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Spell Arts are the various magic abilities used in | Spell Arts are the various magic abilities used in [http://saga.wikia.com/wiki/Unlimited_Saga Unlimited Saga]. Spell Arts come in 6 different elements and can be offensive, defensive or supportive. They can be cast by using a Familiar (from a characters' [http://saga.wikia.com/wiki/Growth_Panel Growth Panel]) or by learning them permanently from a Magic Tablet. Higher level Familiars and Magic Tablets will have stronger spells on them, but the most powerful Spell Arts can only be created through the use of a Magic Blender [http://saga.wikia.com/wiki/Growth_Panel Growth Panel] (''in italics''). | ||
Higher level Familiars and Magic Tablets will have stronger spells on them, but the most powerful Spell Arts can only be created through the use of a Magic Blender [http://saga.wikia.com/wiki/Growth_Panel Growth Panel] (''in italics'') | |||
==Fire Arts== | ==Fire Arts== | ||
Fire Arts are mainly designed for direct damage and also increasing Strength. | Fire Arts are mainly designed for direct damage and also increasing Strength. | ||
{|width=" | |||
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|width=" | {|width="85%" cellspacing="0" cellpadding="0" border="1" style="text-align:center" | ||
|width=" | |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Name</font>''' | ||
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Image</font>''' | |||
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Description</font>''' | |||
|- | |- | ||
|'''Fire Veil''' | |'''Fire Veil''' | ||
|[[File:Fireveil.jpg|100px]] | |[[File:Fireveil.jpg|100px]] | ||
| | |Fire element up | ||
|- | |- | ||
|'''Detect Aura''' | |'''Detect Aura''' | ||
|[[File:Detectaura.jpg|100px]] | |[[File:Detectaura.jpg|100px]] | ||
|Lowers HP defense | |Lowers enemy's HP defense | ||
|- | |- | ||
|'''Fire Arrows''' | |'''Fire Arrows''' | ||
|[[File:Firearrows.jpg|100px]] | |[[File:Firearrows.jpg|100px]] | ||
|Single target | |Single target damage | ||
|- | |- | ||
|'''Fire Shield''' | |'''Fire Shield''' | ||
|[[File:Fireshield.jpg|100px]] | |[[File:Fireshield.jpg|100px]] | ||
|Occasionally | |Occasionally cancels ice attacks | ||
|- | |- | ||
|'''Power Surge''' | |'''Power Surge''' | ||
|[[File:Powersurge.jpg|100px]] | |[[File:Powersurge.jpg|100px]] | ||
| | |Increases ally's Strength | ||
|- | |- | ||
|'''Firewall''' | |'''Firewall''' | ||
|[[File:Firewall.jpg|100px]] | |[[File:Firewall.jpg|100px]] | ||
|Cancels all ice attacks | |Cancels all ice attacks for 1 turn | ||
|- | |- | ||
|'''Corona''' | |'''Corona''' | ||
|[[File:Corona.jpg|100px]] | |[[File:Corona.jpg|100px]] | ||
|Mass | |Mass damage | ||
|- | |- | ||
|'''Holy Seal''' | |'''Holy Seal''' | ||
|[[File:Holyseal.jpg|100px]] | |[[File:Holyseal.jpg|100px]] | ||
|Single target | |Single target damage | ||
|- | |- | ||
|''Intensity'' | |''Intensity'' | ||
Line 47: | Line 47: | ||
|''Power Gust'' | |''Power Gust'' | ||
|[[File:Powergust.jpg|100px]] | |[[File:Powergust.jpg|100px]] | ||
|Mass | |Mass damage | ||
|- | |- | ||
|'' | |''Moving Firewall'' | ||
|[[File: | |[[File:Movingfirewall.jpg|100px]] | ||
|Same as Firewall, but also deals some damage | |Same as Firewall, but also deals some damage | ||
|- | |- | ||
|''Crimson Flare'' | |''Crimson Flare'' | ||
|[[File:Crimsonflare.jpg|100px]] | |[[File:Crimsonflare.jpg|100px]] | ||
|Single target | |Single target damage + Blind effect | ||
|} | |} | ||
==Water Arts== | ==Water Arts== | ||
Water Arts are a | Water Arts are a mix of healing and offensive spells. | ||
*Detect Undead - Lower Undead HP defence. Locate Undeads on the field map | |||
