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Difference between revisions of "Template:RSreSDL-Sharr-SS"

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gkKimlasca warrior (talk)
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gkKimlasca warrior (talk)
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|Role                        = Jammer
|Role                        = Jammer
|AOE                          = No
|AOE                          = No
|Sprite                      = Sharr
|Game                        = Romancing SaGa 3
|Game                        = Romancing SaGa 3
|Skill 1 Name EN              = Foot payment
|Skill 1 Name JP              = 足払い
|Skill 1 Name JP              = 足払い
|Skill 1 Name Romaji          =  
|Skill 2 Name JP              = フレイムウィップ
|Passive 1 Name EN            = Morai augmentation Ⅱ (arm strength)
|Skill 3 Name JP             = 無双三段
|Passive 1 Name JP           = 闘気増強Ⅱ(腕力)
|Power 1                      = -
|Passive 1 Name Romaji        =  
|Power 1                      = D
|BP 1                        = 3
|BP 1                        = 3
|Attribute 1                  = -
|Attribute 1                  = {{RsreA|突}}
|Skill 1 Description EN      = 【Effect】Attack / near / attack enemy single body (spear) with a spear
|Power 2                      = C
Stun the object (in probability / ineffective for suspended enemies)
|BP 2                        = 7
|Skill 1 Description JP      = 【効果】攻撃/近/敵単体(突)槍で攻撃する
|Attribute 2                  = {{RsreA|熱}}
|Power 3                      = SS
|BP 3                        = 12
|Attribute 3                  = {{RsreA|突}}
|Skill 1 Description JP      = 【効果】
攻撃/近/敵単体(突)槍で攻撃する
対象をスタンさせる(確率中/浮遊している敵には無効)
対象をスタンさせる(確率中/浮遊している敵には無効)
|Skill 1 Description Romaji  =  
|Skill 2 Description JP      = 【効果】
|Passive 1 Description EN    = When attacking / rarely the arm strength rises (Large)
攻撃/遠/敵単体(熱)火術で攻撃する
対象をマヒさせる(確率中)
|Skill 3 Description JP      = 【効果】
攻撃/近/敵単体(突)槍で攻撃する
|Passive 1 Name JP            = 闘気増強(腕力)
|Passive 2 Name JP            = 能力弱体(素早さ)
|Passive 3 Name JP            = 勇健の守りIV
|Passive 4 Name JP            =
|Passive 1 Description JP    = 攻撃した時/まれに腕力が上昇する(大)
|Passive 1 Description JP    = 攻撃した時/まれに腕力が上昇する(大)
|Passive 1 Description Romaji =  
|Passive 2 Description JP    = 攻撃した時/まれに、対象の素早さが減少する(大)
|Passive 3 Description JP    = HPが満タンの時、被ダメージを軽減する(大)
|Passive 4 Description JP    =
|Style Bonus 1 JP            = アビリティ解放1
|Style Bonus 2 JP            = 腕力+1
|Style Bonus 3 JP            = マスターレベル経験値+1
|Style Bonus 4 JP            = 腕力+2
|Style Bonus 5 JP            = 腕力+3
|Style Bonus 6 JP            = アビリティ解放2
|Style Bonus 7 JP            = マスターレベル経験値+1
|Style Bonus 8 JP            = 素早さ+3
|Style Bonus 9 JP            = 全能力値+2
|Style Bonus 10 JP            = マスターレベル経験値+1
|Style Bonus 11 JP            = アビリティ解放3
|Style Bonus 12 JP            = マスターレベル経験値+1
|Style Bonus 13 JP            = 素早さ+4
|Style Bonus 14 JP            = マスターレベル経験値+1
|Style Bonus 15 JP            = 素早さ+5
|Style Bonus 16 JP            = 全能力値+3
|Profile Description JP      = 銀の手が無くとも、朱鳥の術を使うことは出来る。だが、二つが揃えば、俺はかつての力を完全に取り戻す。
|Skill 1 Name EN              = Tripped
|Skill 2 Name EN              = Flame Whip
|Skill 2 Name EN              = Flame Whip
|Skill 2 Name JP             = フレイムウィップ
|Skill 3 Name EN             = Musou 3 steps
|Skill 2 Name Romaji          =  
|Skill 1 Description EN      = 【effect】
|Passive 2 Name EN            = Capability weak Ⅲ (quickness)
Attack / near / attack enemy single body (spear) with a spear
|Passive 2 Name JP            = 能力弱体Ⅲ(素早さ)
Stun the object (in probability / ineffective for suspended enemies)
