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Difference between revisions of "Formation System"

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gkEll20 (talk)
Tags: apiedit visualeditor
gkEll20 (talk)
Tags: apiedit visualeditor
Line 5: Line 5:


New formations can be researched in the dojo area (upper right hand corner of the castle) when you talk to the drill sergeant with a non-standard character as emperor. (meaning, your emperor is not from the standard imperial warrior set)  
New formations can be researched in the dojo area (upper right hand corner of the castle) when you talk to the drill sergeant with a non-standard character as emperor. (meaning, your emperor is not from the standard imperial warrior set)  
Formation properties are only active when your entire team is standing. If one of your characters is knocked out, you lose the formation properties and instead have the formation properties of free fight until the knocked out character is revived.
Keep note, the attack % value are test values and not values extracted from the code itself. Enemy targeting in this game is handled separately via an enemy behavior flag along with position data. So while the formation might make it less likely for a character to get targeted by an attack, enemy behavior data might change the actual chance. (i.e. some enemies will focus on the emperor, others might focus on high HP characters, etc) 


=== Free Fight ===
=== Free Fight ===
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=== Lightning ===
=== Lightning ===
{| class="article-table"
{| class="article-table"
!Layout
!Position
<nowiki>#</nowiki>
!Attack
%
!
!
Notes
!
!
!
More Notes
!
!
|-
|-
| rowspan="5" |
| rowspan="5" |
{| class="article-table"
{| class="article-table"
!
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2
!
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4
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|1
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|20
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| rowspan="5" |
| rowspan="5" |
* Learned through East Guard as emperor
* Characters will always move in the order of 2 > 3 > 4 > 5 > 1
|-
|-
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|2
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|<span>20</span>
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|3
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|<span>20</span>
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|<span>20</span>
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{| class="article-table"
{| class="article-table"
!
!
Layout
!
!
Position
<nowiki>#</nowiki>
!
!
!
Attack
!
 
%
!<span>Notes</span>
!<span>More Notes</span>
|-
|-
| rowspan="5" |
| rowspan="5" |
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!
!
!
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!2
!
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|1
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|50
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|Speed + 1,  bonus to melee damage, defend after action, counter proc % x 2
| rowspan="5" |
| rowspan="5" |
* Learned through Desert Guard as Emperor
|-
|-
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|2
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|20
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|bonus to melee damage
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|3
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|20
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|bonus to melee damage
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|4
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|5
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|5
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{| class="article-table"
{| class="article-table"
!
!
Layout
!
!
Position
<nowiki>#</nowiki>
!
!
!
Attack
!
 
%
!<span>Notes</span>
!<span>More Notes</span>
|-
|-
| rowspan="5" |
| rowspan="5" |
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!
!
!
!
!
!4
!
!
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!2
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|1
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|30
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|Speed +3, defend after action, bonus to melee
| rowspan="5" |
| rowspan="5" |
* Learned by Amazon
* Highly melee focused
|-
|-
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|2
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|20
|
|Speed +1, defend after action, bonus to melee
|-
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|3
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|20
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|Speed +1, defend after action, bonus to melee
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|15
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|15
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{| class="article-table"
{| class="article-table"
!
!
Layout
!
!
Position
<nowiki>#</nowiki>
!
!
!
Attack
!
 
%
!<span>Notes</span>
!<span>More Notes</span>
|-
|-
| rowspan="5" |
| rowspan="5" |
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!
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!4
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|1
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|2
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|Speed -1, bonus to ranged attacks
| rowspan="5" |
| rowspan="5" |
* Learned via Hunter Emperor
|-
|-
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|2
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|29
|
|Speed +1, defend after action
|-
|-
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|3
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|29
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|Speed +1, defend after action
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{| class="article-table"
{| class="article-table"
!
!
<span>Layout</span>
!
!
Position
<nowiki>#</nowiki>
!
!
!
Attack
!
 
%
!<span>Notes</span>
!<span>More Notes</span>
|-
|-
| rowspan="5" |
| rowspan="5" |
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!
!
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!4
!
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!2
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|1
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|10
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|Speed +1, defend after action
| rowspan="5" |
| rowspan="5" |
* Learned via Nomad Emperor
|-
|-
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|2
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|35
|
|<span>Speed +1, defend after action</span>
|-
|-
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|3
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|35
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|<span>Speed +1, defend after action</span>
|-
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|4
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|10
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|5
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|10
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|}
Line 583: Line 628:
=== Holy Wall ===
=== Holy Wall ===
{| class="article-table"
{| class="article-table"
!<span>Layout</span>
!
!
Position
<nowiki>#</nowiki>
!
!
!
Attack
!
 
