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Difference between revisions of "User:Burun0T/RSRS Test Page"

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(testing with template)
Tag: visualeditor
(trying the template again)
Tag: visualeditor
Line 1: Line 1:
{{RSRS-Intro
|image =
|race =
|gender =
|origin = [[Game Article]]
}}
>>Character Overview / Flavor Text / Additional Information Goes Here<<
<div class="clearfix"></div>
<tabber>
Style Rank - "Style Quote"=
{{RSRS-StyleIntro
|image =
|sprite = [File: Name here]
|role =
|type =
|phys-mag =
|spell =
|primary =
|limited =
}}
>>This would include more flavor text particular to the style, can include a brief overfiew/ranking as well.<<
<div class="clearfix"></div>
<div class="clearfix"></div>


Line 5: Line 34:
===Stat Bonuses===
===Stat Bonuses===
{{RSRS-StatCaps
{{RSRS-StatCaps
|str = ↑ 1
|str =  
|end = 0
|end =  
|dex = ↑ 1
|dex =  
|agi = ↑ 1
|agi =  
|int = 0
|int =  
|wil = -1
|wil =  
|lov = -4
|lov =  
|cha = ↑ 2
|cha =  
}}
}}


Line 18: Line 47:


{{RSRS-ElementChart
{{RSRS-ElementChart
|slash = +45
|slash =  
|blunt = -55
|blunt =  
|pierce = +10
|pierce =  
|fire = 0
|fire =  
|water = 0
|water =  
|thunder = 0
|thunder =  
|sun = 0
|sun =  
|shadow = 0
|shadow =  
}}
}}


==Abilities==
==Abilities==
{{RSRS-Skills
{{RSRS-Skills
|Skill1 = Knee Split
|Skill1 =  
|Power1 = C (10)
|Power1 =  
|Cost1 = 3 (2)
|Cost1 =  
|Upgrade1 = ???
|Additional1 =  
|Additional1 = Attack / Near / Direct / Single Foe
|Skill2 =  
Attack.
|Power2 =  
When attack hits, inflicts stun on target (medium chance).
|Cost2 =  
|Skill2 = Slice & Dice
|Additional2 =  
|Power2 = B (22)
|Skill3 =  
|Cost2 = 7 (5)
|Power3 =  
|Additional2 = Attack / Near / Direct/ Single Foe
|Cost3 =  
Attack.
|Additional3 =  
|Upgrade2 = ???
|Passive-Type1 =  
|Skill3 = Shimmering Slash
|PassiveName1 =  
|Power3 = A (28)
|PassiveEffect1 =
|Cost3 = 15 (12)
|Passive-Type2 =  
|Additional3 = Attack / Near / Indirect / Row of Foes
|PassiveName2 =  
Ranged attack.
|PassiveEffect2 =
|Upgrade3 = ???
|Passive-Type3 =
|Passive-Type1 = Support
|PassiveName3 =  
|PassiveName1 = Star Pupil II
|PassiveEffect3 =  
|PassiveEffect1 = [Upon Victory] Increases Styles' enhancement EXP (medium effect).
|Passive-Type2 = Support
|PassiveName2 = Immunity Down II (Stun)
|PassiveEffect2 = When landing an attack, reduces target's stun resistance (medium chance/medium effect).
|Passive-Type3 =Support
|PassiveName3 = Fighting Spirit I
|PassiveEffect3 = When landing an attack, increases own STR (medium chance/medium effect).
}}
}}


Line 65: Line 87:
==Style Quotes==
==Style Quotes==
===Plaza Dialogue===
===Plaza Dialogue===
>>Help yourself. I made enough for everyone.<<
>>What the specific character says in the plaza when clicked on<<
<br> >>For now, let's have a break and treat ourselves.<<
<br> >>What the specific style says in the plaza when clicked on<<
<br> >>I'll give them out to everybody.<<
<br> >>What the specific style says in the plaza when clicked on<<


