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LP

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Revision as of 12:04, May 16, 2010 by gkFarelTheGecko (talk)
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Life Points (LP) are an attribute which is a characteristic element of the SaGa series. As opposed to Weapon Points (WP), Spell Points (SP), Battle Points (BP) etc, they are constantly appearing in the games. While other video games may also use them, the SaGa series is special considering Life Points are not considered the same as Health/Hit Points (HP).



Explanation

In general, in all the games, regardless of what other uses the LP had, there always were a few similarities.

  • Whereas HP always was in high numbers (sometimes even reaching 999), LP always was short (barely ever exceeding 20).
  • It's number is fixed, aside from a few rare exceptions.
  • When it runs out, the character cannot be used until he/she rests at an inn or even worse, vanishes forever.
  • When the character HP drops to zero or his unconcious body gets attacked, he/she looses 1 LP.
  • A few opponents are capable of decreasing a character's LP even should he/she be alive.
  • Some spells or attacks may require LP to be cast.

Saga Frontier 2

In Saga Frontier 2 the LP was not as important. It decreased only when the character died (not the cast with the Reviva spell where the character would be revived before LP damage could take place), when the unconcious body was hit or if a specific opponent hit the character with a specific command. The only specific for this game ways to decrease the LP were the "Recover HP" command which for the prize of 1 LP recovered the character's entire HP (this command was usable between turns) and the second way being not having enough WP or SP to cast a spell or perform a weapon art, if such were the case, the game would allow the player to perform the action regardless, but for the prize of 1 LP.

The enemies also had LP,
However the English Version of Saga Frontier 2 was a lot more challenging than the japanese original. The enemies not onlyIf a chara