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[[File:Vent-heavenearth.png|thumb|Ventus performing the sword art Heaven and Earth.]]
A list of all the different weapon and attack Arts available in ''[[Unlimited Saga]]''. To use a weapon Art, a character must have the corresponding weapon equipped (unless using Melee). Each weapon can have up to 4 different abilities on it, each one performing different attacks and doing different amounts of damage. You can change which 4 abilities are on any weapon by altering the weapons weight via the [[Blacksmith]]. ''(Weapon Abilities are listed below in order of weight, from lighest, down to heaviest)''
By using a weapon repeatedly in battle you can 'spark' new, stronger attacks which will appear on the [[Reel System]] as different coloured panels. Once a new Art has been learnt it can be performed by stopping the Reel on the correct coloured panel during battle. Arts learnt by a character cannot be transferred or used by a different character unless they spark the Art themselves.
Most attacks increase to Level 4, with a few exceptions in Swords and Spears.
==Melee Arts==
==Melee Arts==
Melee Arts are good at conserving both HP and weapon durabilities. Melee Arts can come in upto 3 varieties: Light, Normal and Heavy. A character's weight (both natural, and through items equipped) defines which type of Melee Arts they can perform.
Melee Arts are good at conserving both HP and weapon durabilities. Melee Arts can come in upto 3 varieties: Light, Normal and Heavy. A character's weight (both natural, and through items equipped) defines which type of Melee Arts they can perform.
{| border="1" cellpadding="1" cellspacing="1" style="width: 620px; height: 224px;"
{| border="1" cellpadding="1" cellspacing="1" style="width: 620px; height: 224px;"
| style="text-align: center; background-color: rgb(153, 153, 153);"|'''Attack'''
| style="text-align: center;"|'''Attack'''
| style="text-align: center; text-color: black; background-color: rgb(51, 255, 0);"|'''Level 1'''
| style="vertical-align: top; text-align: center;"|'''Level 1'''
| style="text-align: center; background-color: rgb(0, 0, 255);"|'''Level 2'''
| style="text-align: center;"|'''Level 2'''
| style="text-align: center; background-color: rgb(255, 153, 255);"|'''Level 3'''
| style="text-align: center;"|'''Level 3'''
| style="text-align: center; background-color: rgb(255, 153, 0);"|'''Level 4'''
| style="text-align: center;"|'''Level 4'''
|-
|-
| style="text-align: center;"|Punch (Light)
| style="text-align: center;"|Punch (Light)
| style="vertical-align: top; text-align: center;"|Hummingbird
| style="vertical-align: top; text-align: center;"|Hummingbird
| style="text-align: center; vertical-align: top;"|Gattling Jab
| style="text-align: center;"|Gattling Jab
| style="text-align: center; vertical-align: top;"| --
| style="text-align: center;"| --
| style="text-align: center; vertical-align: top;"|Bodhisattva
| style="text-align: center;"|Bodhisattva
|-
|-
| style="text-align: center;"|Punch
| style="text-align: center;"|Punch
| style="vertical-align: top; text-align: center;"|Uppercut
| style="vertical-align: top; text-align: center;"|Uppercut
| style="text-align: center; vertical-align: top;"|Bear Swipe
| style="text-align: center;"|Bear Swipe
| style="text-align: center; vertical-align: top;"|Brute Force
| style="text-align: center;"|Brute Force
| style="text-align: center; vertical-align: top;"|Deadly Palm
| style="text-align: center;"|Deadly Palm
|-
|-
| style="text-align: center;"|Punch (Heavy)
| style="text-align: center;"|Punch (Heavy)
| style="vertical-align: top; text-align: center;"|Uppercut
| style="vertical-align: top; text-align: center;"|Uppercut
| style="text-align: center; vertical-align: top;"| --
| style="text-align: center;"| --
| style="text-align: center; vertical-align: top;"|Punch Out
| style="text-align: center;"|Punch Out
| style="text-align: center; vertical-align: top;"|Raksha