!
%
!<span>Notes</span>
!<span>More Notes</span>
|-
|-
| rowspan="5" |
| rowspan="5" |
{| class="article-table"
{| class="article-table"
|
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|2
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|4
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|1
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|5
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|3
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|}
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|1
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|34
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| rowspan="5" |
| rowspan="5" |
* Learned via Crusader emperor
* Good for defending back row
|-
|-
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|2
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|32
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|-
|-
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|3
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|32
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|4
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|1
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|5
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|1
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|}
Line 645: Line 698:
=== Power Raise ===
=== Power Raise ===
{| class="article-table"
{| class="article-table"
!<span>Layout</span>
!
!
Position
<nowiki>#</nowiki>
!
!
Attack
%
!<span>Notes</span>
!<span>More Notes</span>
|-
| rowspan="5" |
{| class="article-table"
!
!2
!
!
!
!
!
!
|-
|-
| rowspan="5" |
!
!
!4
!
!
|-
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|1
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| rowspan="5" |
|-
|-
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|5
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|-
|-
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|3
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|}
|1
|10
|Speed-2, Magic Power bonus
| rowspan="5" |
* Learned via Sea Woman empress
* Only formation that gives bonus to casting
|-
|-
|2
|20
|
|
|-
|3
|20
|
|
|
|-
|-
|
|4
|
|25
|
|Speed +1, defend after action
|-
|5
|25
|<span>Speed +1, defend after action</span>
|}
|}


=== Rapid Stream ===
=== Rapid Stream ===
{| class="article-table"
{| class="article-table"
!<span>Layout</span>
!
!
Position
<nowiki>#</nowiki>
!
Attack
%
!<span>Notes</span>
!<span>More Notes</span>
|-
| rowspan="5" |
{| class="article-table"
!
!
!4
!
!
|-
!
!
!
!
!2
!
!
!
!
|-
|-
| rowspan="5" |
|
|1
|
|
|
|
|
|
| rowspan="5" |
|-
|-
|
|
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|3
|
|
|
|
|-
|-
|
|
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|5
|
|
|
|
|}
|1
|20
|Speed-2
| rowspan="5" |
* Learned via Merchant Marine emperor
* Always goes first in battle
* Forced action order 1>2>3>4>5
* After action, all characters are treated as stunned (no shield or counter chance activation)
* speed penalty doesn't effect action order, but stuff like martial arts damage
|-
|-
|
|2
|
|<span>20</span>
|
|<span>Speed-2</span>
|-
|3
|<span>20</span>
|<span>Speed-2</span>
|-
|4
|<span>20</span>
|<span>Speed-2</span>
|-
|-
|
|5
|
|<span>20</span>
|
|<span>Speed-2</span>
|}
|}


=== Mu Fence ===
=== Mu Fence ===
{| class="article-table"
{| class="article-table"
!<span>Layout</span>
!
Position
<nowiki>#</nowiki>
!
Attack
%
!<span>Notes</span>
!<span>More Notes</span>
|-
| rowspan="5" |
{| class="article-table"
!
!
!
!
!
!4
|-
!
!
!
!
!
!
!2
!
!
|-
|-
| rowspan="5" |
|
|
|
|
|
|
| rowspan="5" |
|1
|
|-
|-
|
|
|
|
|
|3
|
|
|-
|-
Line 726: Line 882:
|
|
|
|
|
|5
|}
|1
|<span>20</span>
|Speed-2, defend before action
| rowspan="5" |
* Learned via Herder emperor
* always go last
* forced action order, 1>2>3>4>5
* Most defensive formation in game
|-
|2
|<span>20</span>
|<span>Speed-2, defend before action</span>
|-
|3
|<span>20</span>
|<span>Speed-2, defend before action</span>
|-
|-
|
|4
|
|<span>20</span>
|
|<span>Speed-2, defend before action</span>
|-
|-
|
|5
|
|<span>20</span>
|
|<span>Speed-2, defend before action</span>
|}
|}


