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[[File:Art_commands.jpg|thumb|250px|Patrick inputting Battle Commands]]'''Arts''' are the collective term for attacks and spells in ''[http://saga.wikia.com/wiki/SaGa_Frontier_2 SaGa Frontier 2]''. Arts are learnt through the constant use of weapons and Anima (spells), or by manually inputting battle commands in a Duel. Any Art that has been used can be equipped to any character you currently have in your party, dependent on their weapons/equipment.
Arts are the collective term for attacks and spells in [http://saga.wikia.com/wiki/SaGa_Frontier_2 SaGa Frontier 2]. Arts are learnt through the constant use of weapons and Anima (spells), or by manually inputting battle commands in a Duel. Any Art that has been used can be equipped to any character you currently have in your party, dependant on their weapons/equipment.


Each Art has its own "spark" level which determines how difficult it is to learn, and how strong the enemy has to be before you learn it. In general, the harder or more powerful the Art, the stronger the enemy needs to be in order to learn it. A character's Skill Level in a given weapon/Anima does not affect how easy it is to learn. Skill Levels only affect how powerful an Art is, and how likely it is to Spark new Arts or cause Status Effects.
Each Art has it's own 'spark' level which determines how difficult it is to learn, and how strong the enemy has to be before you learn it. In general, the harder or more powerful the Art the stronger the enemy needs to be in order to learn it. A character's Skill Level in a given weapon/Anima does not affect how easy it is to learn. Skill Levels only affect how powerful an Art is, and how likely it is to Spark new Arts or cause Status Effects.
 
Arts are broken down into three separate categories: '''Weapon Arts, Spell Arts''' and '''Hybrid Arts'''.


Arts themselves are broken down into 3 separate categories: Weapon Arts, Spell Arts and Hybrid Arts.
==Weapon Arts==
==Weapon Arts==


The most common type of Art, Weapon Arts require only the use of a weapon. Weapon Arts are arranged by Weapon Type and consume WP when used.
The most common type of Art, Weapon Arts require only the use of a weapon. Weapon Arts are arranged by Weapon Type and consume WP when used.


==='''Martial'''===


{| border="1" cellpadding="1" cellspacing="1" style="width: 618px; height: 591px;"
{| border="1" cellpadding="1" cellspacing="1" style="width: 618px; height: 591px;"
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color:grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Commands'''
| style="text-align: center; background-color:grey;"|'''Commands'''
| style="text-align: center; background-color: grey;"|'''WP'''
| style="text-align: center; background-color:grey;"|'''WP'''
| style="text-align: center; background-color: grey;"|'''Power'''
| style="text-align: center; background-color:grey;"|'''Power'''
| style="text-align: center; background-color: grey;"|'''Notes'''
| style="text-align: center; background-color:grey;"|'''Notes'''
|-
|-
| style="text-align: center;"|Punch
| style="text-align: center;"|Punch
Line 22: Line 20:
| style="text-align: center;"|1
| style="text-align: center;"|1
| style="text-align: center;"|3
| style="text-align: center;"|3
| style="text-align: center;"|Basic martial attack
| style="text-align: center;"|
|-
|-
| style="text-align: center;"|Karate Punch
| style="text-align: center;"|Karate Punch
Line 64: Line 62:
| style="text-align: center;"|4
| style="text-align: center;"|4
| style="text-align: center;"|32
| style="text-align: center;"|32
| style="text-align: center;"|Party battle only, Line area
| style="text-align: center;"|
|-
|-
| style="text-align: center;"|Crush Beat
| style="text-align: center;"|Crush Beat
Line 156: Line 154:
| style="text-align: center;"|Deathblow
| style="text-align: center;"|Deathblow
|}
|}
''Note: Ogre Run and Dragon Revolution cannot be learnt in a Duel. They can only be learnt at the end of a battle.''


