Welcome to the SaGa Wiki! We have moved off Fandom very recently, so things are still being set up around here. Please note that some images did not successfully transfer, and will need to be manually reuploaded or replaced.


Note: Keep in mind that once you have an account, you must wait one day and make 5 edits to become autoconfirmed. This allows you to skip questions while editing, to create new articles, and to upload images.

Difference between revisions of "Blacksmith"

From SaGa Wiki
Jump to navigationJump to search
gkProtector Wind (talk)
gkProtector Wind (talk)
Line 14: Line 14:
==Forging Basics==
==Forging Basics==


When at the Blacksmiths you can choose to create or modify an item. Both processes require the use of materials, which can be obtained from shops, treasure chests and monsters. Each material is grouped by it's type and weight; different materials will result in different items being made or modified. By using different materials you can create stronger items, as well as giving them different attack types and abilities.
When at the Blacksmiths you can choose to create or modify an item. Both processes require the use of materials, which can be obtained from shops, treasure chests and monsters. Each material is grouped by it's type and weight, with different materials resulting in different items being made or modified. By using different materials you can create stronger items, as well as giving them different attack types and abilities.
*By using similar type materials you can increase an items' durability more than by just using whatever you have


Having a lightweight weapon can draw out abilities like <Parry>, <Deflect> and <Block> which can cancel enemy attacks, whereas heavy weapons will have stronger attacks.
*Using the 'Beastial' elemental materials can add Magic abilities to items (except Guns)
 
*Making a lightweight weapon draws out abilities like <Parry>, <Deflect> and <Block> which can cancel enemy attacks, whereas heavy weapons will have slightly stronger attacks but no defensive ability
 
*By experimenting, you can combine certain materials into stronger or rarer ones

Revision as of 18:38, August 31, 2010

The Blacksmith is a special location in various towns of Unlimited Saga that allow you to customize your equipment.

Blacksmith shops are only located in 4 towns, each with their own specialities in item creation. By using all of the Blacksmith shops you can customize all 7 weapon different types, shields and accessories. Guns can be modified but not created, while Body armour, Headgear and Boots cannot be made or modified at a Blacksmiths and must be bought or obtained from chests.


Wanda - Speciality in Bow & Accessory. Only Blacksmith that handles Guns.

Longshank (Mythe Works) - The personal Blacksmith shop of Mythe. Speciality depends on what level of Weapon Smith and Accessory Smith Panel Mythe has. If Mythe is not a playable character then the Works will only be able to make; Dagger, Sword & Accessory.

Gadeira - Speciality in increasing durability points.

Vaftom - Speciality in drawing out item abilities.

Forging Basics

When at the Blacksmiths you can choose to create or modify an item. Both processes require the use of materials, which can be obtained from shops, treasure chests and monsters. Each material is grouped by it's type and weight, with different materials resulting in different items being made or modified. By using different materials you can create stronger items, as well as giving them different attack types and abilities.

  • By using similar type materials you can increase an items' durability more than by just using whatever you have
  • Using the 'Beastial' elemental materials can add Magic abilities to items (except Guns)
  • Making a lightweight weapon draws out abilities like <Parry>, <Deflect> and <Block> which can cancel enemy attacks, whereas heavy weapons will have slightly stronger attacks but no defensive ability
  • By experimenting, you can combine certain materials into stronger or rarer ones