=== Dragon ===
=== Dragon ===
{| class="article-table"
{| class="article-table"
!<span>Layout</span>
!
!
Position
<nowiki>#</nowiki>
!
!
Attack
%
!<span>Notes</span>
!<span>More Notes</span>
|-
| rowspan="5" |
{| class="article-table"
!
!2
!
!
!
|-
!
!
!
!3
!
!
!
!
|-
|-
| rowspan="5" |
|1
|
|
|
|
|
|
|
| rowspan="5" |
|-
|-
|
|
|
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|4
|
|
|-
|-
Line 757: Line 955:
|
|
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|
|-
|
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|5
|}
|1
|28
|
|
| rowspan="5" |
* Learned via brawler emperor
* forced action order, 1>2>3>4>5
|-
|2
|18
|
|
|-
|-
|3
|18
|
|
|-
|4
|8
|
|
|-
|5
|28
|
|
|}
|}
Line 769: Line 984:
=== Free Fight - 1 ===
=== Free Fight - 1 ===
{| class="article-table"
{| class="article-table"
!<span>Layout</span>
!
Position
<nowiki>#</nowiki>
!
Attack
%
!<span>Notes</span>
!<span>More Notes</span>
|-
| rowspan="5" |
{| class="article-table"
!
!4
!
!
!
!
!
|-
!
!2
!
!
!
!
!
!
|-
|-
| rowspan="5" |
|
|
|
|
|
|
| rowspan="5" |
|1
|
|-
|-
|
|3
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|
|
|
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|-
|-
|
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|5
|
|
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|
|-
|
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|}
|1
|1
|
|
| rowspan="5" |
* Learned through City Thief emperor
* best for protecting squishy emperors
|-
|2
|24
|
|
|-
|-
|3
|25
|
|
|-
|4
|25
|
|
|-
|5
|25
|
|
|}
|}
Line 800: Line 1,054:
=== Goblin Attack ===
=== Goblin Attack ===
{| class="article-table"
{| class="article-table"
!<span>Layout</span>
!
!
Position
<nowiki>#</nowiki>
!
!
Attack
%
!<span>Notes</span>
!<span>More Notes</span>
|-
| rowspan="5" |
{| class="article-table"
!
!2
!
!
!
!
!
!
|-
|-
| rowspan="5" |
!
!
!
!4
!
|-
|
|
|
|
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|1
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|
| rowspan="5" |
|-
|-
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|5
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|-
|-
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|3
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|
|
|
|
|
|}
|1
|30
|Speed+1, melee and range bonus
| rowspan="5" |
* Learned via maze of memories
* highly offense oriented formation
|-
|-
|
|2
|
|30
|
|Speed+1, melee bonus
|-
|3
|20
|Speed+1, melee bonus
|-
|4
|10
|Speed+1, range bonus
|-
|-
|
|5
|
|10
|
|Speed+1, range bonus
|}
|}


=== Sudden Decree ===
=== Sudden Decree ===
{| class="article-table"
{| class="article-table"
!<span>Layout</span>
!
Position
<nowiki>#</nowiki>
!
Attack
%
!<span>Notes</span>
!<span>More Notes</span>
|-
| rowspan="5" |
{| class="article-table"
!
!
!
!3
!
!
|-
!
!
!2
!
!
!
!
!
!
|-
|-
| rowspan="5" |
|
|
|1
|
|
|-
|
|
|
|4
|
|-
|
|5
|
|
|
|}
|
|
|
|
Line 862: Line 1,192:
=== Opportunist (need to get proper name for ninja formation) ===
=== Opportunist (need to get proper name for ninja formation) ===
{| class="article-table"
{| class="article-table"
!<span>Layout</span>
!
!
Position
<nowiki>#</nowiki>
!
!
Attack
%
!<span>Notes</span>
!<span>More Notes</span>
|-
| rowspan="5" |
{| class="article-table"
!
!
!
!
!
|-
!
!2
!
!
!
!
!
!
|-
|-
| rowspan="5" |
|
|1
|4
|5
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|-
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|3
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| rowspan="5" |
|-
|-
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|-
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|1
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| rowspan="5" |
|-
|-
|2
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|-
|3
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|-
|-
|4
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|5
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|}
|}

Revision as of 15:18, May 4, 2017

Formation System

Romancing Sa-Ga 2 has a total of 18 different formations available to you, each with it's own benefits / mechanics.

In the beginning of the game, you start off with free fight and imperial cross. Free Fight is the standard formation for when you're being attacked from behind or when you encounter an enemy while running.

New formations can be researched in the dojo area (upper right hand corner of the castle) when you talk to the drill sergeant with a non-standard character as emperor. (meaning, your emperor is not from the standard imperial warrior set)

Formation properties are only active when your entire team is standing. If one of your characters is knocked out, you lose the formation properties and instead have the formation properties of free fight until the knocked out character is revived.

Keep note, the attack % value are test values and not values extracted from the code itself. Enemy targeting in this game is handled separately via an enemy behavior flag along with position data. So while the formation might make it less likely for a character to get targeted by an attack, enemy behavior data might change the actual chance. (i.e. some enemies will focus on the emperor, others might focus on high HP characters, etc)

Free Fight

Layout Position

Number

Attack

%

Notes More Notes
5
2
1
3
6
1 20
  • Starting Formation
  • Automatically invoked if encounters enemy while running or being attacked from behind
2 20
3 20
4 20
5 20

Imperial Cross

Layout Position

Number

Attack

%

Notes More Notes
4
3 1 2
5
1 7
  • Starting formation
  • Position 3 aggros most attacks
2 3 Speed - 2, blocks after action
3 66 Speed - 1, blocks after action
4 13
5 11

