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User:IGKilim/RSRS-Skills

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Passive Skills

Passive Skills are unlocked as you level your Styles through the Dojo. They can range from Stat-Ups to Mastery Level increases.


Style Levels


Mastery Level


Active Skills

Each Style can learn three active skills along with a fourth that they can inherit from another Style shared by the Character.

Grasping

Rsrs-grasp.jpg

A popular mechanic throughout the SaGa series, Grasping (or 'Sparking' in other entries) is the act of learning a brand new Skill for the Style to use. These happen randomly, with no rhyme or reason behind them. Some speculate that going up against harder enemies increases your chance of Grasping a Skill, but in true SaGa fashion, no one knows for sure. Upon Grasping a new Skill, a Lightbulb will go off above a character's head and they will use the newly Grasped Skill instead of their previously selected one. BP is not consumed when this happens.

Skill Rank

After learning a Skill, repeated usage of that Skill will sometimes come along with a lightbulb, similar to when Grasping occurs, flashing above the character's head with a Rank Up! text accompanying it. A Skill Rank increase correlates directly to higher damage potential, with skills becoming almost 80% stronger at Rank 99!

BP Cost


Awakening

You can Awaken both Skills and Spells at the Dojo by using Aurum and other materials found from grinding stages and events. Upon awakening a Skill/Spell, the BP cost is lowered by 1.

Auto Battle and You

You might be thinking, "Alright, I should just lower the BP Cost of all of my favorite units so I can use their skills more!". While this line of thinking is fine, this is not necessarily true. As you progress with the game you will realize how much use is placed on the Auto Battle feature, particularly Full Auto. This is more of a late-game situation, but the gist of it is you would manipulate the BP cost of all of your skills to have the most efficient Auto Battle experience for faster farming.

Skill Inheritance