===Gacha Dialogue===  
===Gacha Dialogue===  
Line 76: Line 98:
==Image Gallery==
==Image Gallery==
>>Add style-specific concept art/images here<<
>>Add style-specific concept art/images here<<
<nowiki></tabber></nowiki>
</tabber>
 


_____________________________________________________


  Lv. 50
  Lv. 50

Revision as of 18:36, September 23, 2020

<infobox theme="basic-lore">

<image source="image"></image> <label>Race</label> <label>Gender</label> <label>Appears in</label> </infobox> >>Character Overview / Flavor Text / Additional Information Goes Here<<

<tabber>

Style Rank - "Style Quote"=

<infobox theme="basic-lore">

   <title></title>
<image source="image"></image>
<label>Sprite</label>
<label>Role</label>
<label>Attack Type</label>

<label>Spell Affinity</label>
<label>Primary Stats</label>
<label>Limited</label>

</infobox>


>>This would include more flavor text particular to the style, can include a brief overfiew/ranking as well.<<


Statistics

Stat Bonuses

Maximum Stat Caps
STR END DEX AGI INT WIL LOV CHA

Resistances

Element Resistance
Rsre-slash.png
Rsre-blunt.png
Pierce.png
Rsre-fire.png
Rsre-water.png
Rsre-thunder.png
Rsre-sun.png
Rsre-shadow.png

Abilities

Active Skills
Skills Description
Power Cost Additional Effects


◆◆

◆◆◆
Passive Skills

Flavor Text

>>Flavor text specific to the style goes here<<

Style Quotes

Plaza Dialogue

>>What the specific character says in the plaza when clicked on<<
>>What the specific style says in the plaza when clicked on<<
>>What the specific style says in the plaza when clicked on<<

Gacha Dialogue

>>Omit section if not an SS style<<
>>Delete if not SS: Quote #1 when summoned<<
>>Delete if not SS: Quote #2 when summoned<<

Image Gallery

>>Add style-specific concept art/images here<< </tabber>

_____________________________________________________

Lv. 50
[ (S) Albert - " ___ " ]
STR | END | DEX | AGI | INT | WIL | LOV | CHA | TOTAL(?) |
56% | 51% | 41% | 51% | 31% | 26% | 31% | 36% |   323%   |
+3  | +10 |  +3 |  +3 |  +3 |  +3 | +10 |  +3 |
↑ 1 |  0  | ↑ 1 | ↑ 1 |  0  |  -1 |  -4 | ↑ 2 |
________________________________________________________________________________
________________________________________________________________________________

i |Knee Split        |  C  |  3 BP  | Attack / Near / Direct / Single Foe
c |◆                 |(10) |  2 BP  | Attack.
o |                  |     |        | When attack hits, inflicts stun on target (medium chance).
n |                  |     |        |
------------------------------------------------
i |Slice & Dice      |  B  |  7 BP  | Attack / Near / Direct/ Single Foe
c |◆◆               |(22) |  5 BP  | Attack.
o |                  |     |        |
n |                  |     |        |
-------------------------------------------------
i |Shimmering Slash  |  A  | 15 BP | Attack / Near / Indirect / Row of Foes
c |◆◆◆              |(28) | 12 BP | Ranged attack.
o |                  |     |       |
n |                  |     |       |
________________________________________________________________________________
________________________________________________________________________________

i |    Star Pupil II
c | [Upon Victory]
o | Increases Styles' enhancement EXP (medium effect).
n

i |    Immunity Down II (Stun)
c | When landing an attack, reduces target's stun resistance (medium chance/medium effect).
o |
n

i |    Fighting Spirit I
c | When landing an attack, increases own STR (medium chance/medium effect).
o |
n
===========================================================================
was thinking of something... for clarity could be like this:

i |    Fighting Spirit I
c | When landing an attack, increases own [STR].
o | (medium chance = ?)
n | (medium effect = ?)

i |Knee Split        |  C  |  3 BP  | Attack / Near / Direct / Single Foe
c |◆                 |(10) |  2 BP  | When attack hits, inflicts [stun] on target
o |                  |     |        | (medium chance = ?)
n |                  |     |        |