line 629:
| style="text-align: center;"|Large circle area
| style="text-align: center;"|Large circle area
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Life Water
| style="text-align: center;"|Life Water
| style="text-align: center;"|Tree - Water
| style="text-align: center;"|Tree - Water
Line 721: Line 636:
| style="text-align: center;"|Recover HP
| style="text-align: center;"|Recover HP
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Sleep
| style="text-align: center;"|Sleep
| style="text-align: center;"|Tree - Tree - Flame
| style="text-align: center;"|Tree - Tree - Flame
Line 727: Line 643:
| style="text-align: center;"|Small circle area, + Sleep
| style="text-align: center;"|Small circle area, + Sleep
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Needle Shot
| style="text-align: center;"|Needle Shot
| style="text-align: center;"|Tree - Stone
| style="text-align: center;"|Tree - Stone
Line 733: Line 650:
| style="text-align: center;"|
| style="text-align: center;"|
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Song of Earth
| style="text-align: center;"|Song of Earth
| style="text-align: center;"|Tree + Tone
| style="text-align: center;"|Tree + Tone
Line 739: Line 657:
| style="text-align: center;"|All opponents, + Fear/Confusion
| style="text-align: center;"|All opponents, + Fear/Confusion
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Woodstock
| style="text-align: center;"|Woodstock
| style="text-align: center;"|Tree - Beast
| style="text-align: center;"|Tree - Beast
Line 744: Line 663:
| style="text-align: center;"|32
| style="text-align: center;"|32
| style="text-align: center;"|
| style="text-align: center;"|
Bonus vs Plants
|}
===Stone===
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px;"
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Commands'''
| style="text-align: center; background-color: grey;"|'''SP'''
| style="text-align: center; background-color: grey;"|'''Power'''
| style="text-align: center; background-color: grey;"|'''Notes'''
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
|-
| style="text-align: center;"|'''Stone'''
| style="text-align: center;"|Delta Petra
| style="text-align: center;"|Delta Petra
| style="text-align: center;"|Stone - Tree
| style="text-align: center;"|Stone - Tree
| style="text-align: center;"|6
| style="text-align: center;"|6
| style="text-align: center;"|50
| style="text-align: center;"|50
| style="text-align: center;"|Fan area, + Petrify
| style="text-align: center;"| + Petrify
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Guard Beast
| style="text-align: center;"|Guard Beast
| style="text-align: center;"|Stone - Stone - Beast
| style="text-align: center;"|Stone - Stone - Beast
Line 766: Line 685:
| style="text-align: center;"|Chance to negate damage taken
| style="text-align: center;"|Chance to negate damage taken
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Magmaxplosion
| style="text-align: center;"|Magmaxplosion
| style="text-align: center;"|Stone - Flame
| style="text-align: center;"|Stone - Flame
Line 772: Line 692:
| style="text-align: center;"|Small circle area
| style="text-align: center;"|Small circle area
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Stone Armor
| style="text-align: center;"|Stone Armor
| style="text-align: center;"|Stone - Stone - Stone
| style="text-align: center;"|Stone - Stone - Stone
Line 778: Line 699:
| style="text-align: center;"|Defence Up
| style="text-align: center;"|Defence Up
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Water Hammer
| style="text-align: center;"|Water Hammer
| style="text-align: center;"|Stone - Water
| style="text-align: center;"|Stone - Water
Line 783: Line 705:
| style="text-align: center;"|20
| style="text-align: center;"|20
| style="text-align: center;"| + Fear/Confusion
| style="text-align: center;"| + Fear/Confusion
|}
===Flame===
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px;"
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Commands'''
| style="text-align: center; background-color: grey;"|'''SP'''
| style="text-align: center; background-color: grey;"|'''Power'''
| style="text-align: center; background-color: grey;"|'''Notes'''
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
|-
| style="text-align: center;"|'''Flame'''
| style="text-align: center;"|Firestorm
| style="text-align: center;"|Firestorm
| style="text-align: center;"|Flame + Tree
| style="text-align: center;"|Fire + Tree
