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This is a guide which contains information and details for the mobile game {{L|Romancing SaGa Re;univerSe}}. Use CTRL+F to find the topic you're looking for.  
This is a guide which contains information and details for the mobile game {{L|Romancing SaGa Re;univerSe}}. Use CTRL+F to find the topic you're looking for. If there are any further questions or inquiries or you would like to
access a community pertaining to this game, please follow this link: https://discord.gg/WGxFEHw


Further frequently asked information about this game can be referred to at the following link: https://support.jp.square-enix.com/faq.php?id=17621&pv=20&page=0&c=0&sc=0&la=0&so=0&q=
Further frequently asked information about this game can be referred to at the following link: https://support.jp.square-enix.com/faq.php?id=17621&pv=20&page=0&c=0&sc=0&la=0&so=0&q=


==Device Specification==
==Device Specification==
Device compatibility can be found at this link: https://support.jp.square-enix.com/faqarticle.php?kid=77718&ret=main&id=17621&la=0&pv=20
Reference Link: https://support.jp.square-enix.com/faqarticle.php?kid=77718&ret=main&id=17621&la=0&pv=20


==Installation==
==Installation==
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File:RSre Formations Inventory Screen.png|Formations Inventory screen.
File:RSre Formations Inventory Screen.png|Formations Inventory screen.
</gallery>
</gallery>
====Dojo screen====
===Dojo screen===
[[File:RSre Dojo screen.png|thumb|350x350px|Dojo screen.]]
The Dojo screen shows Valdor to the left of screen and five buttons to the left of the screen. If the buttons are locked, the conditions required to unlock its functionality will be shown. These conditions usually involve clearing a particular stage. The first button brings you to the Style Level Up screen, where you can level up your styles with your accumulated experience. The second screen is the Style Level Break screen, where you can use Style pieces of any rarity to break the level of your style. Breaking the level of your style refers to increasing its level cap. The third screen is the Skill Upgrade screen, where you can upgrade the skills of your Style using materials you obtain from quests. The upgrade for these skills usually requires a book that may be obtained from event quests or specific battle quests. The fourth screen is the Expeditions screen, where you can send out five heroes for a set period of time and allow them to accumulate experience and stat growths. If the expedition is locked, the conditions required to unlock its functionality will be shown. These conditions usually involve clearing a particular stage. The last button is the Training screen, where you can send out three to five heroes for a set period of time and allow them to accumulate Style pieces.
;Style Level Up screen
[[File:RSre Style Level Up screen.png|thumb|350x350px|Style Level Up screen.]]
Pressing the first button will direct you to the Style Level Up inventory. In this inventory, you can select Styles to level up. Styles you can level up right now are indicated by a red diamond on the hero's portrait. Upon selecting a hero, you will be brought to the Level Up screen where you can see the experience that hero has accumulated. At the top of the screen, you can see the hero's name, weapon type and rarity. On the top right of the screen, you can access the selected hero's profile. Below that, the max level cap is shown and the hero's overall attack power is shown. Pressing the button in the middle of the screen will level up the hero. After leveling up the hero, their Style level will increase and the percentage increases will be displayed for their stats.
<gallery>
File:RSre Style Inventory screen.png|Style Inventory screen.
File:RSre Style Growth screen.png|Style Growth screen.
</gallery>
;Style Level Break screen
[[File:RSre Style Level Break screen.png|thumb|350x350px|Style Level Break screen.]]
Pressing the second button will direct you to the Style Level Break inventory. In this inventory, you can select Styles to level break. Level break refers to increasing the Style's level cap. Styles you can level break right now are indicated by a red diamond on the hero's portrait. Upon selecting a hero, you will be brought to the Level Break screen where you can see what is required to level break the hero. At the top of the screen, you can see the hero's name, weapon type and rarity. On the top right of the screen, you can access the selected hero's profile. Below that, you can set how many level breaks there should be for the unit, granted you have the pieces required for the level break. The level break pieces are shown below that and the amount needed to level break that unit is also shown. Blank pieces can be used in lieu of actual pieces. Below those is the cost for level breaking. Pressing the button at the bottom of the screen will level break the hero. You will be prompted after pressing the button if you would still like to continue with the level break. Pressing yes will level break the hero and the hero's level cap will increase by the amount of times set.
<gallery>
File:RSre Style Inventory screen.png|Style Level Break Inventory screen.
File:RSre Style Level Breaked screen.png|Style is level broken.
</gallery>
;Skill Upgrade screen
[[File:RSre Skill Upgrade screen.png|thumb|350x350px|Skill Upgrade screen.]]
Pressing the third button will direct you to the Skill Upgrade inventory. In this inventory, you can select Styles to have their skills upgraded. Skill upgrade refers to increasing the Style's skill level. Styles you can skill upgrade right now are indicated by a red diamond on the hero's portrait. Upon selecting a hero, you will be brought to the Skill Upgrade screen where you can see what is required to skill upgrade their skills. The first skill for the Style only requires one upgrade, the second skill requires two upgrades and the third skill requires three upgrades. Clicking on the skill you would like to upgrade prompts a new window. This window shows the effect of the upgrade, such as reducing BP cost, the materials needed for the upgrade and the overall cost for the upgrade. Pressing the image for the materials will show where they can be obtained.
<gallery>
File:RSre Style Inventory screen.png|Skill Upgrade Inventory screen.
File:RSre Upgrade a Skill screen.png|Upgrade a Skill screen.
</gallery>
;Expeditions screen
[[File:RSre Expeditions Screen.png|thumb|350x350px|Expeditions screen.]]
Pressing the fourth button will direct you to the Expeditions screen. The screen shows four expeditions. If the expedition is locked, the conditions required to unlock it will be shown. This usually involves clearing particular stages. Upon pressing an expedition, you can select five heroes to go on an expedition. The expeditions take some time depending on what expedition is taken. The four kinds of expeditions are Ruins Expedition which takes 2 hours, Sewer Expedition which takes 4 hours, Forest Expedition which takes 6 hours and Mountain Expedition which takes 12 hours. Expeditions can yield varying amounts of rewards, experience and stat growths. Expeditions can be sped up by either using the premium currency or by using expedition tickets. Expedition tickets can be obtained from daily missions or as rewards from either completing stages or exchanging for them at events.
<gallery>
File:RSre Ruins Expedition Screen.png|Ruins Expedition screen.
File:RSre Sewer Expedition Screen.png|Sewer Expedition screen.
File:RSre Forest Expedition Screen.png|Forest Expedition screen.
File:RSre Mountain Expedition Screen.png|Mountain Expedition screen.
</gallery>
;Training Screen
[[File:RSre Training Screen.png|thumb|350x350px|Training screen.]]
Pressing the fifth button will direct you the Training screen, The screen shows five dummies being used by five heroes. Initially, there will only be two dummies however you can purchase the remaining dummies at a cost of 500 premium currency. Heroes can train with the dummies and yield Style pieces after an allotted amount of time. Training uses energy which is the gauge in the middle Energy can be replenished with consumption items. Pressing energy will allow you to refill the gauge. The Food screen will have the consumption items needed to replenish the energy gauge. Clicking the picture of the item will use it to replenish the energy. Depending on the item chosen, energy may replenish at different rates. In order to restock the item if you have run out, click the plus sign. Restocking the item will come at a specified cost listed on the screen.
<gallery>
File:RSre Food Screen.png|Food screen.
</gallery>
====Smithy screen====
====Gacha screen====
[[File:RSre Gacha Guaranteed SS 72 Hours Screen.png|thumb|350x350px|Guaranteed SS Gacha 72-hour screen.]]
Pressing the Gacha button will lead you to the Gacha screen. If you are a new player, you will see a deal for a guaranteed SS gacha. This gacha will last for 72 hours of your playthrough. It will require 3000 in premium currency which can be purchased with real money. Each Gacha costs 3000 premium currency to roll 10 units. A single unit costs 300 premium currency. A 100 roll can be made but only with purchased premium currency. When rolling, you will find yourself in the [[Professor|Professor's]] laboratory. Pulling the lever will yield an animation that will grant you your units. If the explosion is gold, you are guaranteed an SS-rarity unit. If the professor kicks the machine, you are guaranteed an S-rarity unit.
 