==='''Sword'''===
==Spell Arts==
{| border="1" cellpadding="1" cellspacing="1" style="height: 746px; width: 618px;"
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Commands'''
| style="text-align: center; background-color: grey;"|'''WP'''
| style="text-align: center; background-color: grey;"|'''Power'''
| style="text-align: center; background-color: grey;"|'''Notes'''
|-
| style="text-align: center;"|Deflect
| style="text-align: center;"| --
| style="text-align: center;"| -
| style="text-align: center;"| -
| style="text-align: center;"|React to attack, negate damage
|-
| style="text-align: center;"|Slash
| style="text-align: center;"|Slash
| style="text-align: center;"|1
| style="text-align: center;"|9
| style="text-align: center;"|Basic sword attack
|-
| style="text-align: center;"|Double Slash
| style="text-align: center;"|Cleave - Cleave
| style="text-align: center;"|2
| style="text-align: center;"|21
| style="text-align: center;"|
|-
| style="text-align: center;"|Cross Slash
| style="text-align: center;"|Slash - Backslash
| style="text-align: center;"|3
| style="text-align: center;"|25
| style="text-align: center;"|Bonus vs. Undead
|-
| style="text-align: center;"|Strike Slash
| style="text-align: center;"|Feint - Slash
| style="text-align: center;"|3
| style="text-align: center;"|27
| style="text-align: center;"| + Cripple
|-
| style="text-align: center;"|Running Slash
| style="text-align: center;"|Feint - Backslash
| style="text-align: center;"|3
| style="text-align: center;"|33
| style="text-align: center;"|
|-
| style="text-align: center;"|Mist Double
| style="text-align: center;"|Feint - Cleave - Slash
| style="text-align: center;"|3
| style="text-align: center;"|
34
| style="text-align: center;"|
|-
| style="text-align: center;"|Smash
| style="text-align: center;"|Charge - Cleave
| style="text-align: center;"|4
| style="text-align: center;"|37
| style="text-align: center;"|May fail
|-
| style="text-align: center;"|Final Letter
| style="text-align: center;"|Backslash - Cleave - Backslash
| style="text-align: center;"|6
| style="text-align: center;"|39
| style="text-align: center;"|Deathblow
|-
| style="text-align: center;"|Dead End
| style="text-align: center;"|Cleave - Backslash - Slash
| style="text-align: center;"|7
| style="text-align: center;"|42
| style="text-align: center;"|Deathblow
|-
| style="text-align: center;"|Double Stroke
| style="text-align: center;"|Ready - Backslash - Backslash
| style="text-align: center;"|4
| style="text-align: center;"|44
| style="text-align: center;"|
|-
| style="text-align: center;"|Cross Break
| style="text-align: center;"|Charge - Cleave - Cleave
| style="text-align: center;"|5
| style="text-align: center;"|46
| style="text-align: center;"|
|-
| style="text-align: center;"|Slice & Dice
| style="text-align: center;"|Slash - Backslash - Cleave
| style="text-align: center;"|5
| style="text-align: center;"|49
| style="text-align: center;"|
|-
| style="text-align: center;"|Dragon Tail
| style="text-align: center;"|Feint - Slash - Backslash
| style="text-align: center;"|5
| style="text-align: center;"|50
| style="text-align: center;"|
|-
| style="text-align: center;"|Head Cracker
| style="text-align: center;"|Ready - Charge - Slash
| style="text-align: center;"|6
| style="text-align: center;"|52
| style="text-align: center;"|Bonus vs. Insects
|-
| style="text-align: center;"|Aftervision
| style="text-align: center;"| --
| style="text-align: center;"|7
| style="text-align: center;"|55
| style="text-align: center;"|All opponents
|-
| style="text-align: center;"|Heaven & Hell
| style="text-align: center;"|Charge - Slash - Backslash
| style="text-align: center;"|6
| style="text-align: center;"|55
| style="text-align: center;"| + Cripple
|-
| style="text-align: center;"|Head Wind
| style="text-align: center;"|Feint - Cleave - Backslash
| style="text-align: center;"|7
| style="text-align: center;"|59
| style="text-align: center;"|
|-
| style="text-align: center;"|Bull Crush
| style="text-align: center;"|Charge - Charge - Cleave
| style="text-align: center;"|8
| style="text-align: center;"|63
| style="text-align: center;"|May fail
|-
| style="text-align: center;"|No Moment
| style="text-align: center;"|Ready - Ready - Ready - Slash
| style="text-align: center;"|8
| style="text-align: center;"|66
| style="text-align: center;"|Cannot be evaded
|-
| style="text-align: center;"|Blade Spray
| style="text-align: center;"|Ready - Charge - Charge - Backslash
| style="text-align: center;"|9
| style="text-align: center;"|71
| style="text-align: center;"|Small fan area
|-
| style="text-align: center;"|Bear Crush
| style="text-align: center;"|Charge - Charge - Charge - Cleave
| style="text-align: center;"|10
| style="text-align: center;"|80
| style="text-align: center;"|May fail
|-
| style="text-align: center;"|Multi-Way
| style="text-align: center;"|Slash - Backslash - Cleave - Slash
| style="text-align: center;"|13
| style="text-align: center;"|88
| style="text-align: center;"|
|}


==='''Axe'''===
Spell Arts are, as the name implies, the magical form of Arts and require the use of various forms of Anima and SP. Spell Arts are arranged by Anima type and can be either offensive, defensive or recovery.
{| border="1" cellpadding="1" cellspacing="1" style="width: 618px;"
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Command'''
| style="text-align: center; background-color: grey;"|'''WP'''
| style="text-align: center; background-color: grey;"|'''Power'''
| style="text-align: center; background-color: grey;"|'''Notes'''
|-
| style="text-align: center;"|Slash
| style="text-align: center;"|Slash
| style="text-align: center;"|1
| style="text-align: center;"|12
| style="text-align: center;"|Basic axe attack
|-
| style="text-align: center;"|Tomahawk
| style="text-align: center;"|Charge - Throw
| style="text-align: center;"|2
| style="text-align: center;"|17
| style="text-align: center;"|
|-
| style="text-align: center;"|Heel Crush
| style="text-align: center;"|Focus - Backslash
| style="text-align: center;"|2
| style="text-align: center;"|19
| style="text-align: center;"|Quick Down
|-
| style="text-align: center;"|Hyper Hammer
| style="text-align: center;"|Charge - Slash
| style="text-align: center;"|3
| style="text-align: center;"|24
| style="text-align: center;"|
|-
| style="text-align: center;"|Wood Cutter
| style="text-align: center;"|Charge - Charge - Slash
| style="text-align: center;"|4
| style="text-align: center;"|27
| style="text-align: center;"|Bonus vs. Plants
|-
| style="text-align: center;"|Fake Out
| style="text-align: center;"|Feint - Backslash - Slash
| style="text-align: center;"|3
| style="text-align: center;"|34
| style="text-align: center;"|Cannot be evaded
|-
| style="text-align: center;"|Skull Crush
| style="text-align: center;"|Focus - Charge - Slash
| style="text-align: center;"|4
| style="text-align: center;"|40
| style="text-align: center;"|Bonus vs. Skeletons, Psyche Down
|-
| style="text-align: center;"|Axel Turn
| style="text-align: center;"|Ready - Charge - Backslash
| style="text-align: center;"|5
| style="text-align: center;"|44
| style="text-align: center;"|
|-
| style="text-align: center;"|Ogre Crossing
| style="text-align: center;"|Ready - Backslash - Backslash
| style="text-align: center;"|4
| style="text-align: center;"|49
| style="text-align: center;"|
|-
| style="text-align: center;"|Sky Drive
| style="text-align: center;"|Charge - Feint - Throw
| style="text-align: center;"|5
| style="text-align: center;"|53
| style="text-align: center;"|
|-
| style="text-align: center;"|Yo-Yo
| style="text-align: center;"|Focus - Charge - Throw - Throw
| style="text-align: center;"|7
| style="text-align: center;"|55
| style="text-align: center;"|
|-
| style="text-align: center;"|Megahit
| style="text-align: center;"|Ready - Charge - Slash
| style="text-align: center;"|6
| style="text-align: center;"|60
| style="text-align: center;"|May fail
|-
| style="text-align: center;"|Wheel Grind
| style="text-align: center;"|Feint - Slash - Slash - Slash
| style="text-align: center;"|5
| style="text-align: center;"|61
| style="text-align: center;"|
|-
| style="text-align: center;"|Flash Trinity
| style="text-align: center;"|Ready - Slash - Slash - Backslash
| style="text-align: center;"|8
| style="text-align: center;"|70
| style="text-align: center;"|
|-
| style="text-align: center;"|Sky Rendezvous
| style="text-align: center;"|Throw - Throw - Focus - Throw
| style="text-align: center;"|9
| style="text-align: center;"|73
| style="text-align: center;"|
|-
| style="text-align: center;"|Tornado Divide
| style="text-align: center;"|Backslash - Backslash - Charge - Slash
| style="text-align: center;"|12
| style="text-align: center;"|91
| style="text-align: center;"|Bonus vs. Plants, May fail
|}


