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Unlimited Saga Spells

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Revision as of 10:49, February 10, 2011 by gkFarelTheGecko (talk)
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Spell Arts are the various magic abilities used in Unlimited Saga. Spell Arts come in 6 different elements and can be offensive, defensive or supportive. They can be cast by using a Familiar (from a characters' Growth Panel) or by learning them permanently from a Magic Tablet. Higher level Familiars and Magic Tablets will have stronger spells on them, but the most powerful Spell Arts can only be created through the use of a Magic Blender Growth Panel (in italics).

Fire Arts

Fire Arts are mainly designed for direct damage and also increasing Strength.


Name Image Description
Fire Veil Fireveil.jpg Raises user's Fire Element level
Detect Aura Detectaura.jpg Lowers HP defense of certain bosses
Fire Arrows Firearrows.jpg Single target heat damage
Fire Shield Fireshield.jpg Occasionally blocks ice attacks
Power Surge Powersurge.jpg Raises Damage dealt and received by 30%
Firewall Firewall.jpg Cancels all ice attacks for the whole team for 1 turn
Corona Corona.jpg Mass Light damage to all enemies
Holy Seal Holyseal.jpg Single target Light damage
Intensity Intensity.jpg Berserk effect
Power Gust Powergust.jpg Mass Light damage to all enemies
Fire Screen Firescreen.jpg Same as Firewall, but also deals some damage
Crimson Flare Crimsonflare.jpg Single target Heat/Light damage + Blind effect

Water Arts

Water Arts are a well-balanced mix of healing and offensive spells.


Name Image Description
Water Veil File:Waterveil.jpg Water element up
Detect Undeads File:Detectundeads.jpg Lowers undead enemy's HP defense
Rainbringer File:Rainbringer.jpg Increases number of "Water" panels in magic reel
Purify File:Purify.jpg Recovers ally's HP and heals poison/numbness/blind/sleep/paralysis
Bubble Blow File:Bubbleblow.jpg Single target damage
Water Shield File:Watershield.jpg Occasionally cancels fire attacks
Ice Needle File:Iceneedle.jpg Mass damage
Trickle File:Trickle.jpg Cancels 1 enemy action
Time Stop File:Timestop.jpg Locks target's status
Thunderclap File:Thunderclap.jpg Mass damage + Paralysis effect
Ice Nine File:Icenine.jpg Turns all panels in magic reel into "Water"or "Forbidden" element
Refresh File:Refresh.jpg Recovers ally's HP and heals all status effects

Earth Arts

Earth Arts are largely supportive spells.


Name Image Description
Earth Veil File:Earthveil.jpg Earth element up
Detect Animals File:Detectanimals.jpg Lowers beast/bird/wildling/giant enemy's HP defense
Boulder File:Boulder.jpg Single target damage
Sleep File:Sleep.jpg Single target Sleep effect
Build-Up File:Buildup.jpg Increases ally's Strength and Endurance
Anti-Fear File:Antifear.jpg Heals fear/confusion/berserk
Animal Charmer File:Animalcharmer.jpg Weakens beast/wildling/bird enemies
Aegis Shield File:Aegisshield.jpg Occasionally cancels elemental & physical attacks
Fear File:Fear.jpg Single target Fear/Confusion effect
Power Rise File:Powerrise.jpg Increases ally's Strength
Mega Power Rise File:Megapowerrise.jpg Same as Power Rise, but lasts longer
Pellet File:Pellet.jpg Mass damage

Wood Arts

Wood Arts are used primarily defensive spells offering increased HP recovery, defence or resistance to attacks.

  • Detect Plantoids - Lower HP defence of plants and insects. Locate plants & insects on the field map.
  • Wood Veil - Wood element up
  • Overgrowth - Increases number of "Wood" panels in magic reel
  • Life Boost - Increase HP recovery rate
  • Recycle - Increase primary weapon durability
  • Missile Guard - Block Pierce attacks
  • Meditation - Raise Spirit & Magic
  • Thunderbringer - Offensive Wood spell
  • Green Requiem - Blackout effect
  • Forest Shield - Block physical attacks
  • Restoration - Fully restores HP & removes mental status effect
  • Holy Lightning

Metal Arts

A mix of support and offense spells.

  • Detect Gold - Lower HP defence of mimics. Locate gold on the field map
  • Metal Veil - Metal element up
  • Magic Lock - Paralysis to Mimics
  • Shock - Mass spell
  • Armor Blessing - Raise armour defence
  • Weapon Blessing - Raise weapon strength
  • Supersonic - Mass spell, Numb effect
  • Mind Lock - Block non-element attacks
  • Detect Treasure - Locate treasure chests/items on the field map
  • Sharpness - Raise bladed weapon strength
  • Gold Thumb - Petrify effect
  • Siren - Mass spell

Forbidden Arts

Forbidden Arts can only be learnt from a Magic Tablet, and are not available via a Familiar. For this reasons Forbidden spells are extremely deadly, dealing both high damage and crippling status effects to enemies.

  • Detect Blood - Reduces enemy Life Protection
  • Seal of the Abyss - Paralysis effect
  • Degeneration - Poison effect
  • Weakness - Lower enemy strength and endurance
  • Spell Magnet - Caster becomes target of enemy spells.
  • Psycho Noise - Mass attack, lowering enemy Spirit, Magic and elements
  • Blaster - Blackout effect
  • Ophion - Cannot deal any HP damage, but high chances of LP damage


See also List of Arts