|Passive 2 Name Romaji        =
|Skill 2 Description EN      = 【effect】
|Power 2                      = C
Attack / Far / Attacks by single enemy (thermal) firing
|BP 2                        = 7
|Attribute 2                  = {{J|Hit|打|}}
|Skill 2 Description EN      = 【Effect】Attack / Far / Attacks by single enemy (thermal) firing
Make a target (in probability)
Make a target (in probability)
|Skill 2 Description JP       = 【効果】攻撃//敵単体()火術で攻撃する
|Skill 3 Description EN       = [Effect]
対象をマヒさせる(確率中)
Attack / near / attack enemy single body (spur) attack with a spear
|Skill 2 Description Romaji  =  
|Passive 1 Name EN            = Enhancement of battle (arm strength)
|Passive 2 Name EN            = Weak ability (quickness)
|Passive 3 Name EN            = Protection of Health IV
|Passive 4 Name EN            = N/A
|Passive 1 Description EN    = When attacking / rarely the arm strength rises (Large)
|Passive 2 Description EN    = When attacking / rarely, the quickness of the subject decreases (large)
|Passive 2 Description EN    = When attacking / rarely, the quickness of the subject decreases (large)
|Passive 2 Description JP     = 攻撃した時/まれに、対象の素早さが減少する()
|Passive 3 Description EN     = When HP is full, it reduces damaged damage (Large)
|Passive 2 Description Romaji =  
|Passive 4 Description EN    = N/A
|Skill 3 Name EN             = Musou 3 steps
|Style Bonus 1 EN            = Ability release 1
|Skill 3 Name JP              = 無双三段
|Style Bonus 2 EN            = Skill + 1
|Style Bonus 3 EN            = Master level Experience value + 1
|Style Bonus 4 EN            = Skill + 2
|Style Bonus 5 EN            = Skill + 3
|Style Bonus 6 EN            = Ability release 2
|Style Bonus 7 EN            = Master level Experience value + 1
|Style Bonus 8 EN            = Quickness + 3
|Style Bonus 9 EN            = Total ability value + 2
|Style Bonus 10 EN            = Master level Experience value + 1
|Style Bonus 11 EN            = Ability release 3
|Style Bonus 12 EN            = Master level Experience value + 1
|Style Bonus 13 EN            = Quickness + 4
|Style Bonus 14 EN            = Master level Experience value + 1
|Style Bonus 15 EN            = Quickness + 5
|Style Bonus 16 EN           = Total ability value + 3
|Profile Description EN      = Even if there is no hand of silver, you can use the art of tuscany. But, if the two come together, I regain the power of the past.
|Skill 1 Name Romaji          =
|Skill 2 Name Romaji          =  
|Skill 3 Name Romaji          =  
|Skill 3 Name Romaji          =  
|Passive 3 Name EN            = Protection of Health IV
|Skill 1 Description Romaji  =
|Passive 3 Name JP            = 勇健の守りIV
|Skill 2 Description Romaji  =
|Skill 3 Description Romaji  =
|Passive 1 Name Romaji        =  
|Passive 2 Name Romaji        =  
|Passive 3 Name Romaji        =  
|Passive 3 Name Romaji        =  
|Power 3                      = SS
|Passive 4 Name Romaji       =  
|BP 3                        = 12
|Passive 1 Description Romaji =  
|Attribute 3                  = -
|Passive 2 Description Romaji =  
|Skill 3 Description EN      = [Effect] Attack / near / attack enemy single body (spur) attack with a spear
|Skill 3 Description JP      = 【効果】攻撃/近/敵単体(突)槍で攻撃する
|Skill 3 Description Romaji   =  
|Passive 3 Description EN    = When HP is full, it reduces damaged damage (Large)
|Passive 3 Description JP    = HPが満タンの時、被ダメージを軽減する(大)
|Passive 3 Description Romaji =  
|Passive 3 Description Romaji =  
|Profile Description EN      = Even if there is no hand of silver, you can use the art of tuscany. But, if the two come together, I regain the power of the past.