Imperial Arrow

Layout Position

Number

Attack

%

Notes More Notes
4
3 1 2
5
1 4 +1 speed, defend after action
  • Learned through Imperial Guard as emperor
  • Attacks are now even more focused on position 3
2 1
3 81 +1 speed, defend after action
4 8 +1 speed, defend after action
5 6 +1 speed, defend after action

Phoenix

Layout Position

#

Attack

%

Notes More Notes
2 4
1
3 5
1 70 Defends before action, counter proc chance doubles
  • Learned through Tactician as emperor
  • Highly defensive for the emperor, greatly increases melee DPS.
  • Works great with the Fudoh Sword
2 10 speed -1, defend after action, bonus to melee
3 10 speed -1, defend after action, bonus to melee
4 5 speed -1, defend after action, bonus to melee
5 5 speed -1, defend after action, bonus to melee

Lightning

Layout Position

#

Attack

%

Notes

More Notes

2

4

1
5
3
1 20
  • Learned through East Guard as emperor
  • Characters will always move in the order of 2 > 3 > 4 > 5 > 1
2 20
3 20
4 20
5 20

Desert Fox

Layout

Position

#

Attack

%

Notes More Notes
2
4
1
5
3
1 50 Speed + 1, bonus to melee damage, defend after action, counter proc % x 2
  • Learned through Desert Guard as Emperor
2 20 bonus to melee damage
3 20 bonus to melee damage
4 5
5 5

Amazon Strike

Layout

Position

#

Attack

%

Notes More Notes
4
2
1
3
5
1 30 Speed +3, defend after action, bonus to melee
  • Learned by Amazon
  • Highly melee focused
2 20 Speed +1, defend after action, bonus to melee
3 20 Speed +1, defend after action, bonus to melee
4 15
5 15

Hunter Shift

Layout

Position

#

Attack

%

Notes More Notes
4
2
1
3
5
1 2 Speed -1, bonus to ranged attacks
  • Learned via Hunter Emperor
2 29 Speed +1, defend after action
3 29 Speed +1, defend after action
4 2
5 2

Whirlwind

Layout

Position

#

Attack

%

Notes More Notes
4
2
1
3
5
1 10 Speed +1, defend after action
  • Learned via Nomad Emperor
2 35 Speed +1, defend after action
3 35 Speed +1, defend after action
4 10
5 10

Holy Wall

Layout

Position

#

Attack

%

Notes More Notes
2
4
1
5
3
1 34
  • Learned via Crusader emperor
  • Good for defending back row
2 32
3 32
4 1
5 1

Power Raise

Layout

Position

#

Attack

%

Notes More Notes
2
4
1
5
3
1 10 Speed-2, Magic Power bonus
  • Learned via Sea Woman empress
  • Only formation that gives bonus to casting
2 20
3 20
4 25 Speed +1, defend after action
5 25 Speed +1, defend after action

Rapid Stream

Layout

Position

#

Attack

%

Notes More Notes
4
2
1
3
5
1 20 Speed-2
  • Learned via Merchant Marine emperor
  • Always goes first in battle
  • Forced action order 1>2>3>4>5
  • After action, all characters are treated as stunned (no shield or counter chance activation)
  • speed penalty doesn't effect action order, but stuff like martial arts damage
2 20 Speed-2
3 20 Speed-2
4 20 Speed-2
5 20 Speed-2

Mu Fence

Layout

Position

#

Attack

%

Notes More Notes
4
2
1
3
5
1 20 Speed-2, defend before action
  • Learned via Herder emperor
  • always go last
  • forced action order, 1>2>3>4>5
  • Most defensive formation in game
2 20 Speed-2, defend before action
3 20 Speed-2, defend before action
4 20 Speed-2, defend before action
5 20 Speed-2, defend before action

Dragon

Layout

Position

#

Attack

%

Notes More Notes
2
3
1
4
5
1 28
  • Learned via brawler emperor
  • forced action order, 1>2>3>4>5
2 18
3 18
4 8
5 28

Free Fight - 1

Layout

Position

#

Attack

%

Notes More Notes
4
2
1
3
5
1 1
  • Learned through City Thief emperor
  • best for protecting squishy emperors
2 24
3 25
4 25
5 25

Goblin Attack

Layout

Position

#

Attack

%

Notes More Notes
2
4
1
5
3
1 30 Speed+1, melee and range bonus
  • Learned via maze of memories
  • highly offense oriented formation
2 30 Speed+1, melee bonus
3 20 Speed+1, melee bonus
4 10 Speed+1, range bonus
5 10 Speed+1, range bonus

Sudden Decree

Layout

Position

#

Attack

%

Notes More Notes
3
2
1
4
5

Opportunist (need to get proper name for ninja formation)

Layout

Position

#

Attack

%

Notes More Notes
2
1 4 5
3
1
2
3
4
5