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Editing The Hanging Garden

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==Objective==
==Objective==
Manipulate the seasons to reach Hortus Quatrius and vanquish the guardian. You begin in Summer at the northen edge of Hortus Primus and work your way towards the center (heading southwest requires the use of the [[Growth Panel#Exploration Panels|Swimming]] skill). As you approach the center you will encounter a Rose Thorn hazard [[Reel System]] check. Land on the green orb to avoid damage as well as a change to the season. Head south onto the cliff and examine the Archway/Perch.
Manipulate the seasons to reach Hortus Quatrius and vanquish the guardian.
 
A statue will ask you to select a 'wing' for it, in doing so changing the season in the Gardens. In order to advance through the Gardens the season must be set to Winter whenever you reach one of the statues. Select the correct wing to adjust the season;
{| border="1" cellpadding="1" cellspacing="1" style="width: 265px; height: 115px;"
| style="text-align: center;"|Ordinary Wing
| style="text-align: center;"|Summer
|-
| style="text-align: center;"|Energetic Wing / Fancy Wing
| style="text-align: center;"|Winter
|-
| style="text-align: center;"|Awkward Wing
| style="text-align: center;"|Autumn
|-
| style="text-align: center;"|Beautiful Wing
| style="text-align: center;"|Spring
|}
 
Once Winter has arrived you can proceed over the cliff and follow the path into Hortus Medius. Once in Hortus Medius, follow the linear path (avoiding the Rose Thorn traps) and reach the second cliff. Set the season to Winter and cross the cliff, continuing along the path into Hortus Secundus.
 
Follow the edge of the Garden (anti-clockwise) and around to the exit to Hortus Tertius. (The [[Growth Panel#Exploration Panels|Obstacle Crossing]] hazard near the exit leads to the center of this level of the Garden along with a high-level treasure chest).
 
Follow the single path through Hortus Tertius and back into a separate section of Hortus Medius. (The [[Growth Panel#Exploration Panels|Swimming]] hazard north before the exit also contains a high-level treasure chest). Once back in Hortus Medius follow the short path into the final section of the Gardens, Hortus Quartius.
 
Head along the path to the crossroads. Southwest leads to a Level 99 treasure chest ([[Growth Panel#Exploration Panels|Swimming]] skill required) and the central paths leads to another Archway/Perch, while the northeast path crosses through 2 consecutive Rose Thorn hazards and leads to the Guardian, Giant Drone.
 
Giant Drone is a toughened version of the common, low-level Wasp like Insect enemy. His attacks have a high pierce rating, so equipment with Life Protection, as well as secondary weapons with <Parry>, <Deflect> and <Block> will help reduce the damage you take. Strong techniques and Combos both work well, with the Giant Drone being especially vulnerable to Blackout ([[Unlimited Saga Arts#Melee Arts|Raksha]], [[Unlimited Saga Arts#Sword Arts|Bopeep]], [[Unlimited Saga Arts#Dagger Arts|Bloody Mary]]). Upon victory you will recieve the message:
 
<p style="text-align: center;">''"You have defeated the eerie lord of the Hanging Gardens, one of the Seven Wonders"''</p>


Number of turns: 1000
Number of turns: 1000


==Location==
==Location==
The Hanging Gardens are split into 5 sections: Hortus Primus, Hortus Medius, Hortus Secundus, Hortus Tertius and Hortus Quatrus. Each area is confined to a circular appearance (similar to that in [[Leith Torles' Tower]]) with the key season changing Perches usually located in the center of each. Hortus Medius is the only tier of the Gardens that is not connected; instead it is accessed as 2 separate half-circle areas from the other areas of the Gardens.
The Hanging Gardens require the use of the [[Growth Panel#Exploration Panels|Swimming]], [[Growth Panel#Exploration Panels|Obstacle Crossing]] and [[Growth Panel#Exploration Panels|Architect]] skills to fully explore.
 
The levels are additional broken up into 2 different types of area; normal/grassy areas and shallow water areas, each with their own respective changes to the envrionmental elements present during battle.
 
Scattered around the Gardens are various patches of Rose Thorns. Landing on one will initiate a [[Reel System]] check; failing to land on a green orb will result in minimal damage, but will also cause the season to advance by one (Spring to Summer, Summer to Autumn etc). The [[Reel System]] check is active permanently (regardless of successful checks) and will be initiated whenever a turn is passed on a Rose Thorn location.
 
All levels contain a variety of envrionmental hazards and require the use of the [[Growth Panel#Exploration Panels|Swimming]], [[Growth Panel#Exploration Panels|Obstacle Crossing]] and [[Growth Panel#Exploration Panels|Architect]] skills to fully explore.


==Enemies==
==Enemies==
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*Vegeplasts
*Vegeplasts
*Slime
*Slime
*Insect (boss)
*Insects (boss)


==Notable Items==
==Notable Items==
*High-level treasure chest - Hortus Secundus, southwestern/central area. Cross the landslide obstacle closest to the exit to Hortus Tertius and maniuplate the Perch to access the chest.
*3 High-level treasure chests - Scattered throughout the gardens, require the specific manipulation of seasons to reach each one.
*High-level treasure chest - Hortus Tertius, northeast most corner, requires the [[Growth Panel#Exploration Panels|Swimming]] skill to reach.
*Level 99 treasure chest - Hortus Quatrus, in the south/southwest most area, requires the [[Growth Panel#Exploration Panels|Swimming]] skill to reach.
==Trivia==
==Trivia==
*Like many of the Seven Wonders, The Hanging Gardens are probably based upon the [http://en.wikipedia.org/wiki/Hanging_Gardens_of_Babylon the Hanging Gardens of Babylon.]
*Like many of the Seven Wonders, The Hanging Gardens are probably based upon the [http://en.wikipedia.org/wiki/Hanging_Gardens_of_Babylon the Hanging Gardens of Babylon.]
*Giant Drone, while a potentially fierce opponent, can be killed in a single attack that uses the Blackout effect ([[Unlimited Saga Arts#Melee Arts|Raksha]], [[Unlimited Saga Arts#Sword Arts|Bopeep]], [[Unlimited Saga Arts#Dagger Arts|Bloody Mary]])
*The name of each area, ''"Hortus ..."'', comes from the Latin term meaning ''Garden''.
*The name of each area, ''"Hortus ..."'', comes from the Latin term meaning ''Garden''.
[[Category:Seven Wonders]]
[[Category:Seven Wonders]]
[[Category:Unlimited Saga side-quest]]
[[Category:Unlimited Saga side-quest]]
[[Category:Locations]]
[[Category:Locations]]

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