| style="text-align: center;"|8
| style="text-align: center;"|8
| style="text-align: center;"|66
| style="text-align: center;"|66
| style="text-align: center;"|All opponents
| style="text-align: center;"|All opponents
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Flame Naga
| style="text-align: center;"|Flame Naga
| style="text-align: center;"|Flame - Beast
| style="text-align: center;"|Flame + Beast
| style="text-align: center;"|5
| style="text-align: center;"|5
| style="text-align: center;"|40
| style="text-align: center;"|40
| style="text-align: center;"|Small circle area, Bonus vs Frogs
| style="text-align: center;"|Small circle area, Bonus vs Frogs
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Incineration
| style="text-align: center;"|Incineration
| style="text-align: center;"|Flame - Flame - Tree - Stone
| style="text-align: center;"|Flame - Flame - Tree - Stone
| style="text-align: center;"|10
| style="text-align: center;"|10
| style="text-align: center;"|75
| style="text-align: center;"|75
| style="text-align: center;"| +Deathblow
| style="text-align: center;"| + Deathblow
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Recovery Breath
| style="text-align: center;"|Recovery Breath
| style="text-align: center;"|Flame - Tree
| style="text-align: center;"|Flame - Tree
Line 816: Line 741:
| style="text-align: center;"|Remove abnormal status effect
| style="text-align: center;"|Remove abnormal status effect
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Soul Hymn
| style="text-align: center;"|Soul Hymn
| style="text-align: center;"|Flame + Beast + Tone
| style="text-align: center;"|Flame + Beast + Tone
| style="text-align: center;"|16
| style="text-align: center;"|16
| style="text-align: center;"| --
| style="text-align: center;"| --
| style="text-align: center;"|All allies + Regenerate and Morale Up
| style="text-align: center;"|All allies + Regenerate, Morale Up
|}
|-
===Water===
| style="text-align: center;"|
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px;"
| style="text-align: center;"|
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center;"|
| style="text-align: center; background-color: grey;"|'''Commands'''
| style="text-align: center;"|
| style="text-align: center; background-color: grey;"|'''SP'''
| style="text-align: center;"|
| style="text-align: center; background-color: grey;"|'''Power'''
| style="text-align: center;"|
| style="text-align: center; background-color: grey;"|'''Notes'''
|-
|-
| style="text-align: center;"|'''Water'''
| style="text-align: center;"|Aqua Viper
| style="text-align: center;"|Aqua Viper
| style="text-align: center;"|Water - Beast
| style="text-align: center;"|Water - Beast
Line 836: Line 762:
| style="text-align: center;"|Line area, Bonus vs Frogs
| style="text-align: center;"|Line area, Bonus vs Frogs
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Call Thunder
| style="text-align: center;"|Call Thunder
| style="text-align: center;"|Water - Water - Tone
| style="text-align: center;"|Water - Water - Tone
Line 842: Line 769:
| style="text-align: center;"|
| style="text-align: center;"|
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Heavenly Thunder
| style="text-align: center;"|Heavenly Thunder
| style="text-align: center;"|Water - Water - Tone - Tree
| style="text-align: center;"|Water - Water - Tone - Tree
Line 848: Line 776:
| style="text-align: center;"|
| style="text-align: center;"|
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Permanence
| style="text-align: center;"|Permanence
| style="text-align: center;"|Water - Water - Stone - Tree
| style="text-align: center;"|Water - Water - Stone - Tree
Line 854: Line 783:
| style="text-align: center;"|Prevents abnormal status
| style="text-align: center;"|Prevents abnormal status
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Sonic Poison
| style="text-align: center;"|Sonic Poison
| style="text-align: center;"|Water + Tone
| style="text-align: center;"|Water + Tone
Line 859: Line 789:
| style="text-align: center;"|44
| style="text-align: center;"|44
| style="text-align: center;"|All opponents + Poison
| style="text-align: center;"|All opponents + Poison
|}
===Tone===
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px;"
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Commands'''
| style="text-align: center; background-color: grey;"|'''SP'''
| style="text-align: center; background-color: grey;"|'''Power'''