| style="text-align: center;"|Raksha
|-
|-
| style="text-align: center;"|Kick (Light)
| style="text-align: center;"|Kick (Light)
| style="vertical-align: top; text-align: center;"|Kick
| style="vertical-align: top; text-align: center;"|Kick
| style="text-align: center; vertical-align: top;"|Sinker
| style="text-align: center;"|Sinker
| style="text-align: center; vertical-align: top;"|Triangle Kick
| style="text-align: center;"|Triangle Kick
| style="text-align: center; vertical-align: top;"|Three Dragon
| style="text-align: center;"|Three Dragon
|-
|-
| style="text-align: center;"|Kick
| style="text-align: center;"|Kick
| style="vertical-align: top; text-align: center;"|Kick
| style="vertical-align: top; text-align: center;"|Kick
| style="text-align: center; vertical-align: top;"|Sinker
| style="text-align: center;"|Sinker
| style="text-align: center; vertical-align: top;"|Thunder Kick
| style="text-align: center;"|Thunder Kick
| style="text-align: center; vertical-align: top;"|Flying Knee
| style="text-align: center;"|Flying Knee
|-
|-
| style="text-align: center;"|Kick (Heavy)
| style="text-align: center;"|Kick (Heavy)
| style="vertical-align: top; text-align: center;"|Kick
| style="vertical-align: top; text-align: center;"|Kick
| style="text-align: center; vertical-align: top;"|Sinker
| style="text-align: center;"|Sinker
| style="text-align: center; vertical-align: top;"|Kickrush
| style="text-align: center;"|Kickrush
| style="text-align: center; vertical-align: top;"|Flash Flood
| style="text-align: center;"|Flash Flood
|-
|-
| style="text-align: center;"|Throw (Light)
| style="text-align: center;"|Throw (Light)
| style="vertical-align: top; text-align: center;"|Hairdryer
| style="vertical-align: top; text-align: center;"|Hairdryer
| style="text-align: center; vertical-align: top;"|Kawazu Throw
| style="text-align: center;"|Kawazu Throw
| style="text-align: center; vertical-align: top;"|Cyclone
| style="text-align: center;"|Cyclone
| style="text-align: center; vertical-align: top;"|Windwhistle
| style="text-align: center;"|Windwhistle
|-
|-
| style="text-align: center;"|Throw
| style="text-align: center;"|Throw
| style="vertical-align: top; text-align: center;"|Throw
| style="vertical-align: top; text-align: center;"|Throw
| style="text-align: center; vertical-align: top;"|Kawazu Throw
| style="text-align: center;"|Kawazu Throw
| style="text-align: center; vertical-align: top;"|Hammerfall
| style="text-align: center;"|Hammerfall
| style="text-align: center; vertical-align: top;"|Call Back
| style="text-align: center;"|Call Back
|}
|}
==Axe Arts==
==Axe Arts==
Axe Arts deal huge amounts of HP damage to enemies.
Axe Arts deal huge amounts of HP damage to enemies.
{| border="1" cellpadding="1" cellspacing="1" style="width: 622px; height: 150px;"
{| border="1" cellpadding="1" cellspacing="1" style="width: 622px; height: 150px;"
| style="text-align: center; background-color: rgb(153, 153, 153);"|'''Attack'''
| style="text-align: center;"|'''Attack'''
| style="text-align: center; text-color: black; background-color: rgb(51, 255, 0);"|'''Level 1'''
| style="text-align: center;"|'''Level 1'''
| style="text-align: center; background-color: rgb(0, 0, 255);"|'''Level 2'''
| style="text-align: center;"|'''Level 2'''
| style="text-align: center; background-color: rgb(255, 153, 255);"|'''Level 3'''
| style="text-align: center;"|'''Level 3'''
| style="text-align: center; background-color: rgb(255, 153, 0);"|'''Level 4'''
| style="text-align: center;"|'''Level 4'''
|-
|-
| style="text-align: center;"|Woodchopper
| style="text-align: center;"|Woodchopper
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| style="text-align: center;"|Splinter Pierce
| style="text-align: center;"|Splinter Pierce
|}
|}
==Sword Arts==
==Sword Arts==
Swords are the all-round Arts, with higher level attacks able to deal large amount of HP damage. Light swords have the ability <Deflect>, which can cancel an enemy attack.
