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Difference between revisions of "Unlimited Saga Spells"

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gkFarelTheGecko (talk)
gkFarelTheGecko (talk)
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Wood Arts are used primarily defensive spells offering increased HP recovery, defence or resistance to attacks.
Wood Arts are used primarily defensive spells offering increased HP recovery, defence or resistance to attacks.
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|width="19%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
|width="19%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
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==Metal Arts==
==Metal Arts==
A mix of support and offense spells.
A mix of support and offense spells.
*Detect Gold - Lower HP defence of mimics. Locate gold on the field map
{|width="55%" cellspacing="0" cellpadding="2" border="1" style="text-align:center"
*Metal Veil - Metal element up
|-
*Magic Lock - Paralysis to Mimics
|width="19%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>'''
*Shock - Mass spell
|width="1%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Image</font>'''
*Armor Blessing - Raise armour defence
|width="35%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Description</font>'''
*Weapon Blessing - Raise weapon strength
|-
*Supersonic - Mass spell, Numb effect
|'''Metal Veil'''
*Mind Lock - Block non-element attacks
|
*''Detect Treasure - Locate treasure chests/items on the field map''
|Raises user's Metal Element level
*''Sharpness - Raise bladed weapon strength''
|-
*''Gold Thumb - Petrify effect''
|'''Detect Gold'''
*''Siren - Mass spell''
|
|Lowers HP defense of mimics
|-
|'''Magic Lock'''
|
|Paralysis to Mimics
|-
|'''Armor Blessing'''
|
|Raises armour defense
|-
|'''Weapon Blessing'''
|
|Raises weapon strength
|-
|'''Mind Lock'''
|
|Occasionally blocks non-elemental attacks
|-
|'''Shock'''
|
|Light Damage to all enemies
|-
|'''Supersonic'''
|
|Mass Light damage to all enemies + Numb effect
|-
|''Detect Treasure ''
|
|Detect treasure chests/items on field map
|-
|''Sharpness''
|
|Raise attack power of the weapon (blades only)
|-
|''Gold Thumb''
|
|Petrify effect
|-
|''Siren''
|
|Massive Light damage to all enemies
|}
==Forbidden Arts==
==Forbidden Arts==
Forbidden Arts can only be learnt from a Magic Tablet, and are not available via a Familiar. For this reasons Forbidden spells are extremely deadly, dealing both high damage and crippling status effects to enemies.
Forbidden Arts can only be learnt from a Magic Tablet, and are not available via a Familiar. For this reasons Forbidden spells are extremely deadly, dealing both high damage and crippling status effects to enemies.

Revision as of 11:17, February 10, 2011

Spell Arts are the various magic abilities used in Unlimited Saga. Spell Arts come in 6 different elements and can be offensive, defensive or supportive. They can be cast by using a Familiar (from a characters' Growth Panel) or by learning them permanently from a Magic Tablet. Higher level Familiars and Magic Tablets will have stronger spells on them, but the most powerful Spell Arts can only be created through the use of a Magic Blender Growth Panel (in italics).

Fire Arts

Fire Arts are mainly designed for direct damage and also increasing Strength.


Name Image Description
Fire Veil Fireveil.jpg Raises user's Fire Element level
Detect Aura Detectaura.jpg Lowers HP defense of certain bosses
Fire Arrows Firearrows.jpg Single target heat damage
Fire Shield Fireshield.jpg Occasionally blocks ice attacks
Power Surge Powersurge.jpg Raises Damage dealt and received by 30%
Firewall Firewall.jpg Cancels all ice attacks for the whole team for 1 turn
Corona Corona.jpg Mass Light damage to all enemies
Holy Seal Holyseal.jpg Single target Light damage
Intensity Intensity.jpg Berserk effect
Power Gust Powergust.jpg Mass Light damage to all enemies
Fire Screen Firescreen.jpg Same as Firewall, but also deals some damage
Crimson Flare Crimsonflare.jpg Single target Heat/Light damage + Blind effect

Water Arts

Water Arts are a well-balanced mix of healing and offensive spells.


