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Difference between revisions of "Guild System (The Final Fantasy Legend)"

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[[File:FFLegendJapanArt.png|thumb|300px|right|Humans, Espers, and Monsters]]
''[[Makai Toushi SaGa]]'' uses a '''guild system''' allowing the player to select from a variety of characters, each with their own strengths and flaws. This customization of a party either reduces or adds to the challenge of the game. Characters are revived at the House of Life, but each revive from there requires a Heart. At any point you can replace dead characters at the guild, except your first selected character.


There are three races of characters.
*'''Human''' - They have no magical capabilities and must buy their upgrades, as they only develop by drinking potions of HP, strength, and agility that boost the respective stats. They can equip up to eight items. The main difference between the two genders are that males have a higher STR stat while females have a higher AGI stat.
*'''Mutants/Espers''' - They grow naturally and are the only ones to use magic. They also learn magic and various skills at random, but they can disappear as quickly as they come. They can only equip four items. They cannot use the stat upgrade items that humans need, though.
*'''Monsters''' - A player can start out as a variety of monsters, or recruit one. They do not develop by normal means, instead transforming into stronger or weaker monsters by eating the meat that is sometimes dropped after battle. They cannot equip any items. Depending on what kind of monster the eater is and what kind of monster the meat consists of affects what the resulting monster will be.


[[The Final Fantasy Legend]] used a [[guild system (ffl)|guild system]] allowing the player to select from a variety of characters, each with their own strengths and flaws, making customizing a party either remove most of the challenge to the game, or adds greatly to the challenge of the game. Charcters are revived at the House of Life as long as they have Hearts left. At any point you can replace dead charcters at the guild, except your first selected charcter.
==Beginning Guild==
*Human - They have no magical capabilities and must buy their upgrades, the main difference between the genders being that males have a higher STR stat while females have a higher AGI stat.
Unlike other guilds, the player can only select one character from this guild and never visit it again. After selecting the character, the character cannot be replaced for the rest of the game. They tend to run a little more powerful then the Tower Town Guild.
*Mutants/Espers - They grow naturally and are the only ones to use magic. They also learn magic and various skills at random, but they can disappear as quickly as they come. They cannot use the stat upgrades that humans need though.
*Monsters - You can start out as a variety of monsters, or recruit one. They do not develop by normal means, instead relying on the meat that is sometimes dropped after battle. Depending on what kind of monster the eater is and what kind of monster the meat consists of affects what the resulting monster will be.


Begining Guild
Unlike other guilds you can only select one charcter from this guild and never visit it again. After you select your charcter you can never replace him or her for the rest of the game. They tend to run a little more powerful then the Tower Town Guild.
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Tower Town Guild


The Tower Town Guild is found after you begin the game and you can fill all your empty slots. When one of these charcters die you can replace them at the guild or revive them.
==Tower Town Guild==
The Tower Town Guild is found after beginning the game, making it possible to fill all empty slots. When one of these characters die, they can be replaced at the guild or revived.
 
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[[Category:Gameplay]]
[[Category:Makai Toushi SaGa]]
[[Category:The Final Fantasy Legend]]

Latest revision as of 15:55, December 4, 2021

Humans, Espers, and Monsters

Makai Toushi SaGa uses a guild system allowing the player to select from a variety of characters, each with their own strengths and flaws. This customization of a party either reduces or adds to the challenge of the game. Characters are revived at the House of Life, but each revive from there requires a Heart. At any point you can replace dead characters at the guild, except your first selected character.

There are three races of characters.

  • Human - They have no magical capabilities and must buy their upgrades, as they only develop by drinking potions of HP, strength, and agility that boost the respective stats. They can equip up to eight items. The main difference between the two genders are that males have a higher STR stat while females have a higher AGI stat.
  • Mutants/Espers - They grow naturally and are the only ones to use magic. They also learn magic and various skills at random, but they can disappear as quickly as they come. They can only equip four items. They cannot use the stat upgrade items that humans need, though.
  • Monsters - A player can start out as a variety of monsters, or recruit one. They do not develop by normal means, instead transforming into stronger or weaker monsters by eating the meat that is sometimes dropped after battle. They cannot equip any items. Depending on what kind of monster the eater is and what kind of monster the meat consists of affects what the resulting monster will be.

Beginning Guild[edit]

Unlike other guilds, the player can only select one character from this guild and never visit it again. After selecting the character, the character cannot be replaced for the rest of the game. They tend to run a little more powerful then the Tower Town Guild.

Human M HP: 60 Str. 8 Def. 1 Agl. 4 Mana 0
Item: Long Sword, Bronze Glove
Human F HP 60 Str. 4 Def. 1 Agl. 8 Mana 0
Item: Saber, Bronze Glove
Mutant M HP 40 Str. 8 Def. 0 Agl. 4 Mana 6
Ability: Stealth Item: Long Sword
Mutant F HP 40 Str. 4 Def. 0 Agl. 8 Def. 6
Ability: Stealth Item: Saber
Clipper HP: 20 Str. 4 Def. 9 Agl. 7 Mana 6
Abilitys: Pincer, X Ice
Redbull HP: 60 Str. 8 Def. 7 Agl. 5 Mana 4
Ability: Horn, XIce
Wererat HP: 40 Str. 8 Def. 4 Agl. 5 Mana 7
Ability: Tusk
Zombie HP: 60 Str. 9 Def. 4 Agl. 3 Mana 6
Ability: Nail, OPara, XFire

Tower Town Guild[edit]

The Tower Town Guild is found after beginning the game, making it possible to fill all empty slots. When one of these characters die, they can be replaced at the guild or revived.

Human M HP: 40 Str. 7 Def. 0 Agl. 3 Mana 0
Item: Hammer
Human F HP 40 Str. 3 Def. 0 Agl. 0 Mana 0
Item: Rapier
Mutant M HP 20 Str. 7 Def. 0 Agl. 3 Mana 5
Item: Hammer
Mutant F HP 20 Str. 3 Def. 0 Agl. 7 Def. 5
Item: Rapier
Lizard HP: 40 Str. 5 Def. 7 Agl. 4 Mana 2
Abilitys: Bite, X Ice
Skeleton HP: 20 Str. 5 Def. 2 Agl. 4 Mana 7
Item
Albatros HP: 20 Str. 6 Def. 3 Agl. 9 Mana 4
Ability: Beak OQuake
Goblin HP: 20 Str. 9 Def. 6 Agl. 4 Mana 3
Ability: Nail