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These are unique to each Style and heavily alter their combat abilities. These are passive skills that are always active, and contribute to either Offensive, Defensive or Support based effects. For example, '''Breath of Life''' gives you a small chance to recover HP, while '''Fighting Instinct''' boosts your main stat when landing an attack. When you obtain a new Style, the first skill is active already, and through leveling the Style at the Dojo the remaining activate.[[File:Master-level.jpg|left|thumb|250x250px]] | These are unique to each Style and heavily alter their combat abilities. These are passive skills that are always active, and contribute to either Offensive, Defensive or Support based effects. For example, '''Breath of Life''' gives you a small chance to recover HP, while '''Fighting Instinct''' boosts your main stat when landing an attack. When you obtain a new Style, the first skill is active already, and through leveling the Style at the Dojo the remaining activate.[[File:Master-level.jpg|left|thumb|250x250px]] | ||
=== Master Level === | === Master Level === | ||
As you level Styles you will notice you obtain '''Master Level'''. This increases your Skill/Spell damage for the respective element typing as well as '''OD Damage''' when in Overdrive. The | As you level Styles you will notice you obtain '''Master Level'''. This increases your Skill/Spell damage for the respective element typing as well as '''OD Damage''' when in Overdrive. The growth for these is exponential, requiring significantly more EXP as levels increase. |