Swords are the all-round Arts, with higher level attacks able to deal large amount of HP damage.
{| border="1" cellpadding="1" cellspacing="1" style="width: 620px; height: 175px;"
{| border="1" cellpadding="1" cellspacing="1" style="width: 620px; height: 175px;"
| style="text-align: center; background-color: rgb(153, 153, 153);"|'''Attack'''
| style="text-align: center;"|'''Attack'''
| style="text-align: center; text-color: black; background-color: rgb(51, 255, 0);"|'''Level 1'''
| style="text-align: center;"|'''Level 1'''
| style="text-align: center; background-color: rgb(0, 0, 255);"|'''Level 2'''
| style="text-align: center;"|'''Level 2'''
| style="text-align: center; background-color: rgb(255, 153, 255);"|'''Level 3'''
| style="text-align: center;"|'''Level 3'''
| style="text-align: center; background-color: rgb(255, 153, 0);"|'''Level 4'''
| style="text-align: center;"|'''Level 4'''
| style="text-align: center; background-color: rgb(255, 255, 0);"|'''Level 5'''
| style="text-align: center;"|'''Level 5'''
|-
|-
| style="text-align: center;"|Twin Blade
| style="text-align: center;"|Twin Blade
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| style="text-align: center;"| --
| style="text-align: center;"| --
|}
|}
==Spear Arts==
==Spear Arts==
Spears are good at dealing HP damage as well as great LP damage.
Spears are good at dealing HP damage as well as great LP damage.
{| border="1" cellpadding="1" cellspacing="1" style="width: 623px; height: 175px;"
{| border="1" cellpadding="1" cellspacing="1" style="width: 623px; height: 175px;"
| style="text-align: center; background-color: rgb(153, 153, 153);"|'''Attack'''
| style="text-align: center;"|'''Attack'''
| style="text-align: center; text-color: black; background-color: rgb(51, 255, 0);"|'''Level 1'''
| style="text-align: center;"|'''Level 1'''
| style="text-align: center; background-color: rgb(0, 0, 255);"|'''Level 2'''
| style="text-align: center;"|'''Level 2'''
| style="text-align: center; background-color: rgb(255, 153, 255);"|'''Level 3'''
| style="text-align: center;"|'''Level 3'''
| style="text-align: center; background-color: rgb(255, 153, 0);"|'''Level 4'''
| style="text-align: center;"|'''Level 4'''
| style="text-align: center; background-color: rgb(255, 255, 0);"|'''Level 5'''
| style="text-align: center;"|'''Level 5'''
|-
|-
| style="text-align: center;"|Flash Pierce
| style="text-align: center;"|Flash Pierce
Line 210: Line 200:
|}
|}
*DHS stands for "Double Headed Snake"
*DHS stands for "Double Headed Snake"
==Dagger Arts==
==Dagger Arts==
Daggers are designed solely for annihilating LP. Light Daggers have <Parry>, which is the best enemy cancelling ability.
Daggers are designed solely for annihilating LP.