*Water Veil - Water element up | |||
*Rainbringer - Increases number of "Water" panels in magic reel | |||
*Bubble Blow - Offensive water spell | |||
*Purify - Recover ally target HP and remove status effects | |||
*Water Shield - Block Heat attacks | |||
*Ice Needle - Mass spell | |||
*Trickle - Cancel an enemy turn | |||
*''Time Stop'' | |||
*''Thunderclap - Paralysis effect'' | |||
*''Ice Nine - Turns all panels in magic reel into "Water"or "Forbidden" element'' | |||
*''Refresh - Remove status effect'' | |||
==Earth Arts== | ==Earth Arts== | ||
Earth Arts are largely supportive spells. | Earth Arts are largely supportive spells. | ||
*Detect Animal - Lower HP defence of Beast, Wildling & Giants. Detect animal classes on the field map | |||
*Earth Veil - Earth element up | |||
*Boulder - Offensive earth spell | |||
*Sleep - Sleep effect | |||
*Build Up - Raise strength and endurance | |||
*Anti-Fear - Remove mental status effect | |||
*Animal Charmer - Weakens Beasts, Wildlings & Birds | |||
*Aegis Shield - Block elements | |||
*''Fear - Fear effect'' | |||
*''Power Rise - Raises strength'' | |||
*''Mega Power Rise - Raises strength (lasts longer than Power Rise)'' | |||
*''Pellet - Mass spell'' | |||
==Wood Arts== | ==Wood Arts== | ||
Wood Arts are used primarily defensive spells offering increased HP recovery, defence or resistance to attacks. | Wood Arts are used primarily defensive spells offering increased HP recovery, defence or resistance to attacks. | ||
*Detect Plantoids - Lower HP defence of plants and insects. Locate plants & insects on the field map. | |||
*Wood Veil - Wood element up | |||
*Overgrowth - Increases number of "Wood" panels in magic reel | |||
*Life Boost - Increase HP recovery rate | |||
*Recycle - Increase primary weapon durability | |||
*Missile Guard - Block Pierce attacks | |||
*Meditation - Raise Spirit & Magic | |||
*Thunderbringer - Offensive Wood spell | |||
*''Green Requiem - Blackout effect'' | |||
*''Forest Shield - Block physical attacks'' | |||
*''Restoration - Fully restores HP & removes mental status effect'' | |||
*''Holy Lightning'' | |||
==Metal Arts== | ==Metal Arts== | ||
A mix of support and offense spells. | A mix of support and offense spells. | ||
*Detect Gold - Lower HP defence of mimics. Locate gold on the field map | |||
*Metal Veil - Metal element up | |||
*Magic Lock - Paralysis to Mimics | |||
*Shock - Mass spell | |||
*Armor Blessing - Raise armour defence | |||
*Weapon Blessing - Raise weapon strength | |||
*Supersonic - Mass spell, Numb effect | |||
*Mind Lock - Block non-element attacks | |||
*''Detect Treasure - Locate treasure chests/items on the field map'' | |||
*''Sharpness - Raise bladed weapon strength'' | |||
*''Gold Thumb - Petrify effect'' | |||
*''Siren - Mass spell'' | |||
==Forbidden Arts== | ==Forbidden Arts== | ||
Forbidden Arts can only be learnt from a Magic Tablet, and are not available via a Familiar | Forbidden Arts can only be learnt from a Magic Tablet, and are not available via a Familiar. For this reasons Forbidden spells are extremely deadly, dealing both high damage and crippling status effects to enemies. | ||
*Detect Blood - Reduces enemy Life Protection | |||
*Seal of the Abyss - Paralysis effect | |||
*Degeneration - Poison effect | |||
*Weakness - Lower enemy strength and endurance | |||
*Spell Magnet - Caster becomes target of enemy spells. | |||
*Psycho Noise - Mass attack, lowering enemy Spirit, Magic and elements | |||
*Blaster - Blackout effect | |||
*Ophion - Cannot deal any HP damage, but high chances of LP damage | |||
See also [http://saga.wikia.com/wiki/Unlimited_Saga_Arts List of Arts] | |||