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Difference between revisions of "SaGa Frontier Magic/Magery"
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gk206.162.198.254 (talk) |
gkXalibar (talk) (→Realm) |
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|tab7 = Forbidden}} | |tab7 = Forbidden}} | ||
==Realm== | ==Realm== | ||
{| border="1" cellpadding="1" cellspacing="1" style="width: | |||
{| border="1" cellpadding="1" cellspacing="1" style="width: 600px;" | |||
| style="text-align: center; background-color: grey;"|'''Name''' | | style="text-align: center; background-color: grey;"|'''Name''' | ||
| style="text-align: center; background-color: grey;"|'''JP''' | | style="text-align: center; background-color: grey;"|'''JP''' | ||
| style="text-align: center; background-color: grey;"|'''Range''' | | style="text-align: center; background-color: grey;"|'''Range''' | ||
| style="text-align: center; background-color: grey;"|'''Element''' | | style="text-align: center; background-color: grey;"|'''Element''' | ||
| style="text-align: center; background-color: grey;"|'''Add. Effect''' | |||
| style="text-align: center; background-color: grey;"|'''Notes''' | | style="text-align: center; background-color: grey;"|'''Notes''' | ||
|- | |- | ||
Line 19: | Line 21: | ||
| style="width: 1px;"|E-1 | | style="width: 1px;"|E-1 | ||
|Energy | |Energy | ||
| style="width: 200px;"| | | | ||
| style="width: 200px;"|Attack formation varies, depending INT and PSY and paralyzes for additional effect. | |||
|- | |- | ||
|Implosion | |Implosion | ||
Line 25: | Line 28: | ||
|E-1 | |E-1 | ||
|Heat | |Heat | ||
| | |Unconscious | ||
|Explodes around enemy and causes damage; randomly disposes of enemy. | |||
|- | |- | ||
|Psycho Armor | |Psycho Armor | ||
Line 31: | Line 35: | ||
|A-1 | |A-1 | ||
|n/a | |n/a | ||
| | | | ||
|Creates magical Armor to increase PSY and VIT. | |||
|- | |- | ||
|Gate | |Gate | ||
Line 37: | Line 42: | ||
|n/a | |n/a | ||
|n/a | |n/a | ||
| | |||
|Teleport to other regions by using "Region Map." Blue's quest only. | |Teleport to other regions by using "Region Map." Blue's quest only. | ||
|- | |- | ||
Line 43: | Line 49: | ||
|E-1 | |E-1 | ||
|n/a | |n/a | ||
| | |||
|If enemy uses magic, it reflects back. Reflects only once. | |If enemy uses magic, it reflects back. Reflects only once. | ||
|- | |- | ||
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|n/a | |n/a | ||
|Darkness | |Darkness | ||
|Whirls enemy up into the air. | |||
|} | |} |
Revision as of 02:18, July 28, 2011
Realm
Name | JP | Range | Element | Add. Effect | Notes |
Energy Chain | 1 | E-1 | Energy | Attack formation varies, depending INT and PSY and paralyzes for additional effect. | |
Implosion | 3 | E-1 | Heat | Unconscious | Explodes around enemy and causes damage; randomly disposes of enemy. |
Psycho Armor | 2 | A-1 | n/a | Creates magical Armor to increase PSY and VIT. | |
Gate | 0 | n/a | n/a | Teleport to other regions by using "Region Map." Blue's quest only. | |
Psychich Prison | 7 | E-1 | n/a | If enemy uses magic, it reflects back. Reflects only once. | |
Vermilion Sand | 8 | E-all | n/a | Darkness | Whirls enemy up into the air. |