{| border="1" cellpadding="1" cellspacing="1" style="width: 624px; height: 175px;"
{| border="1" cellpadding="1" cellspacing="1" style="width: 624px; height: 175px;"
| style="text-align: center; background-color: rgb(153, 153, 153);"|'''Attack'''
| style="text-align: center;"|'''Attack'''
| style="text-align: center; text-color: black; background-color: rgb(51, 255, 0);"|'''Level 1'''
| style="text-align: center;"|'''Level 1'''
| style="text-align: center; background-color: rgb(0, 0, 255);"|'''Level 2'''
| style="text-align: center;"|'''Level 2'''
| style="text-align: center; background-color: rgb(255, 153, 255);"|'''Level 3'''
| style="text-align: center;"|'''Level 3'''
| style="text-align: center; background-color: rgb(255, 153, 0);"|'''Level 4'''
| style="text-align: center;"|'''Level 4'''
|-
|-
| style="text-align: center;"|Quick Thrust
| style="text-align: center;"|Quick Thrust
Line 256: Line 245:
| style="text-align: center;"|Puree
| style="text-align: center;"|Puree
|}
|}
==Bow Arts==
==Bow Arts==
Bows have a variety of abilities, including all enemy attacks, and deal good LP damage.
Bows have a variety of abilities, including all enemy attacks, and deal good LP damage.
{| border="1" cellpadding="1" cellspacing="1" style="width: 627px; height: 175px;"
{| border="1" cellpadding="1" cellspacing="1" style="width: 627px; height: 175px;"
| style="text-align: center; background-color: rgb(153, 153, 153);"|'''Attack'''
| style="text-align: center;"|'''Attack'''
| style="text-align: center; text-color: black; background-color: rgb(51, 255, 0);"|'''Level 1'''
| style="text-align: center;"|'''Level 1'''
| style="text-align: center; background-color: rgb(0, 0, 255);"|'''Level 2'''
| style="text-align: center;"|'''Level 2'''
| style="text-align: center; background-color: rgb(255, 153, 255);"|'''Level 3'''
| style="text-align: center;"|'''Level 3'''
| style="text-align: center; background-color: rgb(255, 153, 0);"|'''Level 4'''
| style="text-align: center;"|'''Level 4'''
|-
|-
| style="text-align: center;"|Quickshot
| style="text-align: center;"|Quickshot
Line 303: Line 291:
|}
|}
*The Random Arrow line of attacks has a chance to hit all enemies. The chance of dealing damage increases with attack Level
*The Random Arrow line of attacks has a chance to hit all enemies. The chance of dealing damage increases with attack Level
==Staff Arts==
==Staff Arts==
Staff Arts deal minimal damage but consist of Stat altering attacks. Light Staves come with <Block>, which can cancel enemy attacks.
Staff Arts deal minimal damage but consist of Stat altering attacks.
{| border="1" cellpadding="1" cellspacing="1" style="width: 629px; height: 176px;"
{| border="1" cellpadding="1" cellspacing="1" style="width: 629px; height: 176px;"
| style="text-align: center; background-color: rgb(153, 153, 153);"|'''Attack'''
|-
| style="text-align: center; text-color: black; background-color: rgb(51, 255, 0);"|'''Level 1'''
| style="text-align: center;"|'''Attack'''
| style="text-align: center; background-color: rgb(0, 0, 255);"|'''Level 2'''
| style="text-align: center;"|'''Level 1'''
| style="text-align: center; background-color: rgb(255, 153, 255);"|'''Level 3'''
| style="text-align: center;"|'''Level 2'''
| style="text-align: center; background-color: rgb(255, 153, 0);"|'''Level 4'''
| style="text-align: center;"|'''Level 3'''
| style="text-align: center;"|'''Level 4'''
|-
|-
| style="text-align: center;"|Slam
| style="text-align: center;"|Slam
Line 350: Line 338:
|}
|}
*Earth Dragon and Grand Slam hit all enemies and can cause Stun
*Earth Dragon and Grand Slam hit all enemies and can cause Stun
*Also note that Shields as well as Weapons with the <Parry>, <Block>, and <Deflect> skills will only negate received attacks if equipped to the character's second Weapon slot.
For a list of spells see [[Unlimited_Saga_Spells|List of Spells]].
[[Category:Lists]]
[[Category:Unlimited Saga]]

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