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{{Q|Using weapons and martial arts in battle occasionally enables the character to learn new techniques. A light bulb will flash over the character's head when this occurs, indicating a new technique has been mastered and can be freely used from that point forward.|''Romancing Saga 2'' official website description}}
'''Glimmer''', also frequently known as '''Tech Sparking''', is a method of granting techniques to characters in  {{L|Romancing SaGa 2}}.
'''Glimmer''', also frequently known as '''Tech Sparking''', is a method of granting techniques to characters in  {{L|Romancing SaGa 2}}.


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The system will then go through EACH tech throughout the round, and attempt to spark each tech in turn, starting from the lowest level one.
The system will then go through EACH tech throughout the round, and attempt to spark each tech in turn, starting from the lowest level one.
If one of the techs sparks, the character will then show the spark, use the tech, the tech is then added to the character's tech list, and the process stops.
If one of the techs sparks, the character will then show the spark, use the tech, the tech is then added to the character's tech list, and the process stops.
The chance of sparking each tech is based on the TSI.
The chance of sparking each tech is based on the TSI.<br />
 
{| class="wiki_table"
<center>
|TSI<br />
{|cellspacing="1" cellpadding="5"; text-align:center;
|Spark %<br />
! colspan="1" style="text-align: center; style="width:200px; background-color:gray; border:1px solid black;"|<font color="white">'''TSI''' </font>
! colspan="1" style="text-align: center; style="width:250px; background-color:gray; border:1px solid black;"|<font color="white">'''Spark %''' </font>
|-
|-
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|-6 or less
| -6 or less<br />
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|0%
|0<br />
|-
|-
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|-5
| -5<br />
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|0.39%
|0.39%<br />
|-
|-
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|-4
| -4<br />
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|0.78%
|0.78%<br />
|-
|-
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|-3
| -3<br />
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|1.57%
|1.57%<br />
|-
|-
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|-2
| -2<br />
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|2.35%
|2.35%<br />
|-
|-
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|-1
| -1<br />
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|5.1%
|5.1%<br />
|-
|-
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|0
|0<br />
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|20.4%
|20.4%<br />
|-
|-
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|1
|1<br />
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|7.84%
|7.84%<br />
|-
|-
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|2
|2<br />
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|8.63%
|8.63%<br />
|-
|-
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|3
|3<br />
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|8.63%
|8.63%<br />
|-
|-
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|4
|4<br />
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|9.41%
|9.41%<br />
|-
|-
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|5
|5<br />
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|9.41%
|9.41%<br />
|-
|-
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|6
|6<br />
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|9.8%
|9.8%<br />
|-
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|7 or more
! colspan="1" style="text-align: center; style="width:200px; background-color:white; color:black; border:1px solid black;"|9.8%
|-
|-
|7 or more<br />
|9.8%<br />
|}
|}
</center>
What this means is that while you can just go to the most powerful monster possible and spark away, it's actually more efficient to find a monster of the appropriate level and spark the tech you're looking for one by one.<br/>
The following tables show the different techs, their difficulty sparking, and the best enemies to do that with (along with the creature level).


You will notice that some techs, by the use of this logic, will not be sparkable at all. (i.e. Beast God Charge has a flat difficulty of 51, which makes unsparkable by normal means) These techs must be sparked through related techs. Indeed, it is the only way to get some of the more powerful techs. For this reason, there are also several tables that showcases the difficulty for techs when you're using a related tech.
What this means is that while you can just go to the most powerful monster possible and spark away, it's actually more efficient to find a monster of the appropriate level and spark the tech you're looking for one by one.<br />
The following tables show the different techs, their difficulty sparking, and the best enemies to do that with. (Along with the creature level)<br />
You will notice that some techs, by the use of this logic, will not be sparkable at all. (i.e. Beast God Charge has a flat difficulty of 51, which makes unsparkable by normal means) These techs must be sparked through related techs. Indeed, it is the only way to get some of the more powerful techs. For this reason, there are also several tables that showcases the difficulty for techs when you're using a related tech.<br />


