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[[File:Vent-heavenearth.png|thumb|Ventus performing the sword art Heaven and Earth.]] | [[File:Vent-heavenearth.png|thumb|Ventus performing the sword art Heaven and Earth.]]A list of all the different weapon and attack Arts available in ''[http://saga.wikia.com/wiki/Unlimited_Saga Unlimited Saga]''. To use a weapon Art, a character must have the corresponding weapon equipped (unless using Melee). Each weapon can have up to 4 different abilities on it, each one performing different attacks and doing different amounts of damage. You can change which 4 abilities are on any weapon by altering the weapons weight via the [[Blacksmith]]. ''(Weapon Abilities are listed below in order of weight, from lighest, down to heaviest)'' | ||
A list of all the different weapon and attack Arts available in ''[ | |||
By using a weapon repeatedly in battle you can 'spark' new, stronger attacks which will appear on the [ | By using a weapon repeatedly in battle you can 'spark' new, stronger attacks which will appear on the [http://saga.wikia.com/wiki/Reel_System Reel System] as different coloured panels. Once a new Art has been learnt it can be performed by stopping the Reel on the correct coloured panel during battle. Arts learnt by a character cannot be transferred or used by a different character unless they spark the Art themselves. | ||
Most attacks increase to Level 4, with a few exceptions in Swords and Spears. | Most attacks increase to Level 4, with a few exceptions in Swords and Spears. | ||
==Melee Arts== | ==Melee Arts== | ||
Melee Arts are good at conserving both HP and weapon durabilities. Melee Arts can come in upto 3 varieties: Light, Normal and Heavy. A character's weight (both natural, and through items equipped) defines which type of Melee Arts they can perform. | Melee Arts are good at conserving both HP and weapon durabilities. Melee Arts can come in upto 3 varieties: Light, Normal and Heavy. A character's weight (both natural, and through items equipped) defines which type of Melee Arts they can perform. |