==='''Bow'''===
{| border="1" cellpadding="1" cellspacing="1" style="width: 618px;"
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Command'''
| style="text-align: center; background-color: grey;"|'''WP'''
| style="text-align: center; background-color: grey;"|'''Power'''
| style="text-align: center; background-color: grey;"|'''Notes'''
|-
| style="text-align: center;"|Shadow Bind
| style="text-align: center;"|Feint - Focus - Shoot
| style="text-align: center;"|3
| style="text-align: center;"| -
| style="text-align: center;"| + Cripple
|-
| style="text-align: center;"|Reaction Shot
| style="text-align: center;"| --
| style="text-align: center;"| -
| style="text-align: center;"|10
| style="text-align: center;"|React to attack, negate damage & overcomes defence
|-
| style="text-align: center;"|Shoot
| style="text-align: center;"|Shoot
| style="text-align: center;"|1
| style="text-align: center;"|10
| style="text-align: center;"|Basic bow attack, may fail
|-
| style="text-align: center;"|Random Shot
| style="text-align: center;"| --
| style="text-align: center;"|2
| style="text-align: center;"|12
| style="text-align: center;"|May fail
|-
| style="text-align: center;"|Aim Shot
| style="text-align: center;"|Focus - Shoot
| style="text-align: center;"|3
| style="text-align: center;"|18
| style="text-align: center;"|
|-
| style="text-align: center;"|Arrow Rain
| style="text-align: center;"| --
| style="text-align: center;"|4
| style="text-align: center;"|32
| style="text-align: center;"|All opponents, delayed effect
|-
| style="text-align: center;"|Mind Break
| style="text-align: center;"|Focus - Feint - Quickshot
| style="text-align: center;"|5
| style="text-align: center;"|36
| style="text-align: center;"|Psyche down, may fail
|-
| style="text-align: center;"|Sidewinder
| style="text-align: center;"|Focus - Focus - Shoot
| style="text-align: center;"|4
| style="text-align: center;"|44
| style="text-align: center;"|Bonus vs. Frogs
|-
| style="text-align: center;"|Shadow Slayer
| style="text-align: center;"|Shoot - Focus - Quickshot
| style="text-align: center;"|6
| style="text-align: center;"|49
| style="text-align: center;"|Deathblow
|-
| style="text-align: center;"|Thousand Needles
| style="text-align: center;"|Quickshot - Quickshot - Shoot
| style="text-align: center;"|6
| style="text-align: center;"|52
| style="text-align: center;"|
|-
| style="text-align: center;"|Rapid Fire
| style="text-align: center;"|Charge - Quickshot - Quickshot - Quickshot
| style="text-align: center;"|7
| style="text-align: center;"|55
| style="text-align: center;"|
|-
| style="text-align: center;"|Hi-Speed Arrow
| style="text-align: center;"|Charge - Focus - Focus - Quickshot
| style="text-align: center;"|7
| style="text-align: center;"|64
| style="text-align: center;"|Cannot be evaded
|-
| style="text-align: center;"|Crystal Prism
| style="text-align: center;"|Quickshot - Shoot - Quickshot - Shoot
| style="text-align: center;"|9
| style="text-align: center;"|84
| style="text-align: center;"|Deathblow
|}