| style="text-align: center; background-color: grey;"|'''Notes'''
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
|-
| style="text-align: center;"|'''Tone'''
| style="text-align: center;"|Hymnal
| style="text-align: center;"|Hymnal
| style="text-align: center;"|Tone - Tree - Beast
| style="text-align: center;"|Tone - Tree - Beast
Line 874: Line 804:
| style="text-align: center;"|All opponents, Bonus vs Undead
| style="text-align: center;"|All opponents, Bonus vs Undead
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Sonic Burner
| style="text-align: center;"|Sonic Burner
| style="text-align: center;"|Tone + Flame
| style="text-align: center;"|Tone + Flame
Line 880: Line 811:
| style="text-align: center;"|Small fan area
| style="text-align: center;"|Small fan area
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Sonic Sanctuary
| style="text-align: center;"|Sonic Sanctuary
| style="text-align: center;"|Tone - Stone
| style="text-align: center;"|Tone - Stone
Line 886: Line 818:
| style="text-align: center;"|Magic Up
| style="text-align: center;"|Magic Up
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Spoil Wave
| style="text-align: center;"|Spoil Wave
| style="text-align: center;"|Tone + Water
| style="text-align: center;"|Tone + Water
Line 892: Line 825:
| style="text-align: center;"|Large line area, Psyche down
| style="text-align: center;"|Large line area, Psyche down
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Stone Memory
| style="text-align: center;"|Stone Memory
| style="text-align: center;"|Tone - Tone - Stone
| style="text-align: center;"|Tone - Tone - Stone
Line 897: Line 831:
| style="text-align: center;"| --
| style="text-align: center;"| --
| style="text-align: center;"| + Petrify
| style="text-align: center;"| + Petrify
|}
===Beast===
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px;"
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Commands'''
| style="text-align: center; background-color: grey;"|'''SP'''
| style="text-align: center; background-color: grey;"|'''Power'''
| style="text-align: center; background-color: grey;"|'''Notes'''
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
|-
| style="text-align: center;"|'''Beast'''
| style="text-align: center;"|Berserk
| style="text-align: center;"|Berserk
| style="text-align: center;"|Beast - Beast - Beast
| style="text-align: center;"|Beast - Beast - Beast
Line 912: Line 846:
| style="text-align: center;"|Ally Berserk, Morale Up
| style="text-align: center;"|Ally Berserk, Morale Up
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Howling Heaven
| style="text-align: center;"|Howling Heaven
| style="text-align: center;"|Beast + Tone
| style="text-align: center;"|Beast + Tone
Line 918: Line 853:
| style="text-align: center;"|All opponents, Morale down
| style="text-align: center;"|All opponents, Morale down
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Mindscape
| style="text-align: center;"|Mindscape
| style="text-align: center;"|Beast + Tree
| style="text-align: center;"|Beast + Tree
Line 924: Line 860:
| style="text-align: center;"|All allies, Quick Up
| style="text-align: center;"|All allies, Quick Up
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Regenerate
| style="text-align: center;"|Regenerate
| style="text-align: center;"|Beast - Beast
| style="text-align: center;"|Beast - Beast
Line 930: Line 867:
| style="text-align: center;"|Recover HP each turn
| style="text-align: center;"|Recover HP each turn
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Reviva
| style="text-align: center;"|Reviva
| style="text-align: center;"|Beast - Flame - Flame - Beast
| style="text-align: center;"|Beast - Flame - Flame - Beast
| style="text-align: center;"|9
| style="text-align: center;"|9
| style="text-align: center;"| --
| style="text-align: center;"| --
| style="text-align: center;"|Auto-Revive if killed
| style="text-align: center;"|Auto-Revive on character
|}
|}
''Note: Spells classified as "Anima + Anima" cannot be learnt or used in a Duel. They can only be learnt at the end of a battle providing you have cast a similar type spell. The Anima(s) listed are the different types required to use the Art once it has been learnt.''
''Note: Spells classified as "Anima + Anima" cannot be learnt or used in a Duel. They can only be learnt at the end of a battle. The Anima(s) listed are the different types required to use the Art once it has been learnt.''


