Unlimited Saga Spells

Spell Arts are the various magic abilities used in Unlimited Saga. Spell Arts come in 6 different elements and can be offensive, defensive or supportive. They can be cast by using a Familiar (from a characters' Growth Panel) or by learning them permanently from a Magic Tablet. Higher level Familiars and Magic Tablets will have stronger spells on them, but the most powerful Spell Arts can only be created through the use of a Magic Blender Growth Panel (in italics).

Fire Arts
Fire Arts are mainly designed for direct damage and also increasing Strength.

Water Arts
Water Arts are a well-balanced mix of healing and offensive spells.

Earth Arts
Earth Arts are largely supportive spells.

Wood Arts
Wood Arts are used primarily defensive spells offering increased HP recovery, defence or resistance to attacks.
 * Detect Plantoids - Lower HP defence of plants and insects. Locate plants & insects on the field map.
 * Wood Veil - Wood element up
 * Overgrowth - Increases number of "Wood" panels in magic reel
 * Life Boost - Increase HP recovery rate
 * Recycle - Increase primary weapon durability
 * Missile Guard - Block Pierce attacks
 * Meditation - Raise Spirit & Magic
 * Thunderbringer - Offensive Wood spell
 * Green Requiem - Blackout effect
 * Forest Shield - Block physical attacks
 * Restoration - Fully restores HP & removes mental status effect
 * Holy Lightning

Metal Arts
A mix of support and offense spells.
 * Detect Gold - Lower HP defence of mimics. Locate gold on the field map
 * Metal Veil - Metal element up
 * Magic Lock - Paralysis to Mimics
 * Shock - Mass spell
 * Armor Blessing - Raise armour defence
 * Weapon Blessing - Raise weapon strength
 * Supersonic - Mass spell, Numb effect
 * Mind Lock - Block non-element attacks
 * Detect Treasure - Locate treasure chests/items on the field map
 * Sharpness - Raise bladed weapon strength
 * Gold Thumb - Petrify effect
 * Siren - Mass spell

Forbidden Arts
Forbidden Arts can only be learnt from a Magic Tablet, and are not available via a Familiar. For this reasons Forbidden spells are extremely deadly, dealing both high damage and crippling status effects to enemies.
 * Detect Blood - Reduces enemy Life Protection
 * Seal of the Abyss - Paralysis effect
 * Degeneration - Poison effect
 * Weakness - Lower enemy strength and endurance
 * Spell Magnet - Caster becomes target of enemy spells.
 * Psycho Noise - Mass attack, lowering enemy Spirit, Magic and elements
 * Blaster - Blackout effect
 * Ophion - Cannot deal any HP damage, but high chances of LP damage

See also List of Arts