==='''Spear'''===
{| border="1" cellpadding="1" cellspacing="1" style="width: 760px; height: 934px;"
{| border="1" cellpadding="1" cellspacing="1" style="width: 618px;"
| style="text-align: center; background-color:grey;"|'''Type'''
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color:grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Command'''
| style="text-align: center; background-color:grey;"|'''Commands'''
| style="text-align: center; background-color: grey;"|'''WP'''
| style="text-align: center; background-color:grey;"|'''SP'''
| style="text-align: center; background-color: grey;"|'''Power'''
| style="text-align: center; background-color:grey;"|'''Power'''
| style="text-align: center; background-color: grey;"|'''Notes'''
| style="text-align: center; background-color:grey;"|'''Notes'''
|-
| style="text-align: center;"|Windmill
| style="text-align: center;"| --
| style="text-align: center;"| -
| style="text-align: center;"| -
| style="text-align: center;"|React to attack, negate damage
|-
| style="text-align: center;"|Thrust
| style="text-align: center;"|Thrust
| style="text-align: center;"|1
| style="text-align: center;"|14
| style="text-align: center;"|Basic spear attack
|-
| style="text-align: center;"|Swing & Stab
| style="text-align: center;"|Backslash - Thrust
| style="text-align: center;"|2
| style="text-align: center;"|18
| style="text-align: center;"|
|-
| style="text-align: center;"|Double Thrust
| style="text-align: center;"|Thrust - Thrust
| style="text-align: center;"|2
| style="text-align: center;"|22
| style="text-align: center;"|
|-
| style="text-align: center;"|Lawnmower
| style="text-align: center;"|Backslash - Backslash
| style="text-align: center;"|4
| style="text-align: center;"|27
| style="text-align: center;"|Bonus vs. Plants, + Cripple
|-
| style="text-align: center;"|Rush
| style="text-align: center;"|Chrage - Thrust
| style="text-align: center;"|3
| style="text-align: center;"|32
| style="text-align: center;"|
|-
| style="text-align: center;"|Skewer
| style="text-align: center;"|Charge - Charge - Thrust
| style="text-align: center;"|4
| style="text-align: center;"|36
| style="text-align: center;"|
|-
| style="text-align: center;"|Wave Thrust
| style="text-align: center;"|Backslash - Thrust - Thrust
| style="text-align: center;"|5
| style="text-align: center;"|43
| style="text-align: center;"|
|-
| style="text-align: center;"|Wide Swing
| style="text-align: center;"| --
| style="text-align: center;"|5
| style="text-align: center;"|47
| style="text-align: center;"|Large circle area, + Cripple
|-
| style="text-align: center;"|Brain Shaker
| style="text-align: center;"|Focus - Feint - Thrust
| style="text-align: center;"|4
| style="text-align: center;"|51
| style="text-align: center;"|Psyche down
|-
| style="text-align: center;"|Aiming
| style="text-align: center;"|Focus - Focus - Thrust
| style="text-align: center;"|5
| style="text-align: center;"|55
| style="text-align: center;"|Cannot be evaded, overcomes defence
|-
| style="text-align: center;"|Squash
| style="text-align: center;"|Feint - Backslash - Thrust
| style="text-align: center;"|6
| style="text-align: center;"|57
| style="text-align: center;"|
|-
| style="text-align: center;"|Shining Arm
| style="text-align: center;"|Charge - Feint - Thrust
| style="text-align: center;"|8
| style="text-align: center;"|63
| style="text-align: center;"|Cannot be evaded
|-
| style="text-align: center;"|Heavenly Strike
| style="text-align: center;"|Backslash - Backslash - Thrust - Thrust
| style="text-align: center;"|10
| style="text-align: center;"|65
| style="text-align: center;"|
|-
| style="text-align: center;"|Beast Lightning
| style="text-align: center;"|Ready - Focus - Backslash - Thrust
| style="text-align: center;"|9
| style="text-align: center;"|69
| style="text-align: center;"|Magic down
|-
| style="text-align: center;"|Thousand Cross
| style="text-align: center;"|Thrust - Thrust - Thrust - Thrust
| style="text-align: center;"|12
| style="text-align: center;"|80
| style="text-align: center;"|Bonus vs. Undead
|-
| style="text-align: center;"|Fearless Triple
| style="text-align: center;"|Feint - Backslash - Backslash - Thrust
| style="text-align: center;"|14
| style="text-align: center;"|88
| style="text-align: center;"|
|}
 
==='''Staff'''===
{| border="1" cellpadding="1" cellspacing="1" style="width: 618px;"
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Command'''
| style="text-align: center; background-color: grey;"|'''WP'''
| style="text-align: center; background-color: grey;"|'''Power'''
| style="text-align: center; background-color: grey;"|'''Notes'''
|-
| style="text-align: center;"|Block
| style="text-align: center;"| --
| style="text-align: center;"| -
| style="text-align: center;"| -
| style="text-align: center;"|React to attack, negate damage
|-
| style="text-align: center;"|Beat
| style="text-align: center;"|Beat
| style="text-align: center;"|1
| style="text-align: center;"|8
| style="text-align: center;"|Basic staff attack
|-
| style="text-align: center;"|Roll Beat
| style="text-align: center;"|Swing - Swing
| style="text-align: center;"|2
| style="text-align: center;"|10
| style="text-align: center;"|Cannot be evaded, user Psyche Up
|-
| style="text-align: center;"|Heart Beat
| style="text-align: center;"|Focus - Beat
| style="text-align: center;"|3
| style="text-align: center;"|14
| style="text-align: center;"| + Cripple
|-
| style="text-align: center;"|Lobster Slayer
| style="text-align: center;"|Swing - Feint - Swing
| style="text-align: center;"|4
| style="text-align: center;"|28
| style="text-align: center;"|Bonus vs. Crabs
|-
| style="text-align: center;"|Bone Crush
| style="text-align: center;"|Focus - Charge - Beat
| style="text-align: center;"|4
| style="text-align: center;"|31
| style="text-align: center;"|Bonus vs. Skeletons, Morale Down
|-
| style="text-align: center;"|Head Splitter
| style="text-align: center;"|Focus - Focus - Beat
| style="text-align: center;"|4
| style="text-align: center;"|34
| style="text-align: center;"|Psyche Down
|-
| style="text-align: center;"|Gong Beat
| style="text-align: center;"|Ready - Charge - Swing
| style="text-align: center;"|6
| style="text-align: center;"|42
| style="text-align: center;"|
|-
| style="text-align: center;"|Painful Beat
| style="text-align: center;"|Ready - Focus - Beat
| style="text-align: center;"|5
| style="text-align: center;"|45
| style="text-align: center;"|
|-
| style="text-align: center;"|Rock Crush
| style="text-align: center;"|Charge - Beat - Beat - Beat
| style="text-align: center;"|7
| style="text-align: center;"|50
| style="text-align: center;"|Bonus vs. Rock monsters
|-
| style="text-align: center;"|Turtle Killer
| style="text-align: center;"|Charge - Focus - Focus - Beat
| style="text-align: center;"|10
| style="text-align: center;"|61
| style="text-align: center;"|Cannot be evaded, Defence Down
|-
| style="text-align: center;"|Grand Slam
| style="text-align: center;"| --
| style="text-align: center;"|8
| style="text-align: center;"|74
| style="text-align: center;"|All opponents, Cannot be evaded, delayed effect
|-
| style="text-align: center;"|Time & Tide
| style="text-align: center;"|Feint - Focus - Beat''' - '''Beat
| style="text-align: center;"|14
| style="text-align: center;"|77
| style="text-align: center;"|Cannot be evaded, Deathblow
|}
 
 
 