==Hybrid Arts==


Hybrid Arts are a combination of Weapon and Spell Arts, using both a weapon and Anima. As these Arts are a combination they can deal large amounts of damage, or heal characters. The power of Hybrid Arts are based on both the weapon and Anima(s) skill levels. Hybrid Arts are also arranged by Weapon Type and consume SP (only) when used.


==Hybrid Arts==


Hybrid Arts are a combination of Weapon and Spell Arts, using both a weapon and Anima. As these Arts are a combination they can deal large amounts of damage, or heal characters. The power of Hybrid Arts are based on both the weapon and Anima(s) skill levels. Hybrid Arts are also arranged by Weapon Type and consume SP (only) when used.
{| border="1" cellpadding="1" cellspacing="1" style="width: 696px; height: 101px;"
===Sword===
| style="vertical-align: top; text-align: center; background-color:grey;"|'''Type'''
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px;"
| style="text-align: center; background-color:grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color:grey;"|'''Commands'''
| style="text-align: center; background-color: grey;"|'''Commands'''
| style="text-align: center; background-color:grey;"|'''SP'''
| style="text-align: center; background-color: grey;"|'''SP'''
| style="text-align: center; background-color:grey;"|'''Power'''
| style="text-align: center; background-color: grey;"|'''Power'''
| style="text-align: center; background-color:grey;"|'''Special Notes'''
| style="text-align: center; background-color: grey;"|'''Notes'''
|-
|-
| style="vertical-align: top; text-align: center;"|'''Sword'''
| style="text-align: center;"|Thunder Blade
| style="text-align: center;"|Thunder Blade
| style="text-align: center;"|Water - Backslash - Cleave
| style="text-align: center;"|Water - Backslash - Cleave
Line 957: Line 896:
| style="text-align: center;"| --
| style="text-align: center;"| --
|-
|-
| style="vertical-align: top; text-align: center;"|
| style="text-align: center;"|Tornado Blade
| style="text-align: center;"|Tornado Blade
| style="text-align: center;"|Automatically learnt by [[Johan]]
| style="text-align: center;"|Automatically learnt by [http://saga.wikia.com/wiki/Johan Johan]
| style="text-align: center;"|7
| style="text-align: center;"|7
| style="text-align: center;"|74
| style="text-align: center;"|74
| style="text-align: center;"|Large circle area
| style="text-align: center;"|Large Circle area
|-
|-
| style="vertical-align: top; text-align: center;"|
| style="text-align: center;"|Gale Blade
| style="text-align: center;"|Gale Blade
| style="text-align: center;"|Tree - Cleave - Cleave - Slash
| style="text-align: center;"|Tree - Cleave - Cleave - Cleave
| style="text-align: center;"|10
| style="text-align: center;"|10
| style="text-align: center;"|94
| style="text-align: center;"|94
| style="text-align: center;"| --
| style="text-align: center;"|
|}
<p style="text-align:center">--</p>
 
|-
===Axe===
| style="vertical-align: top;"|
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px;"
| style="vertical-align: top;"|
| style="text-align: center; background-color: grey;"|'''Name'''
| style="vertical-align: top;"|
| style="text-align: center; background-color: grey;"|'''Commands'''
| style="vertical-align: top;"|
| style="text-align: center; background-color: grey;"|'''SP'''
| style="vertical-align: top;"|
| style="text-align: center; background-color: grey;"|'''Power'''
| style="vertical-align: top;"|
| style="text-align: center; background-color: grey;"|'''Notes'''
|-
| style="vertical-align: top; text-align: center;"|'''Axe'''
| style="vertical-align: top; text-align: center;"|Fire Wheel
| style="vertical-align: top; text-align: center;"|Flame - Charge - Throw
| style="vertical-align: top; text-align: center;"|5
| style="vertical-align: top; text-align: center;"|45
| style="vertical-align: top; text-align: center;"| --
|-
|-
| style="text-align: center;"|Fire Wheel
| style="vertical-align: top;"|
| style="text-align: center;"|Flame - Charge - Throw
| style="vertical-align: top;"|
| style="text-align: center;"|5
| style="vertical-align: top;"|