|Passive 4 Description Romaji =  
|Profile Description JP      = 銀の手が無くとも、朱鳥の術を使うことは出来る。だが、二つが揃えば、俺はかつての力を完全に取り戻す。
|Style Bonus 1 Romaji        =
|Style Bonus 2 Romaji        =
|Style Bonus 3 Romaji        =
|Style Bonus 4 Romaji        =
|Style Bonus 5 Romaji        =
|Style Bonus 6 Romaji        =
|Style Bonus 7 Romaji        =
|Style Bonus 8 Romaji        =
|Style Bonus 9 Romaji        =
|Style Bonus 10 Romaji        =
|Style Bonus 11 Romaji        =
|Style Bonus 12 Romaji        =
|Style Bonus 13 Romaji        =
|Style Bonus 14 Romaji        =
|Style Bonus 15 Romaji        =
|Style Bonus 16 Romaji        =  
|Profile Description Romaji  =  
|Profile Description Romaji  =  
|User Notes                  =  
|User Notes                  =  
}}
}}

Latest revision as of 21:43, December 16, 2018

|rowspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:color:white;text-align:center;font-size:120%; border: 1px solid black; background-color: #555553; background-image: -moz-linear-gradient(top, #555553, #000000); background-image: -ms-linear-gradient(top, #555553, #000000); background-image: -o-linear-gradient(top, #555553, #000000); background-image: -webkit-gradient(linear, left top, left bottom, from(#555553), to(#000000)); -pie-background: linear-gradient(top, #555553, #000000);; color: black; border:1px solid black;"|


Sharr
シャール

|style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|RSre SS Rank.png |style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|RSre Weapon Spear.png |style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|RSre Role Jammer.png |style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|No |style="text-align: center; style="width:150px; text-align:center; background-color:color:white;text-align:center;font-size:120%; border: 1px solid black; background-color: #555553; background-image: -moz-linear-gradient(top, #555553, #000000); background-image: -ms-linear-gradient(top, #555553, #000000); background-image: -o-linear-gradient(top, #555553, #000000); background-image: -webkit-gradient(linear, left top, left bottom, from(#555553), to(#000000)); -pie-background: linear-gradient(top, #555553, #000000);; color: black; border:1px solid black;"|RSre Sharr Sprite SS.png
Romancing SaGa 3 |- |colspan="3" style="text-align: center; style="width:150px; text-align:center; background-color:color:white;text-align:left;font-size:100%; border: 1px solid black; background-color: white; background-image: -moz-linear-gradient(top, white, #C0C0C0); background-image: -ms-linear-gradient(top, white, #C0C0C0); background-image: -o-linear-gradient(top, white, #C0C0C0); background-image: -webkit-gradient(linear, left top, left bottom, from(white), to(#C0C0C0)); -pie-background: linear-gradient(top, white, #C0C0C0);; color: black; border:1px solid black;"|Skill 1 |colspan="3" style="text-align: center; style="width:150px; text-align:center; background-color:color:white;text-align:left;font-size:100%; border: 1px solid black; background-color: white; background-image: -moz-linear-gradient(top, white, #C0C0C0); background-image: -ms-linear-gradient(top, white, #C0C0C0); background-image: -o-linear-gradient(top, white, #C0C0C0); background-image: -webkit-gradient(linear, left top, left bottom, from(white), to(#C0C0C0)); -pie-background: linear-gradient(top, white, #C0C0C0);; color: black; border:1px solid black;"|Passive 1 |- |colspan="3" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Tripped (足払い?) |colspan="3" rowspan="2" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Enhancement of battle (arm strength) (闘気増強(腕力)?) |- |colspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Power: - |colspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|BP: 3 |colspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Attribute: Template:RsreA |- |colspan="3" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|【effect】 Attack / near / attack enemy single body (spear) with a spear Stun the object (in probability / ineffective for suspended enemies) (【効果】 攻撃/近/敵単体(突)槍で攻撃する 対象をスタンさせる(確率中/浮遊している敵には無効)?) |colspan="3" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|When attacking / rarely the arm strength rises (Large) (攻撃した時/まれに腕力が上昇する(大)?) |- |colspan="3" style="text-align: center; style="width:150px; text-align:center; background-color:color:white;text-align:left;font-size:100%; border: 1px solid black; background-color: white; background-image: -moz-linear-gradient(top, white, #C0C0C0); background-image: -ms-linear-gradient(top, white, #C0C0C0); background-image: -o-linear-gradient(top, white, #C0C0C0); background-image: -webkit-gradient(linear, left top, left bottom, from(white), to(#C0C0C0)); -pie-background: linear-gradient(top, white, #C0C0C0);; color: black; border:1px solid black;"|Skill 2 |colspan="3" style="text-align: center; style="width:150px; text-align:center; background-color:color:white;text-align:left;font-size:100%; border: 1px solid black; background-color: white; background-image: -moz-linear-gradient(top, white, #C0C0C0); background-image: -ms-linear-gradient(top, white, #C0C0C0); background-image: -o-linear-gradient(top, white, #C0C0C0); background-image: -webkit-gradient(linear, left top, left bottom, from(white), to(#C0C0C0)); -pie-background: linear-gradient(top, white, #C0C0C0);; color: black; border:1px solid black;"|Passive 2 |- |colspan="3" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Flame Whip (フレイムウィップ?) |colspan="3" rowspan="2" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Weak ability (quickness) (能力弱体(素早さ)?) |- |colspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Power: C |colspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|BP: 7 |colspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Attribute: Template:RsreA |- |colspan="3" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|【effect】 Attack / Far / Attacks by single enemy (thermal) firing Make a target (in probability) (【効果】 攻撃/遠/敵単体(熱)火術で攻撃する 対象をマヒさせる(確率中)?) |colspan="3" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|When attacking / rarely, the quickness of the subject decreases (large) (攻撃した時/まれに、対象の素早さが減少する(大)?) |- |colspan="3" style="text-align: center; style="width:150px; text-align:center; background-color:color:white;text-align:left;font-size:100%; border: 1px solid black; background-color: white; background-image: -moz-linear-gradient(top, white, #C0C0C0); background-image: -ms-linear-gradient(top, white, #C0C0C0); background-image: -o-linear-gradient(top, white, #C0C0C0); background-image: -webkit-gradient(linear, left top, left bottom, from(white), to(#C0C0C0)); -pie-background: linear-gradient(top, white, #C0C0C0);; color: black; border:1px solid black;"|Skill 3 |colspan="3" style="text-align: center; style="width:150px; text-align:center; background-color:color:white;text-align:left;font-size:100%; border: 1px solid black; background-color: white; background-image: -moz-linear-gradient(top, white, #C0C0C0); background-image: -ms-linear-gradient(top, white, #C0C0C0); background-image: -o-linear-gradient(top, white, #C0C0C0); background-image: -webkit-gradient(linear, left top, left bottom, from(white), to(#C0C0C0)); -pie-background: linear-gradient(top, white, #C0C0C0);; color: black; border:1px solid black;"|Passive 3 |- |colspan="3" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Musou 3 steps (無双三段?) |colspan="3" rowspan="2" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Protection of Health IV (勇健の守りIV?) |- |colspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Power: SS |colspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|BP: 12 |colspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Attribute: Template:RsreA |- |colspan="3" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|[Effect] Attack / near / attack enemy single body (spur) attack with a spear (【効果】 攻撃/近/敵単体(突)槍で攻撃する?) |colspan="3" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|When HP is full, it reduces damaged damage (Large) (HPが満タンの時、被ダメージを軽減する(大)?) |- |colspan="3" style="text-align: center; style="width:150px; text-align:center; background-color:color:white;text-align:left;font-size:100%; border: 1px solid black; background-color: white; background-image: -moz-linear-gradient(top, white, #C0C0C0); background-image: -ms-linear-gradient(top, white, #C0C0C0); background-image: -o-linear-gradient(top, white, #C0C0C0); background-image: -webkit-gradient(linear, left top, left bottom, from(white), to(#C0C0C0)); -pie-background: linear-gradient(top, white, #C0C0C0);; color: black; border:1px solid black;"|Description |colspan="3" style="text-align: center; style="width:150px; text-align:center; background-color:color:white;text-align:left;font-size:100%; border: 1px solid black; background-color: white; background-image: -moz-linear-gradient(top, white, #C0C0C0); background-image: -ms-linear-gradient(top, white, #C0C0C0); background-image: -o-linear-gradient(top, white, #C0C0C0); background-image: -webkit-gradient(linear, left top, left bottom, from(white), to(#C0C0C0)); -pie-background: linear-gradient(top, white, #C0C0C0);; color: black; border:1px solid black;"|Passive 4 |- |colspan="3" rowspan="2" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Even if there is no hand of silver, you can use the art of tuscany. But, if the two come together, I regain the power of the past. (銀の手が無くとも、朱鳥の術を使うことは出来る。