==Spell Arts==
 
Spell Arts are, as the name implies, the magical form of Arts and require the use of various forms of Anima and SP. Spell Arts are arranged by Anima type and can be either offensive, defensive or recovery.
===Tree===
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px;"
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Commands'''
| style="text-align: center; background-color: grey;"|'''SP'''
| style="text-align: center; background-color: grey;"|'''Power'''
| style="text-align: center; background-color: grey;"|'''Notes'''
|-
|-
| style="text-align: center;"|'''Tree'''
| style="text-align: center;"|Bushfire
| style="text-align: center;"|Bushfire
| style="text-align: center;"|Tree + Flame
| style="text-align: center;"|Tree + Flame
Line 715: Line 175:
| style="text-align: center;"|Large circle area
| style="text-align: center;"|Large circle area
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Life Water
| style="text-align: center;"|Life Water
| style="text-align: center;"|Tree - Water
| style="text-align: center;"|Tree - Water
Line 721: Line 182:
| style="text-align: center;"|Recover HP
| style="text-align: center;"|Recover HP
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Sleep
| style="text-align: center;"|Sleep
| style="text-align: center;"|Tree - Tree - Flame
| style="text-align: center;"|Tree - Tree - Flame
Line 727: Line 189:
| style="text-align: center;"|Small circle area, + Sleep
| style="text-align: center;"|Small circle area, + Sleep
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Needle Shot
| style="text-align: center;"|Needle Shot
| style="text-align: center;"|Tree - Stone
| style="text-align: center;"|Tree - Stone
Line 733: Line 196:
| style="text-align: center;"|
| style="text-align: center;"|
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Song of Earth
| style="text-align: center;"|Song of Earth
| style="text-align: center;"|Tree + Tone
| style="text-align: center;"|Tree + Tone
Line 739: Line 203:
| style="text-align: center;"|All opponents, + Fear/Confusion
| style="text-align: center;"|All opponents, + Fear/Confusion
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Woodstock
| style="text-align: center;"|Woodstock
| style="text-align: center;"|Tree - Beast
| style="text-align: center;"|Tree - Beast
Line 744: Line 209:
| style="text-align: center;"|32
| style="text-align: center;"|32
| style="text-align: center;"|
| style="text-align: center;"|
Bonus vs Plants
|}
===Stone===
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px;"
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Commands'''
| style="text-align: center; background-color: grey;"|'''SP'''
| style="text-align: center; background-color: grey;"|'''Power'''
| style="text-align: center; background-color: grey;"|'''Notes'''
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
|-
| style="text-align: center;"|'''Stone'''
| style="text-align: center;"|Delta Petra
| style="text-align: center;"|Delta Petra
| style="text-align: center;"|Stone - Tree
| style="text-align: center;"|Stone - Tree
| style="text-align: center;"|6
| style="text-align: center;"|6
| style="text-align: center;"|50
| style="text-align: center;"|50
| style="text-align: center;"|Fan area, + Petrify
| style="text-align: center;"| + Petrify
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Guard Beast
| style="text-align: center;"|Guard Beast
| style="text-align: center;"|Stone - Stone - Beast
| style="text-align: center;"|Stone - Stone - Beast
Line 766: Line 231:
| style="text-align: center;"|Chance to negate damage taken
| style="text-align: center;"|Chance to negate damage taken
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Magmaxplosion
| style="text-align: center;"|Magmaxplosion
| style="text-align: center;"|Stone - Flame
| style="text-align: center;"|Stone - Flame
Line 772: Line 238:
| style="text-align: center;"|Small circle area
| style="text-align: center;"|Small circle area
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Stone Armor
| style="text-align: center;"|Stone Armor
| style="text-align: center;"|Stone - Stone - Stone
| style="text-align: center;"|Stone - Stone - Stone
Line 778: Line 245:
| style="text-align: center;"|Defence Up
| style="text-align: center;"|Defence Up
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Water Hammer
| style="text-align: center;"|Water Hammer
| style="text-align: center;"|Stone - Water
| style="text-align: center;"|Stone - Water
Line 783: Line 251:
| style="text-align: center;"|20
| style="text-align: center;"|20
| style="text-align: center;"| + Fear/Confusion
| style="text-align: center;"| + Fear/Confusion
|}
===Flame===
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px;"
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Commands'''
| style="text-align: center; background-color: grey;"|'''SP'''
| style="text-align: center; background-color: grey;"|'''Power'''
| style="text-align: center; background-color: grey;"|'''Notes'''
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
|-
| style="text-align: center;"|'''Flame'''
| style="text-align: center;"|Firestorm
| style="text-align: center;"|Firestorm
| style="text-align: center;"|Flame + Tree
| style="text-align: center;"|Fire + Tree
| style="text-align: center;"|8
| style="text-align: center;"|8
| style="text-align: center;"|66
| style="text-align: center;"|66
| style="text-align: center;"|All opponents
| style="text-align: center;"|All opponents
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Flame Naga
| style="text-align: center;"|Flame Naga
| style="text-align: center;"|Flame - Beast
| style="text-align: center;"|Flame + Beast
| style="text-align: center;"|5
| style="text-align: center;"|5
| style="text-align: center;"|40
| style="text-align: center;"|40
| style="text-align: center;"|Small circle area, Bonus vs Frogs
| style="text-align: center;"|Small circle area, Bonus vs Frogs
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Incineration
| style="text-align: center;"|Incineration
| style="text-align: center;"|Flame - Flame - Tree - Stone
| style="text-align: center;"|Flame - Flame - Tree - Stone
| style="text-align: center;"|10
| style="text-align: center;"|10
| style="text-align: center;"|75
| style="text-align: center;"|75
| style="text-align: center;"| +Deathblow
| style="text-align: center;"| + Deathblow
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Recovery Breath
| style="text-align: center;"|Recovery Breath
| style="text-align: center;"|Flame - Tree
| style="text-align: center;"|Flame - Tree
Line 816: Line 287:
| style="text-align: center;"|Remove abnormal status effect
| style="text-align: center;"|Remove abnormal status effect
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Soul Hymn
| style="text-align: center;"|Soul Hymn
| style="text-align: center;"|Flame + Beast + Tone
| style="text-align: center;"|Flame + Beast + Tone
| style="text-align: center;"|16
| style="text-align: center;"|16