| style="text-align: center;"|45
| style="vertical-align: top;"|
| style="text-align: center;"| --
| style="vertical-align: top;"|
|}
| style="vertical-align: top;"|
===Bow===
 
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px; height: 200px;"
| style="text-align: center; background-color:grey;"|'''Name'''
| style="text-align: center; background-color:grey;"|'''Commands'''
| style="text-align: center; background-color:grey;"|'''SP'''
| style="text-align: center; background-color:grey;"|'''Power'''
| style="text-align: center; background-color:grey;"|'''Notes'''
|-
|-
| style="vertical-align: top; text-align: center;"|'''Bow'''
| style="vertical-align: top; text-align: center;"|Poison Arrow
| style="vertical-align: top; text-align: center;"|Poison Arrow
| style="vertical-align: top; text-align: center;"|Water - Shoot
| style="vertical-align: top; text-align: center;"|Water - Choot
| style="vertical-align: top; text-align: center;"|4
| style="vertical-align: top; text-align: center;"|4
| style="vertical-align: top; text-align: center;"|25
| style="vertical-align: top; text-align: center;"|25
| style="vertical-align: top; text-align: center;"|Poison
| style="vertical-align: top; text-align: center;"|Poison
|-
|-
| style="vertical-align: top; text-align: center;"|
| style="vertical-align: top; text-align: center;"|Bird Hunter
| style="vertical-align: top; text-align: center;"|Bird Hunter
| style="vertical-align: top; text-align: center;"|Flame - Shoot
| style="vertical-align: top; text-align: center;"|Flame - Shoot
Line 1,005: Line 946:
| style="vertical-align: top; text-align: center;"|Bonus vs Flying
| style="vertical-align: top; text-align: center;"|Bonus vs Flying
|-
|-
| style="vertical-align: top; text-align: center;"|
| style="vertical-align: top; text-align: center;"|Flame Bird
| style="vertical-align: top; text-align: center;"|Flame Bird
| style="vertical-align: top; text-align: center;"|Flame - Beast - Shoot
| style="vertical-align: top; text-align: center;"|Flame - Beast - Shoot
| style="vertical-align: top; text-align: center;"|9
| style="vertical-align: top; text-align: center;"|9
| style="vertical-align: top; text-align: center;"|33
| style="vertical-align: top; text-align: center;"|33
| style="vertical-align: top; text-align: center;"|User recovers HP
| style="vertical-align: top; text-align: center;"|User alse recovers HP
|-
|-
| style="vertical-align: top; text-align: center;"|
| style="vertical-align: top; text-align: center;"|Death Shot
| style="vertical-align: top; text-align: center;"|Death Shot
| style="vertical-align: top; text-align: center;"|Tree - Flame - Shoot
| style="vertical-align: top; text-align: center;"|Tree - Flame - Shoot
Line 1,017: Line 960:
| style="vertical-align: top; text-align: center;"|Deathblow
| style="vertical-align: top; text-align: center;"|Deathblow
|-
|-
| style="vertical-align: top; text-align: center;"|
| style="vertical-align: top; text-align: center;"|Spark Shot
| style="vertical-align: top; text-align: center;"|Spark Shot
| style="vertical-align: top; text-align: center;"|Flame - Quickshot - Quickshot
| style="vertical-align: top; text-align: center;"|Flame - Quickshot - Quickshot
Line 1,023: Line 967:
| style="vertical-align: top; text-align: center;"| --
| style="vertical-align: top; text-align: center;"| --
|-
|-
| style="vertical-align: top; text-align: center;"|
| style="vertical-align: top; text-align: center;"|Windbreaker
| style="vertical-align: top; text-align: center;"|Windbreaker
| style="vertical-align: top; text-align: center;"|Tree - Charge - Charge - Shoot
| style="vertical-align: top; text-align: center;"|Tree - Charge - Charge - Shoot
Line 1,029: Line 974:
| style="vertical-align: top; text-align: center;"| --
| style="vertical-align: top; text-align: center;"| --
|-
|-
| style="vertical-align: top; text-align: center;"|
| style="vertical-align: top; text-align: center;"|Spectral Shot
| style="vertical-align: top; text-align: center;"|Spectral Shot
| style="vertical-align: top; text-align: center;"|Beast - Beast - Beast - Quickshot
