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  • ...s. Head to the northwest corner for a hatch back up to the 1st level. Keep heading north to find a second Panah. Having read the note you should dig twice. Ex
    2 KB (433 words) - 20:31, November 6, 2021
  • *On turn 59 you will come across a group of adventurers heading for the exit. At turn 71, near the exit, the same group will give up and ha
    2 KB (453 words) - 21:03, July 2, 2021
  • ...ue of a Giant. When you alter the device and return to the 3rd floor while heading for the exit the Giant will come alive and attack you. The Giant is a good
    3 KB (485 words) - 17:59, February 19, 2011
  • ...e use of this final shopping opportunity to prepare your characters before heading to North Gate, only to be told the gang has moved on to Settlement.
    3 KB (429 words) - 11:47, June 26, 2011
  • Alternatively, keep heading east until you reach the "Fang Like Rock". Choosing to enter the Crevice he
    3 KB (526 words) - 18:15, February 20, 2011
  • ...rthwest direction to reach the 3rd area, the Mirror of Time. Finally, keep heading south, ignoring the paths to the sides, to reach the Mirror of Guidance.
    3 KB (525 words) - 20:26, April 7, 2011
  • ...n of a group of missing miners, totalling 5, which you need to find. Begin heading east through the mines and you should find four of the miners hidden in pla
    3 KB (520 words) - 06:23, March 12, 2013
  • ...XIII|Gustave]] in tow you must defeat '''ALL''' the pirates in town before heading for the square (the fireplace by the tree). Here you will encounter the Pir
    3 KB (567 words) - 21:47, November 26, 2021
  • ...his side-quest, while appearing simple, is both long and arduous. Start by heading south to the bridge. As soon as you set foot on the bridge you are attacked
    3 KB (605 words) - 20:42, September 19, 2021
  • Continue heading south, away from the city, until you are safely out of reach of [[Fake Gust
    4 KB (608 words) - 19:35, August 7, 2021
  • ...int in the Northwest portion of the island, follow the path to a junction. Heading west will take you to another portion of the island; ignore it for now and
    4 KB (772 words) - 20:45, May 13, 2021
  • Head to the upper most bridge and cross it to the west. Keep heading west over the planks of wood. Circle around to the lower path and leave to
    5 KB (727 words) - 19:21, April 8, 2021
  • ..., lower-left, continue on down, lower-left, head up, upper-right, continue heading up.
    4 KB (744 words) - 18:51, March 15, 2013
  • ...erto's]] friend [[Gustaf]] at the Inn. Explore the town and prepare before heading off to the Giant Worm Hole.
    4 KB (697 words) - 12:32, June 23, 2011
  • |Desc = Sarah leaves the pub and sees Thomas. He seems to be heading west of town. |Desc = Sarah leaves the weapon shop and sees Thomas again. He seems to be heading to the western edge of town. What business could he possibly have there?
    22 KB (3,533 words) - 02:12, November 22, 2019
  • ...u reach another crossroads, surrounded by water and 3 frog-sprite enemies. Heading north is a dead end at the moment (another scenario will explore this secti
    5 KB (827 words) - 03:57, August 22, 2017
  • ...te! Alexei Gang#Notes|Notes]] section below''). Shop around Thermes before heading to the Inn at [[Westia]]. Talk to the men around the table to learn of Alex
    6 KB (997 words) - 17:48, August 20, 2017
  • ...to defeat a series of tough enemies. Begin from the start of the tower by heading up 2 screens. On the 3rd screen you should be outside on a staircase. Defea
    5 KB (958 words) - 20:01, July 12, 2011
  • ...at the northen edge of Hortus Primus and work your way towards the center (heading southwest requires the use of the [[Growth Panel#Exploration Panels|Swimmin
    6 KB (1,021 words) - 17:03, December 18, 2011
  • ...locking up an equipment slot, she may be a liability due to that and that heading to her hometown will cause her to leave. It is up to the player if they wis
    10 KB (1,445 words) - 12:29, April 14, 2021

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