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== Formation System ==
== Formation System ==
[[Romancing SaGa 2]] has a total of 18 different formations available to you, each with it's own benefits / mechanics.
[[Romancing SaGa 2]] has a total of 18 different formations available to you, each with it's own benefits / mechanics.  


In the beginning of the game, you start off with free fight and imperial cross. Free Fight is the standard formation for when you're being attacked from behind or when you encounter an enemy while running.
In the beginning of the game, you start off with free fight and imperial cross. Free Fight is the standard formation for when you're being attacked from behind or when you encounter an enemy while running.  


New formations can be researched in the dojo area (upper right hand corner of the castle) when you talk to the drill sergeant with a non-standard character as emperor. (meaning, your emperor is not from the standard imperial warrior set)
New formations can be researched in the dojo area (upper right hand corner of the castle) when you talk to the drill sergeant with a non-standard character as emperor. (meaning, your emperor is not from the standard imperial warrior set)  


Formation properties are only active when your entire team is standing. If one of your characters is knocked out, you lose the formation properties and instead have the formation properties of free fight until the knocked out character is revived.
Formation properties are only active when your entire team is standing. If one of your characters is knocked out, you lose the formation properties and instead have the formation properties of free fight until the knocked out character is revived.  


Keep note, the attack % value are test values and not values extracted from the code itself. Enemy targeting in this game is handled separately via an enemy behavior flag along with position data. So while the formation might make it less likely for a character to get targeted by an attack, enemy behavior data might change the actual chance. (i.e. some enemies will focus on the emperor, others might focus on high HP characters, etc)
Keep note, the attack % value are test values and not values extracted from the code itself. Enemy targeting in this game is handled separately via an enemy behavior flag along with position data. So while the formation might make it less likely for a character to get targeted by an attack, enemy behavior data might change the actual chance. (i.e. some enemies will focus on the emperor, others might focus on high HP characters, etc)


== Formation Data ==
== Formation Data ==
=== Free Fight ===
=== Free Fight ===
{| class="wikitable"
{| class="article-table"
!Layout
!Layout
!Position
!Position
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|-
|-
| rowspan="5" |
| rowspan="5" |
{| class="wikitable"
{| class="article-table"
|
|
|
|
|4
|5
|
|
|
|
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|
|
|
|
|5
|6
|
|
|
|
Line 78: Line 79:


=== Imperial Cross ===
=== Imperial Cross ===
{| class="wikitable"
{| class="article-table"
!Layout
!Layout
!Position
!Position
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|-
|-
| rowspan="5" |
| rowspan="5" |
{| class="wikitable"
{| class="article-table"
|
|
|
|
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|1
|1
|7
|7
|Not easily targeted
|
| rowspan="5" |
| rowspan="5" |
* Starting formation
* Starting formation
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|2
|2
|3
|3
|Speed - 2 <br> Hard to be targeted <br> Auto-defend until turn
|Speed - 2, blocks after action
|-
|-
|3
|3
|66
|66
|Speed - 1 <br> Very easily targeted <br> Auto-defend after turn
|Speed - 1, blocks after action
|-
|-
|4
|4
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=== Imperial Arrow ===
=== Imperial Arrow ===
{| class="wikitable"
{| class="article-table"
!Layout
!Layout
!Position
!Position
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|-
|-
| rowspan="5" |
| rowspan="5" |
{| class="wikitable"
{| class="article-table"
|
|
|
|
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|<nowiki>+1 speed, defend after action</nowiki>
|<nowiki>+1 speed, defend after action</nowiki>
| rowspan="5" |
| rowspan="5" |
* Learned through Imperial Guard as emperor
* Learned through Imperial Guard as emperor
* Attacks are now even more focused on position 3
* Attacks are now even more focused on position 3
|-
|-
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=== Phoenix ===
=== Phoenix ===
{| class="wikitable"
{| class="article-table"
!Layout
!Layout
!Position
!Position
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|-
|-
| rowspan="5" |
| rowspan="5" |
{| class="wikitable"
{| class="article-table"
|2
|2
|
|
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* Learned through Tactician as emperor
* Learned through Tactician as emperor
* Highly defensive for the emperor, greatly increases melee DPS.
* Highly defensive for the emperor, greatly increases melee DPS.
* Works great with the Still Blade when used by emperor
* Works great with the Fudoh Sword
|-
|-
|2
|2
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=== Lightning ===
=== Lightning ===
{| class="wikitable"
{| class="article-table"
!Layout
!Layout
!Position
!Position
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|-
|-
| rowspan="5" |
| rowspan="5" |
{| class="wikitable"
{| class="article-table"
!
!
2
2
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|
|
| rowspan="5" |
| rowspan="5" |
* Learned through Levante Guard as emperor
* Learned through East Guard as emperor
* Characters will always move in the order of 2 > 3 > 4 > 5 > 1
* Characters will always move in the order of 2 > 3 > 4 > 5 > 1
|-
|-
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=== Desert Fox ===
=== Desert Fox ===
{| class="wikitable"
{| class="article-table"
!
!
Layout
Layout
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|-
|-
| rowspan="5" |
| rowspan="5" |
{| class="wikitable"
{| class="article-table"
!
!
!
!
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|1
|1
|50
|50
|Speed + 1, bonus to melee damage, defend after action, counter proc % x 2
|Speed + 1, bonus to melee damage, defend after action, counter proc % x 2
| rowspan="5" |
| rowspan="5" |
* Learned through Desert Guard as Emperor
* Learned through Desert Guard as Emperor
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=== Amazon Strike ===
=== Amazon Strike ===
{| class="wikitable"
{| class="article-table"
!
!
Layout
Layout
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|-
|-
| rowspan="5" |
| rowspan="5" |
{| class="wikitable"
{| class="article-table"
!
!
!
!
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| rowspan="5" |
| rowspan="5" |
* Learned by Amazon
* Learned by Amazon
* Highly melee focused
* Highly melee focused  
|-
|-
|2
|2
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=== Hunter Shift ===
=== Hunter Shift ===
{| class="wikitable"
{| class="article-table"
!
!
Layout
Layout
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|-
|-
| rowspan="5" |
| rowspan="5" |
{| class="wikitable"
{| class="article-table"
!
!
!
!
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=== Whirlwind ===
=== Whirlwind ===
{| class="wikitable"
{| class="article-table"
!
!
<span>Layout</span>
<span>Layout</span>
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|-
|-
| rowspan="5" |
| rowspan="5" |
{| class="wikitable"
{| class="article-table"
!
!
!
!
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=== Holy Wall ===
=== Holy Wall ===
{| class="wikitable"
{| class="article-table"
!<span>Layout</span>
!<span>Layout</span>
!
!
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|-
|-
| rowspan="5" |
| rowspan="5" |
{| class="wikitable"
{| class="article-table"
|
|
|2
|2
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=== Power Raise ===
=== Power Raise ===
{| class="wikitable"
{| class="article-table"
!<span>Layout</span>
!<span>Layout</span>
!
!
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|-
|-
| rowspan="5" |
| rowspan="5" |
{| class="wikitable"
{| class="article-table"
!
!
!2
!2
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|Speed-2, Magic Power bonus
|Speed-2, Magic Power bonus
| rowspan="5" |
| rowspan="5" |
* Learned via Diver empress
* Learned via Sea Woman empress
* Only formation that gives bonus to casting
* Only formation that gives bonus to casting
|-
|-
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=== Rapid Stream ===
=== Rapid Stream ===
{| class="wikitable"
{| class="article-table"
!<span>Layout</span>
!<span>Layout</span>
!
!
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|-
|-
| rowspan="5" |
| rowspan="5" |
{| class="wikitable"
{| class="article-table"
!
!
!
!
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|Speed-2
|Speed-2
| rowspan="5" |
| rowspan="5" |
* Learned via Armed Merchant emperor
* Learned via Merchant Marine emperor
* Always goes first in battle
* Always goes first in battle
* Forced action order 1>2>3>4>5
* Forced action order 1>2>3>4>5
* After action, all characters are treated as stunned (no shield or counter chance activation)
* After action, all characters are treated as stunned (no shield or counter chance activation)
* speed penalty doesn't effect action order, but stuff like martial arts damage
* speed penalty doesn't effect action order, but stuff like martial arts damage
* Good for clearing mobs
|-
|-
|2
|2
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=== Mu Fence ===
=== Mu Fence ===
{| class="wikitable"
{| class="article-table"
!<span>Layout</span>
!<span>Layout</span>
!
!
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|-
|-
| rowspan="5" |
| rowspan="5" |
{| class="wikitable"
{| class="article-table"
!
!
!
!
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|Speed-2, defend before action
|Speed-2, defend before action
| rowspan="5" |
| rowspan="5" |
* Learned via Mu Clansman emperor
* Learned via Herder emperor
* always go last
* always go last
* forced action order, 1>2>3>4>5
* forced action order, 1>2>3>4>5
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|}
|}


=== Dragon Stance ===
=== Dragon ===
{| class="wikitable"
{| class="article-table"
!<span>Layout</span>
!<span>Layout</span>
!
!
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|-
|-
| rowspan="5" |
| rowspan="5" |
{| class="wikitable"
{| class="article-table"
!
!
!2
!2
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|4
|4
|8
|8
|Not easily targeted
|
|-
|-
|5
|5
Line 985: Line 985:


=== Free Fight - 1 ===
=== Free Fight - 1 ===
{| class="wikitable"
{| class="article-table"
!<span>Layout</span>
!<span>Layout</span>
!
!
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|-
|-
| rowspan="5" |
| rowspan="5" |
{| class="wikitable"
{| class="article-table"
!
!
!4
!4
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|
|
| rowspan="5" |
| rowspan="5" |
* Learned through Vagabond emperor
* Learned through City Thief or Vagabond emperor
* best for protecting squishy emperors
* best for protecting squishy emperors
* also known as "Free for All 2" in the remake
* also known as "Free for All 2" in the remake
Line 1,056: Line 1,056:


=== Goblin Attack ===
=== Goblin Attack ===
{| class="wikitable"
{| class="article-table"
!<span>Layout</span>
!<span>Layout</span>
!
!
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|-
|-
| rowspan="5" |
| rowspan="5" |
{| class="wikitable"
{| class="article-table"
!
!
!2
!2
Line 1,126: Line 1,126:


=== Sudden Decree ===
=== Sudden Decree ===
{| class="wikitable"
{| class="article-table"
!<span>Layout</span>
!<span>Layout</span>
!
!
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|-
|-
| rowspan="5" |
| rowspan="5" |
{| class="wikitable"
{| class="article-table"
!
!
!
!
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=== Opportunist (need to get proper name for ninja formation) ===
=== Opportunist (need to get proper name for ninja formation) ===
{| class="wikitable"
{| class="article-table"
!<span>Layout</span>
!<span>Layout</span>
!
!
Line 1,208: Line 1,208:
|-
|-
| rowspan="5" |
| rowspan="5" |
{| class="wikitable"
{| class="article-table"
!
!
!
!
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|
|
|}
|}
==Navigation==
{{RS2Nav}}
[[Category:Romancing SaGa 2]]
[[Category:Gameplay]]

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