==Master List and best Monster Match==
==Master List and best Monster Match==


<br />Note: On the master list, any tech with an asterisks (*) before denotes that the tech can be sparked from a different way. Please refer to the tables below for the right tech.<br />
<br />Note: On the master list, any tech with an asterisks (*) before denotes that the tech can be sparked from a different way. Please refer to the tables below for the right tech.<br />
{| class="wikitable"
{| class="wiki_table"
!Name<br /> 
!Name<br /> 
!Diff<br /> 
!Diff<br /> 
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Knee Split
| colspan="3" |From Knee Split
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Double Cut<br />
| colspan="3" |From Double Cut<br />
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Slice
| colspan="3" |From Slice
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |Form Whirlwind
| colspan="3" |Form Whirlwind
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Mach Blade
| colspan="3" |From Mach Blade
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Wind Wolf Blade<br />
| colspan="3" |From Wind Wolf Blade<br />
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Blunt Strike
| colspan="3" |From Blunt Strike
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Sunder
| colspan="3" |From Sunder
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Smash
| colspan="3" |From Smash
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Vertical Strike
| colspan="3" |From Vertical Strike
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Swallow Reversal
| colspan="3" |From Swallow Reversal
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Empty Blade
| colspan="3" |From Empty Blade
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Flowing Slash
| colspan="3" |From Flowing Slash
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="4" |From Bug Killer<br />
| colspan="4" |From Bug Killer<br />
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Tomahawk
| colspan="3" |From Tomahawk
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Time Lapse
| colspan="3" |From Time Lapse
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Cut Timber
| colspan="3" |From Cut Timber
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Echo Blade
| colspan="3" |From Echo Blade
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Tree Cleaver
| colspan="3" |From Tree Cleaver
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Headblow
| colspan="3" |From Headblow
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Bonecrusher
| colspan="3" |From Bonecrusher
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Twinstrike
| colspan="3" |From Twinstrike
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Fissure Strike
| colspan="3" |From Fissure Strike
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Double Stab
| colspan="3" |From Double Stab
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="4" |From Lightning thrust
| colspan="4" |From Lightning thrust
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="4" |From Skewer
| colspan="4" |From Skewer
|-
|-
Line 879: Line 873:
|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="4" |From Charge
| colspan="4" |From Charge
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Aim
| colspan="3" |From Aim
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="4" |From Spiral Charge<br />
| colspan="4" |From Spiral Charge<br />
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Shock Rush
| colspan="3" |From Shock Rush
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Sidewinder
| colspan="3" |From Sidewinder
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="4" |From Mega Thrust
| colspan="4" |From Mega Thrust
|-
|-
Line 953: Line 947:
|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Quick Arrow
| colspan="3" |From Quick Arrow
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Haphazard Arrow
| colspan="3" |From Haphazard Arrow
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Beast Slayer<br />
| colspan="3" |From Beast Slayer<br />
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="4" |From Rain of Arrows
| colspan="4" |From Rain of Arrows
|-
|-
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|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Twin Arrow
| colspan="3" |From Twin Arrow
|-
|-
Line 1,002: Line 996:
|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Kick<br />
| colspan="3" |From Kick<br />
|-
|-
Line 1,014: Line 1,008:
|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Sobatto<br />
| colspan="3" |From Sobatto<br />
|-
|-
Line 1,026: Line 1,020:
|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Counter
| colspan="3" |From Counter
|-
|-
Line 1,034: Line 1,028:
|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Ki Meditation
| colspan="3" |From Ki Meditation
|-
|-
Line 1,042: Line 1,036:
|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Ki Blast
| colspan="3" |From Ki Blast
|-
|-
Line 1,054: Line 1,048:
|}
|}
<br />
<br />
{| class="wikitable"
{| class="wiki_table"
| colspan="3" |From Dual Gunner
| colspan="3" |From Dual Gunner
|-
|-
Line 1,062: Line 1,056:
|}
|}


==Gallery==
== Spark tree ==
<gallery>
 
Long_Sword_Tech_Tree.jpeg|Long Sword tech tree.
=== [https://vignette.wikia.nocookie.net/romancingsaga/images/9/98/Long_Sword_Tech_Tree.jpeg/revision/latest?cb=20181012073230 Long sword] ===
Great_Sword_Tech_Tree.jpeg|Great Sword tech tree.
[https://vignette.wikia.nocookie.net/romancingsaga/images/2/2a/Great_Sword_Tech_Tree.jpeg/revision/latest?cb=20181012073254 Great sword]
Axe_Tech_Tree.jpeg|Axe Sword tech tree.
 
Club_Tech_Tree.jpeg|Club tech tree.
[https://vignette.wikia.nocookie.net/romancingsaga/images/0/00/Axe_Tech_Tree.jpeg/revision/latest?cb=20181012073316 Axe]
Spear_Tech_Tree.jpeg|Spear tech tree.
 
Short_Sword_Tech_Tree.jpeg|Short Sword tech tree.
[https://vignette.wikia.nocookie.net/romancingsaga/images/5/5f/Club_Tech_Tree.jpeg/revision/latest?cb=20181012073346 Club]
Bow_Tech_Tree.jpeg|Bow tech tree.
 
Martial_Arts_Tech_Tree.jpeg|Martial Arts tech tree.
[https://vignette.wikia.nocookie.net/romancingsaga/images/6/6d/Spear_Tech_Tree.jpeg/revision/latest?cb=20181012073419 Spear]
 
[https://vignette.wikia.nocookie.net/romancingsaga/images/4/4c/Short_Sword_Tech_Tree.jpeg/revision/latest?cb=20181012073449 Short Sword]
 
[https://vignette.wikia.nocookie.net/romancingsaga/images/8/8f/Bow_Tech_Tree.jpeg/revision/latest?cb=20181012073510 Bow]
 
[https://vignette.wikia.nocookie.net/romancingsaga/images/d/de/Martial_Arts_Tech_Tree.jpeg/revision/latest?cb=20181012073541 Martial Arts]<gallery>
 
</gallery>
</gallery>
{{template:stub}}
==Videos==
[[File:RS2 skills|thumb|right|335 px|A video showing most of the techs of Romancing SaGa 2 being sparked.]]
[[File:RS2 skils 2|thumb|right|335 px|A video showing most of the techs of Romancing Saga 2 being sparked.]]
[[File:RS2 skils 3|thumb|right|335 px|A video showing most of the techs of Romancing SaGa 2 being sparked.]]


==Navigation==
==Navigation==
{{RS2Nav}}
{{RS2Nav}}
[[Category:Gameplay]]
[[Category:Gameplay]]

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