Clicking the button at the top right of the screen will show the gacha rate. The usual rate for SS-units are 0.1%.
<gallery>
File:RSre Gacha Event Screen.png|Christmas Gacha screen.
File:RSre Gacha Regular Screen.png|Regular Gacha screen.
File:RSre Gacha Ticket Screen.png|Ticket Gacha screen.
File:RSre Gacha Guaranteed S Unit Screen.png|The Professor grants guaranteed S unit.
File:RSre Gacha Guaranteed S Unit Screen2.png|The Professor grants guaranteed S unit.
</gallery>
 
====Shop screen====


===Skill Inheritance===
===Skill Inheritance===
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* Be sure to roll at least once a day. You have a free single roll every day.
* Be sure to roll at least once a day. You have a free single roll every day.
* The EXP dungeon and the Money dungeons are available 2x per day. They can be found in the third quest tab. Being defeated in these dungeons will not count as an attempt.
* The EXP dungeon and the Money dungeons are available 2x per day. They can be found in the third quest tab. Being defeated in these dungeons will not count as an attempt.
* When you lose and/or are defeated, you will only lose 2 of the energy you spent on the quest.
==Navigation==
{{RSreNav}}
[[Category:Romancing SaGa Re;univerSe]]
[[Category:Romancing SaGa Re;univerSe]]
[[Category:Guides]]
[[Category:Guides]]

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