だが、二つが揃えば、俺はかつての力を完全に取り戻す。?) |colspan="3" rowspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|N/A (?) |- |colspan="3" rowspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|N/A (?) |- |colspan="6" style="text-align: center; style="width:150px; text-align:center; background-color:color:white;text-align:left;font-size:100%; border: 1px solid black; background-color: white; background-image: -moz-linear-gradient(top, white, #C0C0C0); background-image: -ms-linear-gradient(top, white, #C0C0C0); background-image: -o-linear-gradient(top, white, #C0C0C0); background-image: -webkit-gradient(linear, left top, left bottom, from(white), to(#C0C0C0)); -pie-background: linear-gradient(top, white, #C0C0C0);; color: black; border:1px solid black;"|Style Bonus |- |colspan="1" style="text-align: center; style="width:40px; text-align:center; background-color:white; color: black; border:1px solid black;"|Lv. 1: |colspan="2" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Ability release 1 (アビリティ解放1?) |colspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Lv. 2: |colspan="2" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Skill + 1 (腕力+1?) |- |colspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Lv. 4: |colspan="2" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Master level Experience value + 1 (マスターレベル経験値+1?) |colspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Lv. 6: |colspan="2" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Skill + 2 (腕力+2?) |- |colspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Lv. 8: |colspan="2" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Skill + 3 (腕力+3?) |colspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Lv. 10: |colspan="2" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Ability release 2 (アビリティ解放2?) |- |colspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Lv. 14: |colspan="2" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Master level Experience value + 1 (マスターレベル経験値+1?) |colspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Lv. 18: |colspan="2" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Quickness + 3 (素早さ+3?) |- |colspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Lv. 22: |colspan="2" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Total ability value + 2 (全能力値+2?) |colspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Lv. 26: |colspan="2" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Master level Experience value + 1 (マスターレベル経験値+1?) |- |colspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Lv. 30: |colspan="2" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Ability release 3 (アビリティ解放3?) |colspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Lv. 34: |colspan="2" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Master level Experience value + 1 (マスターレベル経験値+1?) |- |colspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Lv. 38: |colspan="2" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Quickness + 4 (素早さ+4?) |colspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Lv. 42: |colspan="2" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Master level Experience value + 1 (マスターレベル経験値+1?) |- |colspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Lv. 46 |colspan="2" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Quickness + 5 (素早さ+5?) |colspan="1" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Lv. 50 |colspan="2" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"|Total ability value + 3 (全能力値+3?) |- |colspan="6" style="text-align: center; style="width:150px; text-align:center; background-color:color:white;text-align:left;font-size:100%; border: 1px solid black; background-color: white; background-image: -moz-linear-gradient(top, white, #C0C0C0); background-image: -ms-linear-gradient(top, white, #C0C0C0); background-image: -o-linear-gradient(top, white, #C0C0C0); background-image: -webkit-gradient(linear, left top, left bottom, from(white), to(#C0C0C0)); -pie-background: linear-gradient(top, white, #C0C0C0);; color: black; border:1px solid black;"|Notes |- |colspan="6" style="text-align: center; style="width:150px; text-align:center; background-color:white; color: black; border:1px solid black;"| |-