| style="text-align: center;"| --
| style="text-align: center;"| --
| style="text-align: center;"|All allies + Regenerate and Morale Up
| style="text-align: center;"|All allies + Regenerate, Morale Up
|}
|-
===Water===
| style="text-align: center;"|
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px;"
| style="text-align: center;"|
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center;"|
| style="text-align: center; background-color: grey;"|'''Commands'''
| style="text-align: center;"|
| style="text-align: center; background-color: grey;"|'''SP'''
| style="text-align: center;"|
| style="text-align: center; background-color: grey;"|'''Power'''
| style="text-align: center;"|
| style="text-align: center; background-color: grey;"|'''Notes'''
|-
|-
| style="text-align: center;"|'''Water'''
| style="text-align: center;"|Aqua Viper
| style="text-align: center;"|Aqua Viper
| style="text-align: center;"|Water - Beast
| style="text-align: center;"|Water - Beast
Line 836: Line 308:
| style="text-align: center;"|Line area, Bonus vs Frogs
| style="text-align: center;"|Line area, Bonus vs Frogs
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Call Thunder
| style="text-align: center;"|Call Thunder
| style="text-align: center;"|Water - Water - Tone
| style="text-align: center;"|Water - Water - Tone
Line 842: Line 315:
| style="text-align: center;"|
| style="text-align: center;"|
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Heavenly Thunder
| style="text-align: center;"|Heavenly Thunder
| style="text-align: center;"|Water - Water - Tone - Tree
| style="text-align: center;"|Water - Water - Tone - Tree
Line 848: Line 322:
| style="text-align: center;"|
| style="text-align: center;"|
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Permanence
| style="text-align: center;"|Permanence
| style="text-align: center;"|Water - Water - Stone - Tree
| style="text-align: center;"|Water - Water - Stone - Tree
Line 854: Line 329:
| style="text-align: center;"|Prevents abnormal status
| style="text-align: center;"|Prevents abnormal status
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Sonic Poison
| style="text-align: center;"|Sonic Poison
| style="text-align: center;"|Water + Tone
| style="text-align: center;"|Water + Tone
Line 859: Line 335:
| style="text-align: center;"|44
| style="text-align: center;"|44
| style="text-align: center;"|All opponents + Poison
| style="text-align: center;"|All opponents + Poison
|}
===Tone===
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px;"
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Commands'''
| style="text-align: center; background-color: grey;"|'''SP'''
| style="text-align: center; background-color: grey;"|'''Power'''
| style="text-align: center; background-color: grey;"|'''Notes'''
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
|-
| style="text-align: center;"|'''Tone'''
| style="text-align: center;"|Hymnal
| style="text-align: center;"|Hymnal
| style="text-align: center;"|Tone - Tree - Beast
| style="text-align: center;"|Tone - Tree - Beast
Line 874: Line 350:
| style="text-align: center;"|All opponents, Bonus vs Undead
| style="text-align: center;"|All opponents, Bonus vs Undead
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Sonic Burner
| style="text-align: center;"|Sonic Burner
| style="text-align: center;"|Tone + Flame
| style="text-align: center;"|Tone + Flame
Line 880: Line 357:
| style="text-align: center;"|Small fan area
| style="text-align: center;"|Small fan area
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Sonic Sanctuary
| style="text-align: center;"|Sonic Sanctuary
| style="text-align: center;"|Tone - Stone
| style="text-align: center;"|Tone - Stone
Line 886: Line 364:
| style="text-align: center;"|Magic Up
| style="text-align: center;"|Magic Up
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Spoil Wave
| style="text-align: center;"|Spoil Wave
| style="text-align: center;"|Tone + Water
| style="text-align: center;"|Tone + Water
Line 892: Line 371:
| style="text-align: center;"|Large line area, Psyche down
| style="text-align: center;"|Large line area, Psyche down
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Stone Memory
| style="text-align: center;"|Stone Memory
| style="text-align: center;"|Tone - Tone - Stone
| style="text-align: center;"|Tone - Tone - Stone
Line 897: Line 377:
| style="text-align: center;"| --
| style="text-align: center;"| --
| style="text-align: center;"| + Petrify
| style="text-align: center;"| + Petrify
|}
===Beast===
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px;"
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Commands'''
| style="text-align: center; background-color: grey;"|'''SP'''
| style="text-align: center; background-color: grey;"|'''Power'''
| style="text-align: center; background-color: grey;"|'''Notes'''
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
| style="text-align: center;"|
|-
| style="text-align: center;"|'''Beast'''
| style="text-align: center;"|Berserk
| style="text-align: center;"|Berserk
| style="text-align: center;"|Beast - Beast - Beast
| style="text-align: center;"|Beast - Beast - Beast
Line 912: Line 392:
| style="text-align: center;"|Ally Berserk, Morale Up
| style="text-align: center;"|Ally Berserk, Morale Up
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Howling Heaven
| style="text-align: center;"|Howling Heaven
| style="text-align: center;"|Beast + Tone
| style="text-align: center;"|Beast + Tone
Line 918: Line 399:
| style="text-align: center;"|All opponents, Morale down
| style="text-align: center;"|All opponents, Morale down
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Mindscape
| style="text-align: center;"|Mindscape
| style="text-align: center;"|Beast + Tree
| style="text-align: center;"|Beast + Tree
Line 924: Line 406:
| style="text-align: center;"|All allies, Quick Up
| style="text-align: center;"|All allies, Quick Up
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Regenerate
| style="text-align: center;"|Regenerate
| style="text-align: center;"|Beast - Beast
| style="text-align: center;"|Beast - Beast
Line 930: Line 413:
| style="text-align: center;"|Recover HP each turn
| style="text-align: center;"|Recover HP each turn
|-
|-
| style="text-align: center;"|
| style="text-align: center;"|Reviva
| style="text-align: center;"|Reviva
| style="text-align: center;"|Beast - Flame - Flame - Beast
| style="text-align: center;"|Beast - Flame - Flame - Beast
| style="text-align: center;"|9
| style="text-align: center;"|9
| style="text-align: center;"| --
| style="text-align: center;"| --
| style="text-align: center;"|Auto-Revive if killed
| style="text-align: center;"|Auto-Revive on character
|}
|}
''Note: Spells classified as "Anima + Anima" cannot be learnt or used in a Duel. They can only be learnt at the end of a battle providing you have cast a similar type spell. The Anima(s) listed are the different types required to use the Art once it has been learnt.''