Name Image Description
Water Veil File:Waterveil.jpg Raises user's Water Element level
Detect Undeads File:Detectundeads.jpg Lowers HP defense of undead
Rainbringer File:Rainbringer.jpg Increases the power of water spells
Purify File:Purify.jpg Recovers ally's HP and heals poison/numbness/blind/sleep/paralysis
Bubble Blow File:Bubbleblow.jpg Single target damage
Water Shield File:Watershield.jpg Occasionally blocks fire attacks
Ice Needle File:Iceneedle.jpg Mass damage to all enemies
Trickle File:Trickle.jpg Cancels 1 enemy action
Time Stop File:Timestop.jpg Locks target's status
Thunderclap File:Thunderclap.jpg Mass damage to all enemies+ Paralysis effect
Ice Nine File:Icenine.jpg Turns all panels in magic reel into "Water"or "Forbidden" element
Refresh File:Refresh.jpg Recovers ally's HP and heals all status effects

Earth Arts

Earth Arts are largely supportive spells.


Name Image Description
Earth Veil File:Earthveil.jpg Raises user's Earth Element level
Detect Animals File:Detectanimals.jpg Lowers HP defense of beasts/birds/wildlings/giants
Boulder File:Boulder.jpg Single target damage
Sleep File:Sleep.jpg Single target Sleep effect
Build-Up File:Buildup.jpg Increases ally's Strength and Endurance
Anti-Fear File:Antifear.jpg Heals fear/confusion/berserk
Animal Charmer File:Animalcharmer.jpg Weakens beast/wildling/bird enemies
Aegis Shield File:Aegisshield.jpg Occasionally blocks elemental & physical attacks
Fear File:Fear.jpg Single target Fear/Confusion effect
Power Rise File:Powerrise.jpg Increases ally's Strength
Mega Power Rise File:Megapowerrise.jpg Same as Power Rise, but lasts longer
Pellet File:Pellet.jpg Mass damage to all enemies

Wood Arts

Wood Arts are used primarily defensive spells offering increased HP recovery, defence or resistance to attacks.

Name Image Description
Wood Veil Raises user's Wood Element level
Detect Plantoids Lowers HP defense of Plantoids/Insects
Overgrowth Increases the power of wood spells
Life Boost Increases HP recovery rate
Recycle Recovers durability of equiped equipment
Missile Guard Occasionally blocks Pierce attacks
Meditation Raises Spirit and Magic
Thunderbringer Lightning damage to one target
Green Requiem Blackout effect
Forest Shield Occasionally blocks Physical attacks
Restoration Restores HP and removes mental status effects
Holy Lightning Massive lightning damage to one target

Metal Arts

A mix of support and offense spells.

Name Image Description
Metal Veil Raises user's Metal Element level
Detect Gold Lowers HP defense of mimics
Magic Lock Paralysis to Mimics
Armor Blessing Raises armour defense
Weapon Blessing Raises weapon strength
Mind Lock Occasionally blocks non-elemental attacks
Shock Light Damage to all enemies
Supersonic Mass Light damage to all enemies + Numb effect
Detect Treasure Detect treasure chests/items on field map
Sharpness Raise attack power of the weapon (blades only)
Gold Thumb Petrify effect
Siren Massive Light damage to all enemies

Forbidden Arts

Forbidden Arts can only be learnt from a Magic Tablet, and are not available via a Familiar. For this reasons Forbidden spells are extremely deadly, dealing both high damage and crippling status effects to enemies.

  • Detect Blood - Reduces enemy Life Protection
  • Seal of the Abyss - Paralysis effect
  • Degeneration - Poison effect
  • Weakness - Lower enemy strength and endurance
  • Spell Magnet - Caster becomes target of enemy spells.
  • Psycho Noise - Mass attack, lowering enemy Spirit, Magic and elements
  • Blaster - Blackout effect
  • Ophion - Cannot deal any HP damage, but high chances of LP damage


See also List of Arts