Raw Tech Data

Tech/Magic

Field explanation Damage: the raw power of the tech itself. If a tech has a notation of ZxY, it means it's a multi-hitting tech, which means each hit must overcome the defense value separately. This is why while both double cut and cross cut both have an attack value of 6, cross cut tends to do more damage. Type: tells you what kind of defense applies to it. If there is a defense value that is lower of the two, that defense value will be used.

Flat Evasion: tells you the evasion modifier. This value is used really for the back end black box calculation, so it's not that useful unless you're trying to recreate the engine.

Use shield: tells you whether or not your shield can still be activated with this command. i.e. if you use a two handed sword attack, this will be turned off and your character will not be able to defend with a shield that round.

Counter: tells if you counter-type techs will work against it.

Difficulty: spark difficulty.

Evade: Tells you if there is an evade tech for it.