==Hybrid Arts==


Hybrid Arts are a combination of Weapon and Spell Arts, using both a weapon and Anima. As these Arts are a combination they can deal large amounts of damage, or heal characters. The power of Hybrid Arts are based on both the weapon and Anima(s) skill levels. Hybrid Arts are also arranged by Weapon Type and consume SP (only) when used.


==Hybrid Arts==


Hybrid Arts are a combination of Weapon and Spell Arts, using both a weapon and Anima. As these Arts are a combination they can deal large amounts of damage, or heal characters. The power of Hybrid Arts are based on both the weapon and Anima(s) skill levels. Hybrid Arts are also arranged by Weapon Type and consume SP (only) when used.
{| border="1" cellpadding="1" cellspacing="1" style="width: 696px; height: 101px;"
===Sword===
| style="vertical-align: top; text-align: center; background-color:grey;"|'''Type'''
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px;"
| style="text-align: center; background-color:grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color:grey;"|'''Commands'''
| style="text-align: center; background-color: grey;"|'''Commands'''
| style="text-align: center; background-color:grey;"|'''SP'''
| style="text-align: center; background-color: grey;"|'''SP'''
| style="text-align: center; background-color:grey;"|'''Power'''
| style="text-align: center; background-color: grey;"|'''Power'''
| style="text-align: center; background-color:grey;"|'''Special Notes'''
| style="text-align: center; background-color: grey;"|'''Notes'''
|-
|-
| style="vertical-align: top; text-align: center;"|'''Sword'''
| style="text-align: center;"|Thunder Blade
| style="text-align: center;"|Thunder Blade
| style="text-align: center;"|Water - Backslash - Cleave
| style="text-align: center;"|Water - Backslash - Cleave
Line 957: Line 441:
| style="text-align: center;"| --
| style="text-align: center;"| --
|-
|-
| style="vertical-align: top; text-align: center;"|
| style="text-align: center;"|Tornado Blade
| style="text-align: center;"|Tornado Blade
| style="text-align: center;"|Automatically learnt by [[Johan]]
| style="text-align: center;"|Automatically learnt by [http://saga.wikia.com/wiki/Johan Johan]
| style="text-align: center;"|7
| style="text-align: center;"|7
| style="text-align: center;"|74
| style="text-align: center;"|74
| style="text-align: center;"|Large circle area
| style="text-align: center;"|Large Circle area
|-
|-
| style="vertical-align: top; text-align: center;"|
| style="text-align: center;"|Gale Blade
| style="text-align: center;"|Gale Blade
| style="text-align: center;"|Tree - Cleave - Cleave - Slash
| style="text-align: center;"|Tree - Cleave - Cleave - Cleave
| style="text-align: center;"|10
| style="text-align: center;"|10
| style="text-align: center;"|94
| style="text-align: center;"|94
| style="text-align: center;"| --
| style="text-align: center;"|
|}
<p style="text-align:center">--</p>
 
|-
===Axe===
| style="vertical-align: top;"|
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px;"
| style="vertical-align: top;"|
| style="text-align: center; background-color: grey;"|'''Name'''
| style="vertical-align: top;"|
| style="text-align: center; background-color: grey;"|'''Commands'''
| style="vertical-align: top;"|
| style="text-align: center; background-color: grey;"|'''SP'''
| style="vertical-align: top;"|
| style="text-align: center; background-color: grey;"|'''Power'''
| style="vertical-align: top;"|
| style="text-align: center; background-color: grey;"|'''Notes'''
|-
| style="vertical-align: top; text-align: center;"|'''Axe'''
| style="vertical-align: top; text-align: center;"|Fire Wheel
| style="vertical-align: top; text-align: center;"|Flame - Charge - Throw
| style="vertical-align: top; text-align: center;"|5
| style="vertical-align: top; text-align: center;"|45
| style="vertical-align: top; text-align: center;"| --
|-
|-
| style="text-align: center;"|Fire Wheel
| style="vertical-align: top;"|
| style="text-align: center;"|Flame - Charge - Throw
| style="vertical-align: top;"|
| style="text-align: center;"|5
| style="vertical-align: top;"|
| style="text-align: center;"|45
| style="vertical-align: top;"|
| style="text-align: center;"| --
| style="vertical-align: top;"|
|}
| style="vertical-align: top;"|
===Bow===
 
