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Editing 1235 - Wil's Departure
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==Notable Enemies== | ==Notable Enemies== | ||
*Ghoul/Ghoula - 400-480 HP, chance to drop small amounts of crowns and Hat armour, Rubber Sole, and Gem Particles | *Ghoul/Ghoula - 400-480 HP, chance to drop small amounts of crowns and Hat armour, Rubber Sole, and Gem Particles | ||
*Xenotype - 888 HP, unique enemy only found in the Kris Knife room | *Xenotype - 888 HP, unique enemy only found in the Kris Knife room | ||
*Blue Skeleton - 796 HP, chance to drop the very useful Dead Stone, but is a very strong opponent | *Blue Skeleton - 796 HP, chance to drop the very useful Dead Stone, but is a very strong opponent | ||
*Land Urchin - 1158 HP, chance to drop Green Glass, | *Land Urchin - 1158 HP, chance to drop Green Glass, but is a very strong opponent | ||
==Notes== | ==Notes== | ||
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*The Blue Skeleton located in the Amber Maleate room is a fairly strong monster able to Spark several [[SaGa Frontier 2 Arts|Arts]] early on in the game. | *The Blue Skeleton located in the Amber Maleate room is a fairly strong monster able to Spark several [[SaGa Frontier 2 Arts|Arts]] early on in the game. | ||
*A tip on picking up items with durability is to quicksave before picking up the item. That way you can load and pick it up again to possibly get one with more durability. A great example in this area is the Silver Staff. | *A tip on picking up items with durability is to quicksave before picking up the item. That way you can load and pick it up again to possibly get one with more durability. A great example in this area is the Silver Staff. | ||
[[Category:SaGa Frontier 2 quests]] | [[Category:SaGa Frontier 2 quests]] |