| style="vertical-align: top; text-align: center;"|Beast - Beast - Beast - Quickshot
Line 1,034: Line 980:
| style="vertical-align: top; text-align: center;"|66
| style="vertical-align: top; text-align: center;"|66
| style="vertical-align: top; text-align: center;"| --
| style="vertical-align: top; text-align: center;"| --
|}
===Spear===
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px;"
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Commands'''
| style="text-align: center; background-color: grey;"|'''SP'''
| style="text-align: center; background-color: grey;"|'''Power'''
| style="text-align: center; background-color: grey;"|'''Notes'''
|-
|-
| style="text-align: center;"|Snake Blaster
| style="vertical-align: top;"|
| style="text-align: center;"|Water - Charge - Thrust
| style="vertical-align: top;"|
| style="text-align: center;"|6
| style="vertical-align: top;"|
| style="text-align: center;"|72
| style="vertical-align: top;"|
| style="text-align: center;"|Bonus vs Frogs
| style="vertical-align: top;"|
| style="vertical-align: top;"|
|-
| style="vertical-align: top; text-align: center;"|'''Spear'''
| style="vertical-align: top; text-align: center;"|Snake Blast
| style="vertical-align: top; text-align: center;"|Water - Charge - Thrust
| style="vertical-align: top; text-align: center;"|6
| style="vertical-align: top; text-align: center;"|72
| style="vertical-align: top; text-align: center;"|Bonus vs Frogs
|-
| style="vertical-align: top; text-align: center;"|
| style="vertical-align: top; text-align: center;"|Twin Dragon
| style="vertical-align: top; text-align: center;"|Flame - Water - Thrust - Thrust
| style="vertical-align: top; text-align: center;"|9
| style="vertical-align: top; text-align: center;"|90
| style="vertical-align: top; text-align: center;"| --
|-
|-
| style="text-align: center;"|Twin Dragon
| style="vertical-align: top; text-align: center;"|
| style="text-align: center;"|Flame - Water - Thrust - Thrust
| style="vertical-align: top; text-align: center;"|Jewel Strike
| style="text-align: center;"|9
| style="vertical-align: top; text-align: center;"|Stone - Water - Backslash - Backslash
| style="text-align: center;"|90
| style="vertical-align: top; text-align: center;"|15
| style="text-align: center;"| --
| style="vertical-align: top; text-align: center;"|99
| style="vertical-align: top; text-align: center;"| --
|-
|-
| style="text-align: center;"|Jewel Strike
| style="vertical-align: top;"|
| style="text-align: center;"|Stone - Water - Backslash - Backslash
| style="vertical-align: top;"|
| style="text-align: center;"|15
| style="vertical-align: top;"|
| style="text-align: center;"|99
| style="vertical-align: top;"|
| style="text-align: center;"| --
| style="vertical-align: top;"|
|}
| style="vertical-align: top;"|
===Staff===
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px;"
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Commands'''
| style="text-align: center; background-color: grey;"|'''SP'''
| style="text-align: center; background-color: grey;"|'''Power'''
| style="text-align: center; background-color: grey;"|'''Notes'''
|-
|-
| style="text-align: center;"|Gale Strike
| style="vertical-align: top; text-align: center;"|'''Staff'''
| style="text-align: center;"|Tree - Swing - Swing - Swing
| style="vertical-align: top; text-align: center;"|Gale Strike
| style="text-align: center;"|7
| style="vertical-align: top; text-align: center;"|Tree - Swing - Swing - Swing
| style="text-align: center;"|74
| style="vertical-align: top; text-align: center;"|7
| style="text-align: center;"| --
| style="vertical-align: top; text-align: center;"|74
| style="vertical-align: top; text-align: center;"| --
|}
|}
''Note: Failing to successfully learn a Hybrid Art in a Duel by combining commands will often result in its command list becoming a [[Custom Arts|Custom Art]] for the primary Anima type used.''
[[Category:Lists]]

Please note that all contributions to SaGa Wiki are considered to be released under the Creative Commons Attribution-ShareAlike (see SaGa Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)