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px; height: 200px;"
| style="text-align: center; background-color:grey;"|'''Name'''
| style="text-align: center; background-color:grey;"|'''Commands'''
| style="text-align: center; background-color:grey;"|'''SP'''
| style="text-align: center; background-color:grey;"|'''Power'''
| style="text-align: center; background-color:grey;"|'''Notes'''
|-
|-
| style="vertical-align: top; text-align: center;"|'''Bow'''
| style="vertical-align: top; text-align: center;"|Poison Arrow
| style="vertical-align: top; text-align: center;"|Poison Arrow
| style="vertical-align: top; text-align: center;"|Water - Shoot
| style="vertical-align: top; text-align: center;"|Water - Choot
| style="vertical-align: top; text-align: center;"|4
| style="vertical-align: top; text-align: center;"|4
| style="vertical-align: top; text-align: center;"|25
| style="vertical-align: top; text-align: center;"|25
| style="vertical-align: top; text-align: center;"|Poison
| style="vertical-align: top; text-align: center;"|Poison
|-
|-
| style="vertical-align: top; text-align: center;"|
| style="vertical-align: top; text-align: center;"|Bird Hunter
| style="vertical-align: top; text-align: center;"|Bird Hunter
| style="vertical-align: top; text-align: center;"|Flame - Shoot
| style="vertical-align: top; text-align: center;"|Flame - Shoot
Line 1,005: Line 491:
| style="vertical-align: top; text-align: center;"|Bonus vs Flying
| style="vertical-align: top; text-align: center;"|Bonus vs Flying
|-
|-
| style="vertical-align: top; text-align: center;"|
| style="vertical-align: top; text-align: center;"|Flame Bird
| style="vertical-align: top; text-align: center;"|Flame Bird
| style="vertical-align: top; text-align: center;"|Flame - Beast - Shoot
| style="vertical-align: top; text-align: center;"|Flame - Beast - Shoot
| style="vertical-align: top; text-align: center;"|9
| style="vertical-align: top; text-align: center;"|9
| style="vertical-align: top; text-align: center;"|33
| style="vertical-align: top; text-align: center;"|33
| style="vertical-align: top; text-align: center;"|User recovers HP
| style="vertical-align: top; text-align: center;"|User alse recovers HP
|-
|-
| style="vertical-align: top; text-align: center;"|
| style="vertical-align: top; text-align: center;"|Death Shot
| style="vertical-align: top; text-align: center;"|Death Shot
| style="vertical-align: top; text-align: center;"|Tree - Flame - Shoot
| style="vertical-align: top; text-align: center;"|Tree - Flame - Shoot
Line 1,017: Line 505:
| style="vertical-align: top; text-align: center;"|Deathblow
| style="vertical-align: top; text-align: center;"|Deathblow
|-
|-
| style="vertical-align: top; text-align: center;"|
| style="vertical-align: top; text-align: center;"|Spark Shot
| style="vertical-align: top; text-align: center;"|Spark Shot
| style="vertical-align: top; text-align: center;"|Flame - Quickshot - Quickshot
| style="vertical-align: top; text-align: center;"|Flame - Quickshot - Quickshot
Line 1,023: Line 512:
| style="vertical-align: top; text-align: center;"| --
| style="vertical-align: top; text-align: center;"| --
|-
|-
| style="vertical-align: top; text-align: center;"|
| style="vertical-align: top; text-align: center;"|Windbreaker
| style="vertical-align: top; text-align: center;"|Windbreaker
| style="vertical-align: top; text-align: center;"|Tree - Charge - Charge - Shoot
| style="vertical-align: top; text-align: center;"|Tree - Charge - Charge - Shoot
Line 1,029: Line 519:
| style="vertical-align: top; text-align: center;"| --
| style="vertical-align: top; text-align: center;"| --
|-
|-
| style="vertical-align: top; text-align: center;"|
| style="vertical-align: top; text-align: center;"|Spectral Shot
| style="vertical-align: top; text-align: center;"|Spectral Shot
| style="vertical-align: top; text-align: center;"|Beast - Beast - Beast - Quickshot
| style="vertical-align: top; text-align: center;"|Beast - Beast - Beast - Quickshot
Line 1,034: Line 525:
| style="vertical-align: top; text-align: center;"|66
| style="vertical-align: top; text-align: center;"|66
| style="vertical-align: top; text-align: center;"| --
| style="vertical-align: top; text-align: center;"| --
|}
===Spear===
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px;"
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Commands'''
| style="text-align: center; background-color: grey;"|'''SP'''
| style="text-align: center; background-color: grey;"|'''Power'''
| style="text-align: center; background-color: grey;"|'''Notes'''
|-
|-
| style="text-align: center;"|Snake Blaster
| style="vertical-align: top;"|
| style="text-align: center;"|Water - Charge - Thrust
| style="vertical-align: top;"|
| style="text-align: center;"|6
| style="vertical-align: top;"|
| style="text-align: center;"|72
| style="vertical-align: top;"|
| style="text-align: center;"|Bonus vs Frogs
| style="vertical-align: top;"|
| style="vertical-align: top;"|
|-
| style="vertical-align: top; text-align: center;"|'''Spear'''
| style="vertical-align: top; text-align: center;"|Snake Blast
| style="vertical-align: top; text-align: center;"|Water - Charge - Thrust
| style="vertical-align: top; text-align: center;"|6
| style="vertical-align: top; text-align: center;"|72
| style="vertical-align: top; text-align: center;"|Bonus vs Frogs
|-
| style="vertical-align: top; text-align: center;"|
| style="vertical-align: top; text-align: center;"|Twin Dragon
| style="vertical-align: top; text-align: center;"|Flame - Water - Thrust - Thrust
| style="vertical-align: top; text-align: center;"|9
| style="vertical-align: top; text-align: center;"|90
| style="vertical-align: top; text-align: center;"| --
|-
|-
| style="text-align: center;"|Twin Dragon
| style="vertical-align: top; text-align: center;"|
| style="text-align: center;"|Flame - Water - Thrust - Thrust
| style="vertical-align: top; text-align: center;"|Jewel Strike
| style="text-align: center;"|9
| style="vertical-align: top; text-align: center;"|Stone - Water - Backslash - Backslash
| style="text-align: center;"|90
| style="vertical-align: top; text-align: center;"|15
| style="text-align: center;"| --
| style="vertical-align: top; text-align: center;"|99
| style="vertical-align: top; text-align: center;"| --
|-
|-
| style="text-align: center;"|Jewel Strike
| style="vertical-align: top;"|
| style="text-align: center;"|Stone - Water - Backslash - Backslash
| style="vertical-align: top;"|
| style="text-align: center;"|15
| style="vertical-align: top;"|
| style="text-align: center;"|99
| style="vertical-align: top;"|
| style="text-align: center;"| --
| style="vertical-align: top;"|
|}
| style="vertical-align: top;"|
===Staff===
{| border="1" cellpadding="1" cellspacing="1" style="width: 500px;"
| style="text-align: center; background-color: grey;"|'''Name'''
| style="text-align: center; background-color: grey;"|'''Commands'''
| style="text-align: center; background-color: grey;"|'''SP'''
| style="text-align: center; background-color: grey;"|'''Power'''
| style="text-align: center; background-color: grey;"|'''Notes'''
|-
|-
| style="text-align: center;"|Gale Strike
| style="vertical-align: top; text-align: center;"|'''Staff'''
| style="text-align: center;"|Tree - Swing - Swing - Swing
| style="vertical-align: top; text-align: center;"|Gale Strike
| style="text-align: center;"|7
| style="vertical-align: top; text-align: center;"|Tree - Swing - Swing - Swing
| style="text-align: center;"|74
| style="vertical-align: top; text-align: center;"|7
| style="text-align: center;"| --
| style="vertical-align: top; text-align: center;"|74
| style="vertical-align: top; text-align: center;"| --
|}
|}
''Note: Failing to successfully learn a Hybrid Art in a Duel by combining commands will often result in its command list becoming a [[Custom Arts|Custom Art]] for the primary Anima type used.''
[[Category:Lists]]

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