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Editing 1290 - Misty's Plot

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'''Misty's Plot (1290)''' is the # 17th scenario on [[Wil Knights|Wil Knights']] side of the story in [[SaGa Frontier 2|''SaGa Frontier 2'']].
'''Misty's Plot (1290)''' is the # 17th scenario on [[Wil Knights|Wil Knights']] side of the story in [[SaGa Frontier 2|''SaGa Frontier 2'']].


<p style="text-align: center;">''"A mysterious epidemic befalls the townspeople of North Gate, putting them all into a coma."''</p>
<p style="text-align: center;">''"A mysterious epidemic befalls the townspeople of North Gate, putting them all into a coma"''</p>
==Timeline==
==Timeline==
Preceeded: [[1290 - Return of the Egg|Return of the Egg]], [[1292 - Kelvin's Last Battle|Kelvin's Last Battle]] (Gustave)*
Preceeded: [[1290 - Return of the Egg|Return of the Egg]], [[1292 - Kelvin's Last Battle|Kelvin's Last Battle]] (Gustave)*
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''(* If there are less than 3 hitherto completed scenarios on the world map)''
''(* If there are less than 3 hitherto completed scenarios on the world map)''
==Objective==
==Objective==
People in North Gate are ravaged by a sleeping sickness. Some have slept for days; others fear for the next day when the epidemic claims them and their Anima. Gather information at the Inn to learn that [[Misty]], the Egg-carrier, is somewhere in the Fossil Caves. Certain of her involvement in the towns epidemic, set out for the caves.
People in North Gate are ravaged by a sleeping sickness; some have slept for days, others fear for the next day when the epidemic claims them and their Anima. Gather information at the Inn to learn that [[Misty]], the Egg-carrier girl, is somewhere in the Fossil Caves. Certain of her involvement in the towns epidemic, set out for the caves.


Recent collapses have shut off many paths, leaving a single, winding route through the cave system. Follow the single path as it winds through the Fossil Caves until you see [[Misty]] up to something on an elevated pathway. Continue along the path until you eventually reach the position, only to find a strange Quell and a note. The stolen Anima is intended to revive dead creatures, and before you can do anything else you are attacked by the Anima Beast.
Recent collapses have shut off many paths, leaving a single, long-winded, route through the cave system. Follow the single path as it winds through the Fossil Caves until you see [[Misty]] up to something on an elevated pathway. Continue along the path until you eventually reach the position, only to find a strange Quell and a note. The stolen Anima is intended to revive dead creatures, and before you can do anything else you are attacked by the Anima Beast.


This Duel battle shouldn't be too hard if you keep an eye on your HP and keep defending. Try to utilize strong [[SaGa Frontier 2 Arts|Arts]]; effective against Undeads, or that target its weakness to Heat and Hits.
This Duel battle shouldn't be too hard if you keep an eye on your HP and keep defending. Try to utilize strong [[SaGa Frontier 2 Arts|Arts]]; effective against Undead's, or that target it's weakness to Heat and Hits.


After it's defeat [[Misty]] appears to taunt you before disappearing with the Egg.
After it's defeat [[Misty]] appears to taunt you before disappearing with the Egg.
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*Anima Beast (boss) - 8064 HP, 4 LP, Undead, Weakness to Hit & Heat. "Scream" can cause high damage
*Anima Beast (boss) - 8064 HP, 4 LP, Undead, Weakness to Hit & Heat. "Scream" can cause high damage
==Notes==
==Notes==
*This is one of the few solo scenarios wherein you only control one character.
*This is one of the few solo scenarios whereby you only control one character.
[[Category:SaGa Frontier 2 quests]]
[[Category:SaGa Frontier 2 quests]]

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